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Everything posted by Kazomir
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Was in a game with a haku vs midway in my tier 8 benson. The enemy hakuryu managed to completely shut the midway down, hunt both our DDs, me included, plus sink 3 battleships. All that in the span of 10 minutes. Now i dont pretend to have any knowledge on CVs but that seemed to me unreal. Planes were coming from every angle, impossible to avoid. And the haku player was very arrogant to boot. Suppose clan wars come someday, its not hard to predict 2 hakus per yeam will be standart. Any mistakes in my speech are to be excused since im on my phone
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Not allowed when you are able kill all the ships from 100%, no. Most Krakens are scored with at least 1 or 2 kills that are only killing blows. And many other are shared kills.
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She should be balanced to have some type of effectiveness Ceiling. One that even if the player is a god, he has some limits. Killing 5 ships on the enemy team with impunity and locking down the enemy carrier shouldn't happen.
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Aim at the ship itself. Very close to the waterline. Works fine.
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Wasn't there a post telling us never to aim below waterlines because the ingame aim helper screws itself?
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Which forum members have you seen in random battles?
Kazomir replied to Cobra6's topic in General Discussion
Saw SkybuckFlying twice in a row in ranked battles on the opposing side in his independance. We won both times. All credit to him though, he tried his best. -
Should Wargaming increase the damage of CITADEL overpenetrations?
Kazomir replied to CosMoe's topic in General Discussion
Thats why I proposed a smaller citadel for cruisers as a trade off. Indirect BB nerf and a much needed buff to cruiser survivability, encouraging them to actually screen instead of sitting back starting fires. Also, getting citadelled with a hit to your stern while highly angled at 15km is annoying as hell. -
Should Wargaming increase the damage of CITADEL overpenetrations?
Kazomir replied to CosMoe's topic in General Discussion
Another possible tradeoff os to reduce the citadel area to not include the whole damn ship, and to make it more like the cleveland, where only the boilers are the citadel, and not a box that is the entire lenght of the ship. -
Should Wargaming increase the damage of CITADEL overpenetrations?
Kazomir replied to CosMoe's topic in General Discussion
Answer: I have. -
Should Wargaming increase the damage of CITADEL overpenetrations?
Kazomir replied to CosMoe's topic in General Discussion
True, and i'd be fine with that, but only if citadel damage gets reduced somewhat. At least to cruisers. We dont need changes that further destabilize the balance of power. Be them logical or not. -
Should Wargaming increase the damage of CITADEL overpenetrations?
Kazomir replied to CosMoe's topic in General Discussion
Stealthdire nerf, counts for something too. -
Should Wargaming increase the damage of CITADEL overpenetrations?
Kazomir replied to CosMoe's topic in General Discussion
Not really. As time passes the skilled players reach rank 1 and retire from ranked, thus only noobs remain in the roster and eventually even noobs reach rank 1. -
Should Wargaming increase the damage of CITADEL overpenetrations?
Kazomir replied to CosMoe's topic in General Discussion
No offense, but given enough time, most people can reach rank 1. As it stands BBs are borderline OP and cruisers are not encouraged to get in close anyways, why make the situation worse? -
Should Wargaming increase the damage of CITADEL overpenetrations?
Kazomir replied to CosMoe's topic in General Discussion
At shorter ranges these shells dont overpen the citadel but rather the hull itself. The citadel is below water and the shells dont quite have the needed trajectory. As for cit overpen damage buff, only if citadel damage gets nerfed with it, so cruisers are encouraged to get close, otherwisr you get invisifiring cruisers and snipers that refuse to screen afaiinst DDs at which point BB babies will cry for a DD nerf. -
Should Wargaming increase the damage of CITADEL overpenetrations?
Kazomir replied to CosMoe's topic in General Discussion
CV player spotted -
Should Wargaming increase the damage of CITADEL overpenetrations?
Kazomir replied to CosMoe's topic in General Discussion
BBs are powerful enough as it is. So without some balancing nerf to counteract that buff I am against this. -
So? How blatantly OP is the Kutuzov in 0.5.3 compared to the other Tier 8 Cruisers?
Kazomir replied to MrFingers's topic in Archive
In all seriousness, Migami was overnerfed and now actually needs a buff. Irs just a myoko a tier higher with no obvious advantage and some disadvantages. -
Nagato upgrades redesign to give her historical speed
Kazomir replied to puxflacet's topic in General Discussion
Should be corrected indeed. Stock nagato is pain. -
"All-around players" vs "Specialized players"
Kazomir replied to SkybuckFlying's topic in General Discussion
For a Long time i was a US DD player ONLY. Yet I had great success doing what I did. Having learned to the bone what I needed to make a battle go in my favor. I also realized I am answering a Skybuck thread and I wasted my breath. -
You are thinking of this game as a 1v1 ship combat simulator where the opponents are always of a different class. It isn't. If you are in the predicament where a Cruiser is at 15-17km, dodging shells and lobbing some at you, what do you expect, to hit an agile cruiser (one that is actively watching for your shots and avoiding them no less) at that range and sink it? Forget it. (Sometimes it happens and that cruiser gets citadelled at an insane angle though) What most sane BB captains in this situation do is just go "Meh", turn their ship about and go search for greener pastures, with minimal damage done to themselves and the cruiser in question helplessly sailing away from the battle, probably not being useful for anybody on his own team (Remember, cruisers excel at AA cover and DD area denial, you cant do that while you snipe BBs from max range) . Bottom line is, You are not supposed to follow a cruiser that is kiting you, that is just dumb. It will take him ages, but eventually you will burn down, if you dont get a RNGesus-class Citadel hit that is.
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Tell that to any of the battleships that double-citadel my (extremely angled) Myoko (basically better armor than Mogami and the same armor as Ibuki) from 15-16km at the first minutes of a game. They don't know that fact.
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Let me see. A lone battleship against 2 adversaries one of which restricts your movement because torps and you expect to kill them just because durrr im in a BB? Even with the fires you can retreat to safety with little damage done to yourself. Not to mention fire damage is repairable. Tirpitz is not slow at all.
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Please, this is not Fable.
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That is outweighted by compliments. Sometimes i swear ingame but i generally perform well and i have 27 karma.
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Players with good karma for a period of time should be rewarded. Blue names, cool flags, credits and ingame flag rewards too. Encourage good manners damn it.
