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MoreDakka

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Everything posted by MoreDakka

  1. MoreDakka

    0.5.6.1

    Well the C hull is definitely from 0.5.6, and from the fuss people were making about it after 0.5.6 I was under the impression that it was okay before that.
  2. MoreDakka

    Hipper's new hull C has the same shape of hull B

    Alright Hipper captains, we can stop sharpening the pitchforks and put the torches away, turret traverse arcs are getting fixed with 0.5.6.1. For all 3 hulls, btw. http://forum.worldofwarships.com/index.php?/topic/81835-0561-patch-notes-and-downtime/
  3. MoreDakka

    0.5.6.1

    Apparently, there's also a new port (Black Sea). Nice to see that the Hipper is getting fixed so quickly. On the .com forum someone was like "oh, FINALLY" but really, it's been just a week and a half since .5.6. From me, that warrants an un-ironic "Nice job, WG." ;)
  4. MoreDakka

    Molotov....On sale

    Oh yeah, the Molotov. So balance. Much wow. If you play her right, it's a ridiculously powerful ship. Basically, it does what the K-berg and N-berg are supposedly good at, but the Molotov does it so much better. Pens Nagatos and Amagis when they give you broadsides, and I erased a N-berg in one single volley yesterday, 8 hits and 4-5 citadels in one go. So...yeah, totally balanced, tovarish!
  5. MoreDakka

    Bug Reports

    Murmansk spawns under water Haven't noticed this in any other of my ships, but my Murmansk has taken up diving as a hobby since patch 0.5.6. During the countdown to battle, the ship is submerged, and it then pops up out of the water after the timer reached 00:00 and the battle started. It doesn't happen in every match, but has happened several times; will attach screenshots the next time it happens.
  6. MoreDakka

    Hipper's new hull C has the same shape of hull B

    Even on the A hull now, you have to be almost full broadside to an enemy to fire all 4 turrets. You automatically lose 25% of your DPM if you don't want to eat 5 citadels in 5 seconds, feels like high tier German CAs have been nerfed into the ground by the alleged AA "buff". My average damage per match has dropped dramatically since the patch.
  7. MoreDakka

    [POLL]Name of the T10 German BB "Grossdeutschland"

    ^^^^ This, especially since those pipe dream BBs were the "H-class". Hitler allegedly (according to Wikipedia, you know the drill, pinch of salt etc etc) considered names of medieval German knights for the ships, Ulrich von Hutten and Götz von Berlichingen, that doesn't sound bad either. And also, yeah, the Nazis actually renamed a ship called Deutschland (into Lützow) because of the prestige thing if such a ship were to sink; so it doesn't really seem fitting.
  8. MoreDakka

    Ship Balance and Model changes

    Just a couple of thoughts on AA in general and the AA changes to German CAs in particular. Just my opinion/experience with the patch, can't be generalized of course. 1) We didn't need an AA buff on most CAs. Some lower tier BBs needed one, so that's fine. Although buffing the Texas AA even further is kind of silly. 2) The buffs may ironically end up making AA semi-useless. I've seen a lot of games with no CVs whatsoever, seems like more people stop playing CVs. 3) The AA changes to high tier German CAs are a pretty hard nerf (and I don't think German CAs needed a nerf). Those cruisers are citadels wrapped in tissue paper; constraining the turret traverse arc is a horrible thing for these ships. Either you lose a lot of your DPM because you can only fire half your turrets, or you just die instantly because you had to give broadside to an enemy. AP DPM (and German Hydro, sort of) was the last thing German cruisers had going for them; if you can't bring your firepower to bear there's no point in playing them. Not saying they've become useless, but why should I ever pick them over the other nations' CA lines? Edit: oh and, yeah...it's ugly as sin as well.
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