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General_Kunde

Players
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    6566
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    [OUH]

Everything posted by General_Kunde

  1. General_Kunde

    Ranked Battles and the Team Parasites

    Ranked should be renamed to "Endurance Mode" because it has nothing to do with skill based efforts. Reached R10, only parasites. 7 losses in a row. [edited]
  2. General_Kunde

    Dispersion / Penetration in 0.5.1.

    What happened to the dispersion? I took out my Amagi and had some close/mid range fight with an newb Atago (and Tirpitz) driving parallely to me on 8-10km. Usually Cruiser at this range are one salvo kills, but no, the shells spreaded like hell! I also recognized this on some other ships. Anyone else experienced the same?
  3. General_Kunde

    Luft raus ?

    Seit 0.5.1. und dem Damage<>Income Nerf ist bei mir die Luft komplett raus, da einfach pro Runde zu wenig rumkommt. PrePatch haben gute Runden meist für die überwiegend vorherrschende Idiotie entschädigt, mittlerweile ist das passé.
  4. Basierend auf meiner subjektiven Wahrnehmung gibt es für Damage ca. 20-25% weniger XP (und vor allem Credits). Alle Klassen wurden beschnitten, um DDs etwas zu buffen (die anderen Klassen profitieren nur selten davon). Eine neue Änderung um die Creditsarmut herbeizuführen.
  5. General_Kunde

    Dispersion / Penetration in 0.5.1.

    Well, sounds like "working-as-intended" to me. They released a game with a "major error" in armor calculation, fixing it many months later by calling it a bug. Reduced Income through Damage while dealing damage has become more difficult. "Evil to him who evil thinks." Premium shells incoming? [edit] Oh, and no word about the dispersion of course and the other tons of "bugs" occuring since 0.5.1.
  6. General_Kunde

    Dispersion / Penetration in 0.5.1.

    That intially was my thought too. Well, let's wait for the offical answer.
  7. General_Kunde

    Dispersion / Penetration in 0.5.1.

    People wouldn't switch at all. Throw HE at everything. Done.
  8. General_Kunde

    Dispersion / Penetration in 0.5.1.

    I hope we will have a statement by WG whether this is intended or not in the next few days.
  9. General_Kunde

    XP Nerf

    Damage gives less, capping/b-defense more.
  10. General_Kunde

    Invite Code Gewinnspiel

    1. Lerne zuerst mal richtig zu sprechen/schreiben 2. Falsches Unterforum (-> Reported) 3. Warum soll man dich abonnieren, wenn du nicht mal WoWs spielst? 4. Es gibt bessere Invite Codes für lau 5. An dieser Stelle solltest du am besten den Traum von einer der großen YouTube-Karriere beenden
  11. General_Kunde

    Dispersion / Penetration in 0.5.1.

    Tested the Amagi today even further. Made about 7-8 games but this ship is completely broken. Spreads like hell even below 10km. Citdels almost non-existing. This game is getting worse with every patch. Probably the next step to reduce income by increasing ammo costs (and doing less damage) in order to bring up the credits shortage they earn money with it.
  12. General_Kunde

    Dispersion / Penetration in 0.5.1.

    Just because it's not mentioned in the patch notes it doesn't mean it hasn't been touched. Keep the increased detonations in mind. It has never been stated but it's too obvious to overlook it.
  13. General_Kunde

    Ship Names in Capital Letters?

    NO IDEA BUT I DONT LIKE IT
  14. What's the deal of posting an greek article to an english forum? Translate it in advance or don't post it....
  15. General_Kunde

    [BUG] Benson Ship Price

    US Destroyer Benson: Ship price has been changed from115000 XP 9040000 CR to 110000 XP 8540000 CR. Ship is now 5000 XP 500000 CR cheaper. Still 9.040.000 Credits.
  16. General_Kunde

    SLI workaround

    Gotta give this is a try, thanks mate! Just hope my 680 is able to handle 2xSGSSAA.
  17. General_Kunde

    Got Service Record 11 but NOT 3000000 Credits

    That's exactly my thought. It's like game basics. Simply too difficult for the majority of player base.
  18. General_Kunde

    5.1: US Destroyer NERFs?!

    Torps will get medium range setting. Benson f.e. 9,2km@55kn
  19. General_Kunde

    Specials, Contests, Giveaways, Discounts,...

    Sooner or later they will see a decreased revenue from the core players as they fu**ed it up in the early stages. This will hit them hard when the typical three-month wallet warrior has moved on to the next F2P cash sink and the growth will deplete.
  20. General_Kunde

    Module

    Das ist nicht korrekt. Das Modul erhöht deine nur deine "Sichtweite" (Viewing Distance). Es kommt ja oft vor, dass Schiffe, die weit entfernt sind, von Teammates gespotted werden (auf der Map erkennbar), aber du selbst kannst sie nicht sehen, weil deine Viewing Distance zu niedrig ist. Durch das Modul wird die Viewing Distance um 20% erhöht. Mit Detection Range hat das Teil überhaupt nichts zu tun. Ist auf BBs und CAs ziemlich nutzlos. Macht höchstens auf DDs Sinn, da diese meist schlechte Sichtweiten besitzen (allerdings ist Tarnung bei DDs vorzuziehen).
  21. General_Kunde

    What is a 'good result'?

    You shouldn't worry too much on BaseXP rather then damage. Damage is essential in this game, especially when driving BBs. Your average Damage on South Carolina is ~11k, I had for example 27k with a very bad winrate and no beta experience (like you). You are quite new, so read as much as you can about mechanics, pro and cons of ships, etc. This game is pretty easy! If someone sucks, it's just because he doesn't want to improve.
  22. You should care about other things tbh. Topic-related: Who cares about kills.
  23. General_Kunde

    Captain Skill Tree - Useless skill

    That's sad! :'(
  24. General_Kunde

    BFT & AFT already decided?

    A table for the reworked USN Torps would be more interesting than 200m concealment low tier stuff.
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