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Everything posted by Skurfa
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Hmm, I think I can help a do it better. If I join a random battle in a Kaga, and suicide all my squads at one single BB (one with good aa), not attacking him, just circle overhead again and again.
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I don't agree. Messing around in the back isn't helping the team. You'll win or loose depending on how the team manages around the caps... hence yourself have little effect, which is also shown in the stats for the ships. Those two ships are cancer for a completely different reason, namely they enforces players in their belief that big damage from far away is a way of winning, and ruin teamwork.
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Wise words
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What Were Your Greatest Gaming Achievements Today ?
Skurfa replied to Hanszeehock's topic in General Discussion
After a string of furious games.... well, I was furious and about to throw the keyboard out the window.... The game finally decides to give me a good team, and for some reason a team that decides I'm not dangerous in a Minnesota and show me broadside.... I get this: Fun thing is, I did only 136K damage versus 127K recieved..... My first real Kraken in high tiers though. -
Agree, I was flying off the Erich Loewenhart, this sucks so much [edited]. I ended by quitting the game out of frustration. <- Yes, know I'm not supposed to, but I hate broken stuff in programming.
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How is new Ranked? How do you like new format in actual play?
Skurfa replied to Leo_Apollo11's topic in General Discussion
I don't think they've opened silver or gold yet? -
So, How things are going in the bronze sprint?
Skurfa replied to Butterdoll's topic in General Discussion
Try with DD's, then you have the best control of the battle in my experience. And simply use some of the best DD's out there, no need to be masochistic about it. -
More like this:
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How is new Ranked? How do you like new format in actual play?
Skurfa replied to Leo_Apollo11's topic in General Discussion
Carefull now, it won't be long before new people starting to play weren't born when we started in Beta. -
Yeah, I was just looking at what I've gotten myself into..... and looking at the gold league as well.... guess I'll stay in silver for a while.
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They are gonna be the secondaries of the premium Tier X Soviet battleship..... you know the biggest and most deadly ever.... if it had been built.
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USS Bonhomme, USS Belknap, USS Bismarck Sea and to some extend Blücher (granted this one was torpedoed as well, though fire knocked out electricity before that)..... and so on.... especially carriers "died" by uncontained fires. But it depends on how you define "lost", if it's directly sunk by only fire, which rarely happens..... or they are sunk/put out of commision because they were put on fire, and the fire cannot be contained.... reaching munitions etc. So yes, fire was a major part in putting ships out of commision. In this game the only way to show ships "out of the fight", is with a big boom.
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Definately. It's just not so important as it used to be.
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Fun you should mention it, but I often find it worth it to repair at once. Depends on the circumstance though, but the days where an early repair meant death to fire and flooding are just long gone.... a burning fire is more a nuissance, and often saving a heal by repairing is just worth it.
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What Were Your Greatest Gaming Achievements Today ?
Skurfa replied to Hanszeehock's topic in General Discussion
"Dreadnaught" in a cruiser, respect -
So, How things are going in the bronze sprint?
Skurfa replied to Butterdoll's topic in General Discussion
Ranked out in 36 battles.... which gave a WR of 56% Tried a little of everything, but settled with the DD's very fast. As stated earlier, the level of stupidity seen was mindnumbling and DD was the ship where I had most control of the games in general. Got tired of people thinking that pushing, and get picked apart even if we were winning and only had to play defensively, was smart.... DD's dumb-rushing into caps to get killed by the first and best DD they stumbled on... etc. etc. In the end I gave up playing battles to the end if they were lost, simply a waste of time trying to retain a star compared to go into the next and try again. -
What Were Your Greatest Gaming Achievements Today ?
Skurfa replied to Hanszeehock's topic in General Discussion
And thought I'd take out the Missouri, just to get some credits...... Then I pulled this one off. My using my radar I killed one DD in smoke, and wounded another had it running from a cap.... and as you can see, real men play BB's for "Dreadnaught"! If I don't get one, I'm not a happy BB player. -
What Were Your Greatest Gaming Achievements Today ?
Skurfa replied to Hanszeehock's topic in General Discussion
Took out the Daring, needed a ship I could actually affect the outcome of battles. That worked well. Only problem is headless BB's who, when you have 2 caps and are winning, starts pushing.... good damn..... max level of frustration. -
Like all other ships you mean?
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I would love some sort of combination between staying alive and meeting the normal achievements in games that are won. - So we don't get those annoying people that rush-die within the first few minutes.... Same with the loosing team, make an XP limit instead of just the top performer, so being good you can get more than just the first on the team onto the next level. - Right now, using the time trying to get that star is NOT worth the time. I've started a strategy of if I can see a lost game, I will suicide and get into the next game. Cause as above..... no incentive timewise whatsoever to stay in lost games.
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How is new Ranked? How do you like new format in actual play?
Skurfa replied to Leo_Apollo11's topic in General Discussion
You can do one thing. At the moment you see your team is loosing, just suicide..... and get into the next game. There is absolutely no incentive whatsoever to use time figthing battles that are lost. They need to up the incentive, on both sides. Cause the retained star from being best in a loosing battle is NOT worth the time. Especially the winning team should have a minimum XP for people to proceed.... -
What Were Your Greatest Gaming Achievements Today ?
Skurfa replied to Hanszeehock's topic in General Discussion
First of all, I'm getting so tired of loosing games lately..... But I took out the Sims again, and had a blast in her. And she still works. Tier 9 game, without CV's. -
We've gotten some fine addition to the game with regards to how we handle flags. Like now we can remove all flags, or set up recommended flags for a certain ship, or just all economic flags etc. How about building a little on this? the following ideas are: "Remove all flags from all ships" "Remove camouflage from all ships" This should save us from scouring through ships looking for flags and/or camouflage on rarely used ships. I was also thinking about some way of saving a specific flag setup either for a specific ship, so if the selected flags are available, they'll be automatically added to a ship when joining battle. Understod in the way that the "detonation"-flag can be set for a particular ship, but if it's not available we'll just sail without, but if it becomes available, it'll automatically be added next time we sail out. Another one would be to save a specific setup under a name, for example "DD", and then when selecting a DD, you can select that flag-setup from a list. Something like that. But the remove all and the automatic instalment of flags when available are ones I really would like.
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And the other team to be dumb enough that they forget to cap helps a lot too.
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Getting out of a loosing streak? Get a best ship out, and here I'm talking about the one where you have the biggest influence on the battle (best wr)... Then you can to a larger degree decide the outcome of battles. Me? I suck and leave the game after a few loses.
