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Keulz

Alpha Tester
  • Content Сount

    650
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  • Battles

    1133

Everything posted by Keulz

  1. Only [edited] play BBs from max firing distance. They may care about their K/D, but they're not helping it and i can't stand those cowards. But being on the front line doesn't mean you die often, so caring about stats has nothing to do with that.
  2. Keulz

    Torpedoes what a drag

    Lol ? I often hit at 10+km. That happens almost every game, you just have to know what are the times where a players will be less likely to avoid incoming torps. Well, that's kind of it, yeah.
  3. Keulz

    Torpedoes what a drag

    That might be the stupidiest stat i've read on this forum. Please, enlight me, how much HP did torpedoes dealt in real life ?
  4. Keulz

    Torpedoes what a drag

    Totally agree, it's nonesense that the ship survived the 3 first torpedoes in the first place. Buff torps, please.
  5. http://worldofwarships.eu/cbt/accounts/500065410-/ That is what i thought, you can't say something that stupid without being completly ignorant on the subjet. Beside having a 0.6K/D showing that you clearly don't get how the game should be played. Anyway, i'll try to focus you if i face you in a CV. ;)
  6. Keulz

    A finite no of torp reloads?

    Thank you mate. No it's not. That could be if torpedoes were as deadly in the game as in real life, but it's far from being the case.
  7. Keulz

    Please include option to invert mouse y-axis

    Yeah, i know, and i find it relevant on flight simulations but i always wondered who would use it in FPS and such.
  8. Keulz

    A finite no of torp reloads?

    I remember this video. I would have love to have it translated... Can someone translate these graphs please ? Well, this video is kinda old, you know...
  9. Keulz

    Hidden change of Stats? Srsly?

    What i always do is clicking on the desired upgrade, expand all the stuff on the right (that should allways stay expanded, for chirst sakes, that pisses me off to have to di it each time, like in wowp) and then check what stats changed and by how much. Turning rate is just a stat among others as damage, rof, range... So if you don't want to check this kind of detailed stats, don't complain that you don't see them.
  10. Keulz

    TB manual spread

    It's because they were under the effect of the CA anti-air activable skill (don't remember the name) or under attack from a fighters squadron.
  11. This will change with the 0.3.1 that will most likely come out this week. Currently, even in BBs i shoot DDs with AP. Works like a charm.
  12. Keulz

    A finite no of torp reloads?

    Where do you get that from ?
  13. Yeah, please, write a book about it. But not here, thank you. No back to topic, if you may.
  14. Keulz

    Free XP From Elite or Premium Ships

    No, premium tanks/planes/ships never gave more XP. The multiplier is only on credit earnings.
  15. Keulz

    TB manual spread

    Already thought of that and that would be convenient, but maybe too OP, since finishing of ennemies with low HP would be easier, for example.
  16. Keulz

    Proximity fuses in torpedoes?

    No proximity fuse, but be aware that torps can detonate if hit from behind. Yep, not realistic but it's not that common so...
  17. Well, more than a hundred battles and that never happened to me. From ennemies yes, but hey, lot of people can't take a lesson. Anyway, i just don't care about that kind of garbage talk, you should do the same. Who cares if some are wrongfully unhappy ? As it can be frustrating being shot at in a BB/CA. Hey, it's a pvp game, deal with it. And i'm mostly playing DDs, so i know exactly what you mean. And i do my best to submit other DDs to that feeling when i'm the one in CV.
  18. Keulz

    Flight-time discrepancy

    No. The ship isn't 2km long And so far i haven't seen it on any other ship. Must be a bug then.
  19. Keulz

    Flight-time discrepancy

    Well, On the myoko (2 screens at 3s interval) Where does that 50% flight-time gap comes from ? Edit: I just did the same on the minekaze and there is no discrepancy depending on where we aim at.
  20. Keulz

    Players divisioning with themselves

    Well, if you figured a bug out, it's neither, so i think you can post it.
  21. Keulz

    A finite no of torp reloads?

    So, after you second game with it, you still think the same thing ? Seriously, conclude anything after one game is just completely... Well. Let's say you can have either bad or good luck, you'll only know by playing more. And the more you play the less you're results are affected by randomness and the more the reflect your skill AND the ship's performances.
  22. Keulz

    Kagero, long lances and view range.

    I would to, but currently it's not the cas, so that would be great to be able to use the torps we have...
  23. Keulz

    Please include option to invert mouse y-axis

    How the hell do you manage to use windows ? Did you invert mouse on the desktop as well ?
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