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Everything posted by Sadzior
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Everyone is scared, some of playing solo- like you Today only 2 battles solo? on 32 battles? U WoT m8?
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#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Sadzior replied to havaduck's topic in General Discussion
You still not understand my point. You will not turn into kill stealing discussion , when we discuss kill stealing- thats a good one. So wheres the logic here. Being constantly doing a huge amount of damage- and neglected to final kill, especially playing BB- and complaining about it "making me part of the problem" Thats also rich logic. According to you by complaining im making atmosphere toxic. Take an example from real life: You meeting some gentlemen being alone on the street going home from the pub. They giving you a beating and taking your wallet. You crawling to nearest police station and complainging that streets are unsafe at night. Police giving you a ticket for disturbing their work. Thats exactly the same. Now the last part. Its sure that making more damage is theoretically easier on highier tier. In that cause new players will take longer time to made required amount of damage, or they can just grind to highier tier and do more damage. SO WHAT ? As I said before- this system will benefit more advanced players SO WHAT ? At last player will be forced to DO THE JOB by himself Not simply STEAL the kill who somebody produced for him and doing NOTHING for the team. Nobody talking here about impossible amount of dmg needed- it will simply take more time for less experienced and will be easier for those more experienced Cant see anything bad in it In this cause 2 issueas will be reduced 1. Kill stealing 2. Seal clubbing on low tiers ( with was meanwhile already discussed on this thread- storys about clubbing with hermelins and another dresdens 12 players vs 12 players- equal chance to make damage. Im not trying insulting you , i just trying make you stop talking this nonsenses here. The only reason you will no matter what defend your position is its beneficial to you. Otherwise it not making any sense. I guess you never getting frustrated by someone making you sit and grind another time at the night simply because you are not like other and will not lower your lovel to putting last bullet in already dying ship.... -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Sadzior replied to havaduck's topic in General Discussion
Plz gib more missions, wheres week 3 missions... we need some more thingies to do....if we gonna reach 12000000 -
Thats Btw. great vid, looks like real ww2 one...
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Uh i guess im late.. As usual.. Anyway i will share something called "in the torpedo carpet" If it will be conquest in week 3 let it be my contribution Enemy furutaka and 2 torpedo bombers squadrons sent everything on me... but results wasnt the expected ones...
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Those controlls seems to not work for me at all Updated- yes they work only i was confused. Thanx for advice
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Fok the radar man , atlanta had a bad one in real , worket most against airplanes. But smoke to run when caught in open is needed. Otherwise this ship will be only populating all nearby rock or island, or stay behind cv. Smoke will give us wings
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You must be thinking about those fellas who usually hiding behind bb "so they not got citadelled", never chase destroyers, never cap , just "providing the aaa cover for cv " and gliding on the maps edges or pushing the islands.... Im not talking about normal, good CA driver, im talking about most popular type, so called "aces"
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Again again legends about how manual controll was "OP", everyone repeating it and noone know how it real was. Maybe dd gameplay will require some skill, not like today, when BB are forced into corners once DD arriving on the scene ( what a silly joke btw.) I cant see , saying again , firepower equal/ less than usual CA manually controlled between main battery salvos will make BB OP Only thing it will do , it will give BB fair chance to defend itself on his own when jumped of invisible DD "U BOATS"
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What was so OP with it- equal amount of guns are mounted on cruisiers and its hard to say they are OP One of the legends... How about unlimited torps on DD? Not Op and realistic "cough"
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Game freezes frequently and only working solution is to go back to desktop and kill games process, restart. Most causes caused me die in the game. Last days have like 5 freezes/day. Never had this problem prior to the patch
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Agree , now 152 mm guns have no range buff from the perk. As you see guys im playing my micasa every monce or two - and every time comming back to this topic to cry even more. Now they worst enemy of micasa is dresden , with burning everything shooting like machinegun from his pew pew guns. Micasa is literally stuffed with much better 152 mm guns, undfortunelly those working as a decoration only. I cant understand this enermous stupidity about secondary guns on BB in this game. Let player swich manually from main to secondary , give them normal range as on another ships and we have all problems with Op destroyers, useless BB and so on sorted off once and for all. Otherwise we have completly idiotic situation where ships with 75 mm guns domingating battlefield where ships with lot of bigger guns cant do a crap. BB will gonna op?? hardly. Still players skill and multitasking will decide. Too many players will play BB? Limit amount of classes in MM , as we already have ( 2 cv per side) Let say - Max 2 cv, max 4 BB, max 4 DD , rest CA BB are supposed to hard to kill and it will demand a team effort from opposite team to finish them off- like now in micasa cause its a hunted animal with cant even defend itself. The only good winratio on it is because in most causes everyone from opposing team will kill it and hunting party forgetting about the cap.
- 95 replies
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#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Sadzior replied to havaduck's topic in General Discussion
Thanx! So no albany for me... im going for smith... or... maybe got albany and purchase essex model kit to get smith.. decisions decisions.... -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Sadzior replied to havaduck's topic in General Discussion
Anyone have an idea how many diamonds will we be able to get in total? -
Strzelam kiedy ten film byl nakrecony? Bo teraz walki mikasa wygladaja troche inaczej.... Teraz na 32 strzaly z malej odleglosci trafia 5... Dodatkowo wrzuca go na 3 tier gdzie st louis robi z niego sieczke, nie mowiac juz o tym ze na jedynce erie robi z niego sieczke nie mowiac o orlanie Jakies 2 patche temu to byl fajny okret , po obecnych "poprawkach" to kupa zlomu. Zamiast dac mu buffa jescze go znerfili.
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Jest u ruskich w sklepie... u nas nie
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Ja tam niewiem. Kagero mam wynaleziony ale nie gralem nim, shima widywalem w akcji , szczegolnie 4 sztuki w dywizjonie uniemozliwiajace normalna gre nikomu innemu. Mam wykrywalnosc na fubuki 5,5 km, uzywalem torped na 15 km 57 wezlow i bylo ok, przeszedlem na te szybkie 10 km i dalej jest ok. O co te bole moszny? Ze zabraly zue ruskie guzik wielki , czerwony z napisem "WIN"? Ze nie ma torped 40 Km zasiegu , 25 wyrzutni, predkosc 1000 wezlow i przeladowanie 10 sekund? Moze potrzebny njuk zeby zabic wszystko na mapie?
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Daj mu spokoj, nie kazdy ma sile napi*****alac umikaze na 2 tierze dzien i noc albo gremiasczym na 5 dzien i noc. Jakby zdjeli podpalenia od jednego pocisku to jakby sie gremiaszczym gralo... Swoja droga zagrajcie sobie teraz mikasa na probe... mnie 2 dresdeny zjechaly w minute, ani razu nie przebili zle podpalili 50 razy chyba. Ja w tym czasie zdazylem przeladowac 5 salw i zdjalem jednemu z 20% tymi niedzialajacymi dzialami 200 mm A poniewaz znerfili teraz artylerie pomocnicza , bo perk jest do 139 mm po nerfie a mikasa ma na swoje nieszczescie 152 mm to nie udalo mi sie nawet do scierwa podejs zeby pomocnicza zadzialala. To palenie to paranoja. Rozbawia mnie rowniez bredzenie o tzw overpenetracji Niszczyciel o poszyciu 15 mm blachy trafiony pociskiem 406 mm o masie 1200Kg lecacym sobie z predkoscia 800 metrow na sekunde poprostu przepuszcz ta "kulke" na druga strone bez wiekszego problemu. Zapraszam geniusza ktory to wymyslil w tej grze do pobrania paru lekcji fizyki i zapoznanie sie z kwestaimi typu "energia kinetyczna" Bylo na ten temat na forum wiec nie ma sie co powtarzac. To ze to tylko gra a nie perfekcyjna symulacja to rozumiem , ale nad kompletnym wywroceniem proporcji do gory nogami kiwam tylko z politowaniem glowa. Niszczyciele to master race , pancerniki to tylko wory hp do walenia torpedami i podpalania w nieskonczonosc. Tak zrobil ktos ... nie powiem co o nim mysle i tak niestety jest. Natomiast trzeba byc kretynem albo kompletnym hipokryta zeby nabijac sie z narzekania niektorych normalnych ludzi sfrustrowanych tymi glupotami w grze. Zawsze znajdzie sie banda exploiterow ktorzy beda korzystali z systemu nawet najbardziej niedorzecznego. Po co poprawiac nonsens ze slabymi pancernikami jesli mozna palic i torpedowac je jakims pierdzikolkiem smiejac sie przy tym wnieboglosy i chwalac sie uzyskanymi w ten niedorzeczny sposob statami jakiego sie ma "skilla" Jesli takowy skill jest eksploatacja kompletnych uragajacych prawom fizyki i prawdzie historycznej niedorzecznosci tym lepiej, bo myslacy logicznie ludzie zbyt szybko sie nie polapia na czym ten skill polega. Niektorymi okretami nie da sie grac, wiec trzeba robic jak elita- znalezc sobie OP okret i napierdzielac nim dzien i noc (koniecznie w dywizjonie z kolegami oczywiscie-bez dywizjonu bedzie najwyzej niebiesko) az sie staty zapala na fioletowo. Tak zwany balans w grze ... wszyscy na kirowy albo taszkenty (albo dresdeny) i podpalamy
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"bugi praktycznie nie istnieja" Zartujesz? Co do opisanych bugow to gra "zamarza" Zadnych komunikatow bledu po prostu wszystko stoi w miejscu Dawniej sie to czasami zdarzalo ale teraz czesciej. Najczesciej przy ladowaniu planszy, albo na poczatku rozgrywki. Jedyna opcja to alt+tab, zamknac proces, odpalic od nowa. Jesli chodzi o lagowanie u innych to moga tu byc przyczyna efekty pogody obciazajace grafike.
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Played 2 battles after last patch, first after 2-3 months, secondarys seems not to do proper damage as before. With experienced captain and secondary range buff, still much worse than i remember from before.... Main battery still inaccurate even on short distances as before. Attacked by 2 tier 1 ships was eaten alife. Something got nerfed..?
- 95 replies
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#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Sadzior replied to havaduck's topic in General Discussion
You repeating yourself bro, without making any sense. If new players ships doing less damage so its also harder fro them to get kills. Im talking about deserved kills , not stolen ones. Ifg they are unable to produce damage AND getting the kills it means someone worked those kills for them right? On that way more experienced players will carry less experienced making kills for them. Is that OK? Hard to get xp ?? yes its very hard if you doing absolutely nothing. I have seen decent xp done in lower tier games so its not a problem at all. Even if making same amount of xp is theoretically easier in tier 8 battle than in tier 3 battle it dosent making doing xp in tier 3 battle impossible. You mean new player have not same possibility to make xp than seasoned one? Well seasoned players WORKED for it so i cant see reason whey they cant bring some benefits from their work. If newb want benefits- well its only way- work for them, I cant see a reason whey EQUALIZE nebbies and experienced ones - im not an experienced player and have absolutely no problem if more experienced guys will get something extra for their hard work. You expecting to enter the game and got all goodies no matter how much you developed yourself in this perticular game. Well that dosent work that way. Besides theres a global goal mechanism with giving all players participating in special extra benefits when diamonds goal is reached. So in fact people who making more diamonds by finishing specials also work for extra goodies for guys who are not able to complete specials- they getting extras for free on behaf of those who are more capable. Now about damage- By the way who told you amount of damage need to complete quests cant be on RESONABLE level, reachable for all. As you see this new players instead of trying to learn the game and do more damage plus work for the team are encouraged to parasiting on those who doing the hard work for them. On that way people who trying to be better in game are PUNISHED for their skill and lazy unskilled crowd will gain prizes. XP or damage requirement reflects gamers individual skill in positive manner. Besides making more damage in order to get a kill forcing player to shoot more with means he will became potencial target for enemy. Lurking behind invisible only to start shooting when target is low not exposing shooter to enemy - lower risk being damaged and lower risk to die ( and pay for repairs) So fragstealing are very selfish and very lucrative behaviour, but it have nothing with teamwork and simple decency towards other players. Someone taking risk and damage only so other selfish individual can get credit for that. Is this gameplay you want? Im tired on your hard defense in matter with was discussed before in many similar games. If it was for me kills should be never even counted in games. Only your damage done and another activitys towards the team victory like base defense/ cap and spotting for others making sense. If you cant see a bad behavious in game its probably because you behave bad and taking it for normal and granted. -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Sadzior replied to havaduck's topic in General Discussion
Explain me why players actually waiting in background not opening fire untill target is on very low health? Read again what i wrote before. Theres no need for kill based events it making only atmosphere in game toxic. -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Sadzior replied to havaduck's topic in General Discussion
Kill can be done, problem lies within who doing them and who getting them And if someone dosent like "high tier gameplay" simply dosent deserve a prize. Event is to stimulate players to play more , problem is if it stimulate them to play better. Im pretty tired of folks waiting untill your target are on 1 % only to finish it from behind your back or bots inactive in game only to get required game count. Dont tell me that exchanging par example 100 kills to requirement of making 100X damage equal to average ships hitpoints isnt in fact EASIER to do for NORMAL player and encouraging teamwork. It may be only problem for parasites who tends to do no damage at all and only hunting ships to finish. And late one isnt teamwork. If idea of teamwork and doing damage to enemy together with your team contributing to victory instead of hunting the frags sounds bad for you , then you dont deserve any prize in this special. Speaking about XP- theres many ways to gain xp without doing kills- like capping and defending bases. Nobody can neglate its more contributing to team victory than brainless fragfest. Frags requirement easier for low tier players??? Nonsense. What is happening more experience players going low tier battles with experienced captains on lower tier premium vessels only to sealclub. See kamikaze R or another raging dresden/st louis in low tier .... It only encouraging sealclubbing so unexperienced players will have even lower chance to get thier frags...Nobody sane gonna farm frags in tier 10 battles... -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Sadzior replied to havaduck's topic in General Discussion
Thats also a great idea
