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KaraMon

Players
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Everything posted by KaraMon

  1. KaraMon

    Where's all this russian bias?

    So...... Don't play them ? there is plenty of other DD that are better
  2. It was a year ago , snipers were deleted by cariers . Did BBabies try to stay with cruisers did they try to use AA skills and modules? No they cried enough so WG nerfed cariers into oblivion
  3. KaraMon

    A unreal gameplay for lamer

    So why not realistic accuracy on BB ? most of WW2 ships had like 4% - 5 % accuracy in perfect training conditions . So what about cariers? they should completely dominate battlefield being vulnerable only to other cariers
  4. KaraMon

    Public Test 0.6.0 - Changes for Test 2

    19th , but still something might change
  5. KaraMon

    wrong armanent on the gneisenau

    Yes that is how WG works Then they make absolute clone of a Hipper and sell it as Prinz Eugen
  6. KaraMon

    Public Test 0.6.0 Feedback - New Skill System

    I am with Wargaming since tanks beata and i learned that whatever they write is most likely incorrect, misleading and incomplete information
  7. KaraMon

    Public Test 0.6.0 Feedback - New Skill System

    But it can be used for stealth torping Imho it does not show the square on a minimap, it would be acceptable as the squares are quite large . Imagine your ship in the middle Considering its behaviour i think it works more like that , there are sections ~ 30degree (maybe less maybe more) wide around your ship and Magical Radar is showing in which section enemy ship is , not square on the minimap
  8. KaraMon

    Public Test 0.6.0 Feedback - New Skill System

    Nothing unexpected , but i expect more complex and precise mods coming out soon
  9. KaraMon

    wrong armanent on the gneisenau

    They said that "different caliber guns on each tiers will confuse players" So they added German DD line which keep switching 128 > 150mm > 128>150> again and again , and here it is not confusing anyone The truth is that 280mm on Gneisenau would simply kill Schinyhorse sales , so somene decided to "help players"
  10. KaraMon

    [X] Minotaur

    no co 1. costam do głównego uzbrojenia 2. zasieg aa 3. przeładowanie armat 4 . costam objętne co 5 . przestawienie steru 6. camo
  11. KaraMon

    Aslain's WoWS ModPack Installer

    ja nie zmieniałem nic w klawiszach i mod działa na wszystkich okrętach posiadających dym bez najmniejszych problemów , moze pryzpadkiem instalujecie nie ten układ klawiatury bo tam są 2 do wyboru
  12. KaraMon

    Aslain's WoWS ModPack Installer

    Przy instalacji podawany jest chyba link do strony moda z instrukcja
  13. KaraMon

    Public Test 0.6.0 - Changes for Test 2

    You are overreacting , i am no BB player but i have a Bismark , did ranked in it , i will do more ranked in it because ship was and will be still maybe not OP but very very strong . Hydro was too good , it was goddamn 1 ship army , now it is toned down a little but still very very good , especially with new perks mostly fire prevention . Played a lot on PTS and Bismark is still amazing ship , and spoter planes don't hurt that much , you just need to use brain to think "do i need them now or maybe a little later" . That is all Still one of only 2 BB that i can stand to play (the other is gneisenau) because it is fast, agile , strong, versatile and has no real weakness
  14. KaraMon

    Return of XVM?

    XVM is working in RU , probably this guy switched Api from RU server to EU and has working xvm .
  15. KaraMon

    [X] Gearing

    Na SE nie narzekam , według mnie nawet lekko ułatwiło budowanie , a te 500hp da się przeboleć tym bardziej że wszyscy je stracą . No i najważniejsza sprawa istotna dla Gearinga , tak jak Viandea napisał mało kto będzie używał BFT ale i mniej pomidorów użyje SE bo dym, bo przeładowanie torpedałów, bo demo expert , bo cośtam ważniejsze . Same plusy dla wyspecjalizowanych łowców DD
  16. KaraMon

    Aslain's WoWS ModPack Installer

    Klawisze masz pozmieniane ? Mod jest jakos przypisany do konkretnego klawisza pod którym jest dym domyslnie. Jak zmieniałeś to musisz w pliku zmienic klawisz
  17. KaraMon

    Public Test 0.6.0 - Changes for Test 2

    Some say it is working but i do not think it is worth . First imo fires are one of greatest stenght of secondarry builds , not pure damage . Second to make a secondary build you need already 2 tier 4 skills and fire prevention imho is must have for any BB . It gives you so much fire resistance i will use it on any of my BB
  18. KaraMon

    Public Test 0.6.0 Feedback - New Skill System

    I will probably be perfectly fine if WG decide to nerf Gearing torpedos to crappy level of a Fletcher
  19. KaraMon

    Your highest damage lost game

    only 270k on minotaur
  20. KaraMon

    Public Test 0.6.0 - Changes for Test 2

    NUclear missiles on glorious RU DD?
  21. KaraMon

    Proste pytanie

    win ratio Czyli procent wygranych bitew
  22. KaraMon

    Public Test 0.6.0 - Changes for Test 2

    but previously it was 19 so it was 100/5.263 so i am still confused because i will get different numbers, and what if all HE values are "balanced" by WG like they did to Akizuki?
  23. KaraMon

    Public Test 0.6.0 - Changes for Test 2

    Main problem is we don't have penetration values of HE shells aside from mentioned Akizuki (19mm nerfed to 17mm, because reasons) so no one knows how it will affect any type of shells From my observations it is working on shells smaller than 203 mm , 203mm and above is pointless to use this skill
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