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Cobra6

Alpha Tester
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Everything posted by Cobra6

  1. Since this thread is so popular on the WoT EU forums and there are more and more testers joining who are not actively on the forums it might be time to start this one up here as well. I'll start off: Was in a battle with Jingles (the one and only) tonight, he was in his Kuma and I was in my Phoenix. We had a pretty intense engagement with the enemy on the right flank after which I was severely crippled and Jingles unfortunately sunk. One enemy was raging in the chat and got reported to support by Jingles with screenshots which kicked off a nice discussion (truly) between both teams in the chat. Unfortunately the match ended pretty quickly. Haven't seen Jingles in WoT in all the time that I've been playing so it was nice running into him. Cobra 6
  2. Oh nice this thread is still going strong, well done guys :) Cobra 6
  3. The fact that carriers can send 2-3 squads to one target at once guaranteeing a massive amount of damage makes them OP. AA should be a lot more accurate, especially in lower tiers. Cobra 6
  4. I have no trouble hitting any ship when driving a Cruiser or Destroyer at any range. My lead is very solid and I usually hit with the second ranging shot. My aiming is not the problem. However, the guns of my battleship (Japanese T5-) fly all over the place even when at close range, literally conical flight directions compared to the point of aim. It's completely effed up and one of the reasons why I dislike driving battleships. You already have a very long reload and if the guns then also decide to not hit at close range, because reasons, then I just don't know. Edit: Look what I found in the 0.4.1. patchnotes: The precision of Battleship’s primary guns has been considerably increased at a range of up to three kilometres. Clearly it's not my aiming that is the problem with BB guns beeing idiotically inaccurate at closer ranges. Cobra 6
  5. Cobra6

    The tirpitz iz beautifull.... Ja wohl!

    Yes and no, also because we've proven to be reliable testers.
  6. Cobra6

    Get rid of doubloons, give us gold

    Very simple: Wargaming still has the *MASSIVE FAIL* in mind that was World of Warplanes. In that game gold was linked to WoT and this the income for that specific game was next to nothing. It sucked so incredibly hard it's a miracle that the earth didn't implode when it was launched. Now with WoWS they want to be sure that people spend money on this game specifically first before linking up the gold. They could have linked it up long ago but they deliberately didn't. This means they want to make sure their product earns them money first. Can't really blame them, it's an effective tactic albeit a very cheap trick. Just wait 2-6 months and it will be linked. Cobra 6
  7. If you're lucky enough that the game decides that your BB guns actually hit the target, even at closer ranges. Pretty common that even at 2-4km your guns will shoot all over the place and not where your actual aiming reticle is. Cobra 6
  8. Cobra6

    The tirpitz iz beautifull.... Ja wohl!

    Why don't they just give all Alpha testers access to these ships to test them? The more info they get on it in regular gameplay, the easier it becomes to tweak and balance. Cobra 6
  9. Cobra6

    Serial (Team) Killer

    Glorious effective admins at work. You'd guess that somewhere along the line it would be picked up that this prune only shoots team mates all the time. Surely someone would just use their brains and ban him...... Or did he buy a premium ship? In that case all that will happen is that in the worst case scenario his account will be wiped because you don't get a perma-ban if you pay enough money. Cobra 6
  10. Quake_EU if I remember the spelling correctly, he said hi to me and we had a nice little chat. Then someone in our team told us to STFU because this was no "X-chat", whatever that may be.... Such friendly, much wow! Cobra 6
  11. Cobra6

    doubloons = gold?

    As far away as possible so that people have to buy gold for this game separately if they want to spend any. Guess it's a safety mechanic because they still have the massive steaming pile of mud in mind that was World of Warplanes. Cobra 6
  12. Cobra6

    What is clan wars going look like ?

    I don't think it will be as big as in WoT, the game is too slow paced for that and the matches take too long. Clans would be cool though, just link the WoT clans to WoWs. Cobra 6
  13. Cobra6

    Aoba...A Giant, Slow, Flammable, Fragile [edited]?

    Yeah can't say I liked it much when I played it, it seems to suffer from the "Zero" complex indeed that it catches fire as soon as it's hit. Maybe it also has no self sealing fuel tanks? xD Cobra 6
  14. The only problem with the matchmaker now is that it's still struggling to balance out the tiers correctly in a sense of ship balance. Having one team that has BB's 1 tier higher than the others is a massive advantage, especially in lower tier battles. Cobra 6
  15. That is why I've spent quite a lot of money on WoT, sure it's a game but it's been providing me with fun for the last 5 years. Can't say many other games do that. Cobra 6
  16. Cobra6

    USS Arkansas Beta - a poisoned gift

    First match with the thing, two insta-kills on different enemies. I like, could be a bit faster and the guns could have a bit more range, but certainly a good ship Cobra 6
  17. No haven't seen or heard from him in a while.... Cobra 6
  18. Cobra6

    Cobra6 // World of Warships

    Hi guys, Some of you might know my channel from the World of Tanks EU forums and I've started recording some WoWs content as well after solving the fight between WoWs and my recording software Here is my first video on WoWs in general and the Iwaki Alpha as well in a match where I scored 2494 base XP. World of Warships // Iwaki Alpha and a general preview (2494 base XP match) Enjoy! Cobra 6
  19. Cobra6

    Torpedos... OverPower or not?

    Torpedoes are functioning fine, if anything their rate of fire, especially on higher tiers, should be increased. Cobra 6
  20. Ran into Tuccy a while back as well somewhere in the evening Cobra 6
  21. Hi Wargaming, Since Alpha testing stage is long gone can you please make sure that the matchmaker finally puts equal amount on ships on both teams and there are no instances anymore of one team having 1-3 ships less than the other team? Still encountering this problem even though it was frequently reported in earlier stages of the test. Thanks Cobra 6
  22. Since you are a beta tester and late to the party, let me explain: We are testers of this game, we were hired specifically to test the product and to report any problems and bugs we encountered so they could be fixed. During alpha stage unequal teams were quite common and it was already reported back then, but since there weren't enough players it was not deemed important. Now that CBT has started and there are loads more players this issue should be fixed sooner rather than later. In a game with <15 vs. <15 players any ships one team is lacking already puts them at a disadvantage as they have to compensate for lack of guns. Now recently -2 or -3 ships even has become quite common and if one team has 12 players and the other 15 you can see the numbers don't add up. Even if they were driving 12 Yama's that is not a compensation for missing the other 3 for no reason what so ever. This issue should be fixed in the next (micro) patch so teams are at least equal in number. No, they want the testers that paid money to get in to play the game, during Alpha they never had problems with us testers waiting for 5 minutes to get into a match. However something has changed in open beta, now people pay money to get into the test under the guise of it being an added feature to a ship package. Like it or not we are still here to test the product and report problems, this problem has been reported for a long time and it's a pretty rudimentary part to get right. A competitive online game should have equal teams at least. Cobra 6
  23. Well I'd rather have a ship of a different class in my team than no ship at all. Don't know about you... Cobra 6
  24. Well it's like WoT really, if a team is two tanks down there is a good chance you'll lose because you don't have the HP to absorb potential damage and you lack the guns to do damage. Cobra 6
  25. Cobra6

    Destroyer captains please read.

    I will always fire my torpedoes from near maximum range in my Japanese destroyers but then again as a destroyer you need to position yourself between the enemy and your ships. You have good camo so use it and get closer. Cobra 6
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