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Keulz

Alpha Tester
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Everything posted by Keulz

  1. Keulz

    Are ships scaled correctly?

    Yes, they changed the distances and speed so that ballistic is right but the rest is speed up. And thank god, otherwise that would have been so boring...
  2. Not really since it's not a good idea to put a CV commander on a BB, the skill selected aren't really fit for it (for example), so you're already punished for that, no really need to punish you a second time.
  3. Keulz

    Mode Conquête

    Non, caper le drapeau ennemi ne fait pas gagner, par contre ça file 200 points.
  4. Keulz

    Gestion des équipages

    Alors non, pas du tout. Point de vue interface WoWp est largement mieux que WoT. L'echec de WoWp n'a rien à voir avec son interface... Cela dit, un truc me gave c'est d'avoir à cliquer 40 fois pour faire un truc, c'est lourd à la longue.
  5. That's why i think fighters loadout should disapear...
  6. Keulz

    Bugs apres le patch : Navire bloqué

    Je n'ai jamais eu ce bug (pas faute d'avoir joué mais j'ai peut-être une solution. Pour ceux qui ont des navires bloqués en partie, fermez le jeu, lancez le launcher et changez la langue puis relancez le jeu. Si quelqu'un essaie, qu'il dise ici si ça marche ou pas, mais de mon expérience avec WoT/WoWp, ça se pourrait que ça marche.
  7. À l'instant. Miam. Failli être un draw, quand même...
  8. Keulz

    Readable Changelog! (petition)

    Yeah, i'd like to see everything, no hidden/confused changes.
  9. Keulz

    Hidden IJN - CV Nerf

    Nope, on wot when they changed hidden stats, they would say it even if they didn't put the exact numbers (well, at least they did when i was still playing) And it seems that the St petersb. studio is really going another way and that makes me sad. Angry and sad.
  10. They won't say now but for example, in wowp, they took all the XP you collected before the release and splited it evenly between all the starting pilots. I'd love for them to do that for wows, but i doubt it.
  11. Keulz

    Engine sounds are wrong when turning

    Yes, of course, but it's only an engine/transmission sound that we hear, which is only dependant on speed, that is wrong. and weird.
  12. Keulz

    Hidden IJN - CV Nerf

    I really HATE hidden changes... They don't realize it hurts them a lot ! Before we could say 'no' to the players complaining about ninja nerf and all. Now i can't anymore, they're actually capable of doing it, we can't trust the patchnote anymore. This is a big problem.
  13. Keulz

    Sore losers or just noob players?

    Make the cap speed dependant on the remaining time and number of players : The more the players and time remaining, the slower the cap.
  14. Keulz

    Game no longer fun to play.

    Well, like in real life, dude, there never was laser guided shells. There is NO RNG on damage, only on precision. I still can't believe that so much people think that, do they never turn their brain on ? You just have to do 1310 with 1 hit, 2620 with 2 hits and then 1310 with 1 hit (north carolina) to understand that damage are not random. 1 citadel hit with N carolina with AP will always deal 13100 dmg.
  15. Keulz

    3 petits plus qui seraient bienvenus

    Ça s'appelle une beta, en fait.
  16. Keulz

    Sore losers or just noob players?

    I agree that this doesn't happen really often, luckily. But the problem is that when that does, it's because of someone and that could have been avoided. When you get ammo racked, it's not often but it happens, your game is finished but that doesn't really pisses you off because you know that ship happens, sometimes you just don't have any luck. But this, it's not about chances, someone deliberately put an end to the fight. It's frustrating.
  17. Keulz

    Nerf des portes avions

    Non. Rien que tout à l'heure j'ai pris 15k de dégâts par les DB du CV d'en face... Alors non. Surtout que le danger des avions en DD c'est pas les dégâts, c'est le fait de se faire repérer. En BB tu t'en fous, t'es spotté de toutes manières, tu as juste à éviter la ligne droite. En DD faut constamment éviter de se faire repérer tout en étant le plus proche possible, couper/allumer l'AA quand il le faut et prier quand tu es spotté sans smoke de prête. À moins que tu n'attaques que quand tu as une smoke de ready... Oui, ceux qui ne les jouent pas. Et ? Ça ne prouve qu'une chose : si tu veux survivre en DD, c'est super facile. Mais ça tout le monde le savait. Par contre, ces DD, encore en vie en fin de partie, t'es sûr qu'ils ont fait quelque chose ? Et puis je ne suis pas d'accord pour dire qu'il y a plus de DD en vie à la fin des parties. Je ne dirais pas l'inverse, juste que je ne sais pas. En tous cas, moi, je pense avoir un meilleur taux de survie en BB qu'en DD (j'ai pas vraiment fait le calcul).
  18. Keulz

    3 petits plus qui seraient bienvenus

    Ben moi je ne clique qu'une fois.
  19. Keulz

    Sore losers or just noob players?

    If you had a button 'win the game now', would you use it ? And why do you assume that we want to do damage only for the stats ? I just like sinking ennemy ships, that's all and that's all the game is about.
  20. Keulz

    Sore losers or just noob players?

    Well, it's a game about naval warfare, about ships that used to shoot at each other. A game about (big) guns. If you only want to play hide & seek in a circle then get outside with some friends. Nope. When you won in 5 moves, that were 5 times you actually played, using what is at your disposal. And that means that you actually beat the opponent. When you just press forward, stop in the cap and the press T, you don't use the core feature of the game, which are the weapons (guns or torps) and you don't really beat the opponent because he wasn't even playing the same game (because he's too stupid, i agree on that, but still, you beat someone afk. nice job) And that is without taking into account that chess is an individual game when WoWs is a team game. When you end a chess game in a few moves, that's your problem (and i think you're right to do it), when you end a wows game in a few minutes when half the team didn't even had the time to do anything, you're denying them the pleasure to play. So because YOU like to fast cap, YOU get to deny other people to do anything ? At least, even if it were right to like fast cap, what i like only annoys 1 player while what you like annoys 11 players. My point of view is that the first issue comes from WG, they should tune their game modes so that there isn't a way to finish it before playing it. Because they may be some guys who enjoy cheating in a rpg game to win from the begining, but i doubt it's the case for that much players but hey, a win is a win, even if you used an exploit to even avoid the fight. Then, seeing that WG isn't changing anything about that, i think it would be better than nothing if players were to agree to not use something that can make the game boring.
  21. Keulz

    Sore losers or just noob players?

    Yes but no. Of course the ennemy team should defend, but seeing that they don't, you can still get out of the cap. When you stay in the cap until the win, YOU did that, not the other team, so you're responsible for the early ending. So get early in the cap to cause chaos, ok, very good, but get out when you see they didn't take the bait. Exactly, and where is the fun in that ? Why do you play ? Do you only care about the win or lose ? Then you only play for the stat. I play for the fun i have. I'd rather win than lose but i'd rather lose having fun than win in a boring 4 min game where i didn't have time to shoot. Because let's be honest, our ships have weapons, they're meant to be uses. If you just want to race to the cap then go play DiRT or some F1 games, they're meant to be played like that. I can't believe you can say that after playing WoT. You know that players while only get worse with the release. WG can't do anything about the IQ of players. But they can implant some rules to make early cap slower and late cap faster (to avoid draws), for example.
  22. Or you didn't aimed well, because now, their not really nimble...
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