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About HatsuzukiKaiNi

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  1. HatsuzukiKaiNi

    [cv rework] no carrier limit ?

    Limit should be 2 a side and honestly even then that might be too annoying, I'd be happy with a limit of 1v1, even if it means I need to wait longer for my games.
  2. HatsuzukiKaiNi

    Bismark, rant?

    Bismarck is a mostly fine tier eight battleship, as is Tirpitz, the chief problem is the matchmaker forcing them to fight ships they aren't able to match up to, they could perhaps get a dispersion buff or something along those lines they help them along but I don't know what else you could expect from them without redesigning half the game mechanics concering overmatch and all that. Bismarck has a very well known history but her design was nothing extraordinary.
  3. HatsuzukiKaiNi

    SuperYamato As Japans T10 Battleship

    Ok, so your new version now has the best guns for overmatch, the best armour, the best secondaries and the best AA, where's the weakness? 5 knots slower doesn't compensate for having every other advantage imagineable. Yamato is a fine tier ten battleship, she's got some great advantages, some noticable disadvantages and she's not reliant on any gimmicks. If I were to touch a single thing about her stats all i'd do it make the 25mm AA guns they added on the turrets function (unless they already do) because the inconsistancy is annoying. Not to mention having the historical heaviest battleship as a tier ten is very fitting and a Super Yamato would look far less impressive. Also on your earlier point about the Musashi being fine at tier nine, she might not be overperforming by that much but she is probably a little bit overpowered, in fact all of the tier nine premium ships are a little bit borderline in some ways.
  4. HatsuzukiKaiNi

    How to bunch shells?

    You don't, accuracy is dependant on each ship and class. That said you'll find eventually it isn't that hard to get a good prediction and land shells every volley but every so often dispersion will say no. What sort of ranges are you firing at? you should be able to score hits fairly reliably at medium range and closer.
  5. HatsuzukiKaiNi

    [EXCERPT] WGFest 2018 - RUBBs and RNCVs

    Russians battleships probably before the Italians? Bloody hell, sorry Italian fans I guess, I'd have much preferred to see another Italian line beforehand, Still No real Destroyer, Zara or Vittorio (unless you pay). They could still be interesting at least. British carriers could be nice, if they don't mess up the CV rework, considering how they've been listening to feedback i'm not holding my breath but if they do make it work i'll be happy to see them. And Arms Race in ranked? ehh, pass probably, I might give it a try though, can always wind up pleasantly surprised. Also Gangut? we already have Gangut under her later name, could have added one of the other ones. My name is too long? Hmph
  6. HatsuzukiKaiNi

    PSA: Free santa containers

    Small amount of Doubloons and an Asashio, between these two and the ones I bought I think i've used up my luck for this year and the next.
  7. HatsuzukiKaiNi

    Santa's gifts are here! Please, share your loot.

    Well that was hillarious, I claimed my two free small christmas containers and got an Asashio, with what i've already got that was a very welcome bonus.
  8. HatsuzukiKaiNi

    Santa's gifts are here! Please, share your loot.

    The christmas crates are one of the few lootboxes I'm willing to spend a decent amount on, bought 40 big and 5 mega, aquired: Abruzzi, Gascogne, Boise, Neuve, Monaghan, Ashitaka, Massacheusets. A friend bought me five of the small ones and I got a Kronshtadt so I absolutely cannot complain. Though I must urge people, never spend money on these you cannot afford to waste, it's all dumb luck, you need to be prepared to get nothing!
  9. HatsuzukiKaiNi

    How many selected you as target?

    I had eleven in an Aoba, got my steering jammed, missed the cover I wanted, the only enemy not targetting me was a Tirpitz on the map border. They were picking pieces of my out of the next map.
  10. HatsuzukiKaiNi

    Mighty Jingles is a winner of the Ring Contest

    To the surprise of nobody, that said Jingles does deserve it, he's been a CC for god knows how long by now and his videos have probably dragged more business in than any other on the eu side overall.
  11. HatsuzukiKaiNi

    Le Terrible, and how it should be buffed

    I think a single repair charge would be the best way forward with the amount it heals adjusted so as not to make it overperform. The repair fits in with the style of gameplay they seem to want Terrible to emulate far more than a smoke would do. As for ballistics and that, WG doesn't seem to like changing them too much on non paper ships so I think I'll just have to bare with them, i'd be cautious of overbuffing combined with the heal as well. She's a fun ship and I enjoy playing with her but at the moment she's simply very mediocre albiet a total blast to play.
  12. HatsuzukiKaiNi

    Discussion thread for "some interesting info around the world"

    I honestly don't think they could have come up with a way to make me hate the upcoming changes more, a floating gimmick class sounds utterly abysmal and considering how simplistic the current CV rework is I can't imagine a scenario where this plays out well. I think they've commited at this point but I really bloody hope they see sense and scrap this part of it. Not to mention if they did want a second line there are still other ships to choose from.
  13. That still means they're half-assing the rework to a degree, considering how long they've said it's been under development i'd expect better. Especially when it results in the removal of ships many people like.
  14. Oh great, a bunch of historically significant ships are being stripped away and you're ignroing the one thing mentioned above all others from the CV test; the ability to switch between squadrons and carriers. There goes Hiryuu and Taiho, with the only endgame japanese CV representation being the fake Hakuruyu. Both of those were ships I was rather fond, had perma camos for and was hoping to play in the new system, this is a bloody stupid change. I was actually sort of looking forward to the rework and had been enjoying testing it. Not to mention it means you'll be stuck in the same damn ship for longer while grinding, not a fan of this in the slightest. Removing half the damn line because the balancing will take work is lazy as hell. Making it feel more impactful as you progress feels like EAs sense of pride and accomplishment, lazy and badly thought out, though I suppose at the very least you don't have to pay to win in this. Better remove the tier five cruisers too, after all, they have a pain with matchmaking and balance as well. Not happy about the US CV's going either, they were all pretty interesting ships.
  15. HatsuzukiKaiNi

    Discussion thread for "some interesting info around the world"

    A little bad, a little good. Looking forward to Yahagi, she'll probably need a bunch of changes to not be a meme though. That said, the buffs to NC and Iowa are a bit stupid, the lower tier americans needed those buffs, not the higher tier ones and especially not the NC.