typhaon
Beta Tester-
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Everything posted by typhaon
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Well you can perfectly play and experience all aspects of the game without spending any real money... just don't expect it to be comfortable. I also don't see, why you feel forced to buy anything yet... it's because you just want more for free, not because you need to do so. With your view of the world, you could also walk to a car seller and demand two cars for the price of one, just because two cars are so much cooler... There's a simple word for your demands: greed... simple as that. And btw: WT has a totally different approach with vehicle slots, beginning with the fact, that vehicle slots not only server as places for vehicles but also as respawn counts (which also means that they are much more valuable in battles) and ends with the fact, that you cannot even sell a vehicle in WT. In fact you don't buy slots, but crews. It's like comparing apples with pears... they both are fruit and hang on trees...
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That's exactly the problem if the gun is locked on a fast moving target close by, because the camera will compensate for the target's movement, so you cannot simply aim at a certain point and just pull the trigger at the right moment.
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Wie deine Flieger genau fliegen ist soweit ich weiß egal. Wie auch bei der Luftabwehr ist es ein abstrakter Kampf der im wesentlichen auf DPS vs. Hitpoints reduziert werden kann. Die ganzen Manöver sind eher für die Optik, beeinflussen den Luftkampf aber nicht. Generell kann an also sagen, wer mit seiner DPS die gegnerischen HP schneller abzieht gewinnt... und ein Blick auf die Stats zeigt, dass man also mit schlechteren Flugzeugen keine wirkliche Chance haben wird, weil der Gegner dann entweder mehr DPS, mehr HP oder gleich beides hat. Einzig Commander-Skills oder Module können die Leistung ansonsten beeinflussen. Und da man ansonsten mit seinem Können keinen Einfluss auf Luftkämpfe nehmen kann, sind diese für die CVs noch wichtiger, als für andere Schiffsklassen.
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Es gibt nur wenige Möglichkeiten, die Streuung zu beeinflussen. Generell wird die Streuung im Nahkampf (<5km) besser. Ansonsten gibt es auf höheren Schiffen die Möglichkeit ein Zusatzmodul einzubauen, was die Streuung verbessert. Was Torpedos angeht, sind die Japaner, vor allem was die Reichweite angeht, ungeschlagen. Die US DDs haben in der Regel die bessere Artillerie und die Torps haben zwar eine kürzere Reichweise, sind aber meistens schneller. Zu Beginn solltest du dich auf andere Linien konzentrieren, denn DDs sind zweiffellos die schwierigste Schiffsklasse.
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You can break the lock by pressing "x"... don't know if it automatically locks the target again when aiming though. Furthermore you can just turn the ship to help the guns with aiming.
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You must have lived unter a rock in the last time (at least regarding WoWS-world). Since CBT has ended, everything has been wiped.
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Why do so many players want it easy and fast? What do you want to do once you reach T10?
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Ich glaube bald, dass HE, die nah beim Schiff einschlägt zumindest noch Splash-Schaden machen kann.
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WT has a totally different approach: Since you can respawn with all your available vehicles in certain game modes, the number of available slots is very important to your success in battle... so they made some slots available for silver because otherwise paying players would have a serious advantage. Not to mention that WT sports a much bigger tech tree than WoWS... as I said you will have the chance to get cheap or even free slots in the future. What Vanhal meant is, that you will run out of credits soon without having premium (or being incredible good). The credit costs are considerably higher once you advance to T5 and beyond.
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If you click one of the ship's values on the right side of your harbor screen, you will open a menu which shows more detailed information about the value. So if you click on concealment, it opens up and shows you the surface and air detectability stats. Those are fixed and simple: if an enemy (surface or air) comes closer than the distance listed, you are detected (unless hidden by some obstacle or smoke).
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Welcome to the game. Best advice: Keep reading and don't bother with haters and would-be-pros.
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Its probably been asked is there another reset and if not is there proff
typhaon replied to Sirwolfe's topic in General Discussion
Never said anything else... just stated that if there would be another wipe, it would not matter if you bought anything or not. -
If they low tier grind is already too much, you should think about quitting alltogether... after all the whole game simply is a huge grind... no more content besides that.
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Once you select a target for a bomber you will see a circle around the target which represents the attack distance at which the planes will dive or go down to release their torps. You will also see a small arrow on the circle that represents the angle of attack. You can just grab that arrow and pull it to another position on the circle to change the attack angle. But keep in mind, that planes cannot perform all attacks at once. If you demand a sharp turn they might not be able to do it but instead go on a wide circle for another approach, so select the angle of attack as easly as possible. It's best to order the attack when the planes are in a good position already so that you only adjust the angle a little bit to make them drop better. This is also possible with manual attacks. For most effective dive bombing approach from the bow or stern of the target. If you're good with it, use manual drop to increase the accuracy.
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Well, you get a great game absolutely free without any significant disadvantage against paying players in battles... the disadvantages in WG games usually consist of economical or technical things like XP gain, credit income and game slots. Of course they want you to pay something... after all they want to earn money with the game. And it's still much better than in other F2P games where you sometimes only have one free slot or great disadvantages in direct competition. The things you can buy in WoWS only give your slight advantages and faster progress. And as I know WG, they will have events somewhere in the future, where you can earn some dubloons or get free premium ships with another slot that can be used after selling the gift.
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Die meisten würden es doch nur nutzen, um den entsprechenden Spieler sofort auf Ignore zu setzen...
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Its probably been asked is there another reset and if not is there proff
typhaon replied to Sirwolfe's topic in General Discussion
When you spend real money, you would get a refund of your gold and/or premium ships, that you have bought. -
Das Problem wäre dabei nur, dass vermutlich auch nur die CV-Spieler überhaupt Wegpunkte nutzen.
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Naja ohne Video oder Replay ist es schwer zu sagen aber nicht jeder Kritische Treffer verursacht auch Strukturschaden. Dazu kommt, dass AP-Munition im gegensatz zu HE auch beim Einschlag ins Wasser noch ein Ziel treffen kann... zwar mit reduzierter Durchschlagskraft, aber es funktioniert. Also können auch geschosse, die vermeintlich verfehlt haben noch Schaden anrichten... und Zerstörer bestehen ohnehin eigentlich nur aus Antrieb, Ruder und Waffen... egal was man trifft, es geht immer was drauf.
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Up until 0.4.0 there were several aim mods that increased the camera zoom and angle when in zoom mode, which made aiming easier... but afaik those mods are dead now with 0.4.0
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Best way to avoid waiting time is to survive longer... if you last till the end of the battle you can just start another battle with your favourite ship after death/victory
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Xp was tweaked a bit... you get a little less on low tiers and even a bit more on highers... the main difference is the increased research costs. I think your XP ok, as it is. You mostly damaged lower enemies and your overall damage was not that great.
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Wer hat denn behauptet, dass der zweite Rumpf sinnvolle AA hat. Mit dem dritten wirds wesentlich besser.
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Du kannst den Anflugwinkel selbst bestimmen, indem du nach dem Angriffsbefehl den Pfeil am Abwurfkreis mit der Maus bewegst. Mit manuellem Abwurf wird die Streuung deutlich reduziert, aber ich weiß nicht, ob das vorübergehend deaktiviert wurde, denn es sollte mal ein Kommandant-Skill werden.
