rigawe
Beta Tester-
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Everything posted by rigawe
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Oh no I don't ask for a nerf of their secondary, I'm just saying that BB gameplay is way too easy compared the other class, that's why BB pop is so high. After all BB take several minutes to be destroyed while under fire, can delete other class in a matter of seconds, and can wreck other player without even aiming at them. Several players gave you stats proving that there is no balance between CA and BB at high tier. Is 350k = 250k to you? 150k=130k? 145k=125k? You call that balanced?
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Hard to say? Go less than 10 km away from a tirpitz or bissmarck. The ship will wreck you and the guy don't even need to shoot his gun at you. You say nerf can't change the thing? Every MMO has the same problem if a class is too noob friendly to play, there will be an overpopulation. During the beta DD were outnumbering the other class. So if I follow your logic it was because people wanted to play iconic DD? Where are those guys now? Why was there fewer BB during the beta, weren't they iconic at that time? I'm sure there are people who want to play BB because of the iconic status but there are a lot of people that play BB not because they like it but because the gameplay is too forgiving. I have stop counting the number of time when BB gave me full broadside knowing that I have almost zero chance to punish them from long range with a cruiser, while they're able to send me back to port if I angle to much
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With only the AA module that improve AA range my NO goes up to 58 AA rating. Missouri, is already at 82 I don't have it, meaning no modules or captain skills added. Stronk balancing WG.
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I'm quite worried about the speed of those high tier french ship. I don't say it's bad, but if french cruiser are able to go 40+ knot easily what will it be when french DD will be added? And especially Le fantasque class destroyer.
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I have free xp up to EMILE BERTIN. Tier V. The speed is good but 12 sec reload...
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You do know that if WG decide to nerf any class, this is also an indirect buff to other class. Let's say WG decide to nerf BB to the ground, all the player that decide to not play BB anymore have only 3 other class of ship to play in the game. So the population of those class would increase, not at the same rate of course. It's like in the nature if you don't have enough predators some species will grow in number. The opposite is also true if there is too much predators some species will disapear. There is a word for that in mmo it's called the FOTM.
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I'm confused. It can't, but it can at the same time? How does it work? Is it like schroedinger's balance?
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Well, well, what do we have here? DD should be more visible, check Torpedos should be limited, check HE spam too strong, check Is my ship made of gasoline, check Over penetration should do more damage, check Buff dispersion, check
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Sub-Octavian talks with NoZoup about Balance, Power Creep and Premiums
rigawe replied to iEarlGrey's topic in General Discussion
Is it me or this interview brings nothing new? -
USS Kidd, tier 8 Fletcher class destroyer coming soon.
rigawe replied to creamgravy's topic in General Discussion
When firing the gun the kidd will be detected farther away though. 11.6 km vs 12.1 km. -
His arguments are based on his experience. I just want to know his experience, nothing more.
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Indeed but they show what ship you play and what ship you don't. It's always interesting to know that when someone argue about balance. Let's say our dear friend who's telling that everyone is playing cruiser wrong, almost never play a cruiser. Well it will be very hard to believe him. The opposite can also be true, he might one of the best cruiser player on the server. I can't say since he choose to hide his stats.
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What argument? You speak about your experience and yet you hide your stats. There is something fishy here. If I have to take a wild guess I'd say you play BB mostly. And you have less than 50 game in cruiser.
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Feel free to enable you stat, so that we know who's talking.
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I don't see a solution here.So DD will be less dangerous to BB. Since DD is the most dangerous thing to a BB right now; how does that fix the problem?
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Those two points would make every single cruiser stay as far as back possible.
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USS Kidd, tier 8 Fletcher class destroyer coming soon.
rigawe replied to creamgravy's topic in General Discussion
How is that even possible? Concealment module alone make every T8 ship far better than any T7. -
USS Kidd, tier 8 Fletcher class destroyer coming soon.
rigawe replied to creamgravy's topic in General Discussion
It seems it will be faster than the fletcher 38 knots vs 36.5. I hope it won't suffer too much from the loss of the second torpedo launcher. Anyway I hope it will be more efficient than the sims. -
Does anyone know when the rest of the french cruiser will be available?
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Probably because the majority of the fleets were composed of DD and cruiser mostly.
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Plot twist, "tweaks" is WG's code name for nerf bat. Joke aside I really hope they get a speed boost. From what Flamu's and Noster's showed in their videos the speed boost consumable is nowhere near close to radar, hydro or smoke in terms of utility. And the ship don't show anything special compared to the other nation. Correct me if I'm wrong but Marine nationale was focused on countering Regia marina and vicee versa. So both of them should be very close in terms of gameplay?
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Hi guys I really, really need help with the sims. I have nothing working on this ship now. Short range torpedos don't do enough damage, and to be honest going close with this ship is a death sentence considering how fast you loose modules. Long range torpedos, alpha is lower that torpedos at tier 3, slower than almost any other torpedos in the game. The guns, are they really gun? I mean even catapults woud launch shell faster than that. So considering those points I abviously do almost no damage and end up making 37k profit, At least that's a premium ship otherwise I would loose money... So do you have any advice, video, tip, stats, anything???
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It's not a patch if WG doesn't nerf DD in some way
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I suggest you to use TS or some stuff like that.
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Please WG don't fix this... or at least let people use this bug if they want to.
