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Tanatoy

WG Staff
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Everything posted by Tanatoy

  1. Tanatoy

    Discussions sur les News

    Non, non, c'est tout à fait ça, les joueurs ne perdront rien. Merci.
  2. Tanatoy

    ST - Soviet cruisers branch split

    If you want you can sell the Moskva, as you'll receive it anyway. And no, you won't receive the Petropavlosk as it will be the top of a new branch.
  3. Tanatoy

    ST - Soviet cruisers branch split

    There's no "or" here. Both of your questions implies that you have the Moskva researched. And yes, the change will be done at the 0.9.5 release. And guys, i'm sorry that it comes as as a surprise to you, but the Nevsky will have to be researched, yes, even if you have the Moskva. They are not the same kind of ships, one is a light cruiser, the other a heavy one. The Moskva that you've researched will stay in your port, and logically, instead of spending coal for it, you will have spend xp and credits for it.
  4. Tanatoy

    Sous-marins : Comment jouer

    Bonjour, Plus d'information à ce sujet seront publiés dans le courant de la semaine.
  5. Tanatoy

    ST - Soviet cruisers branch split

    If at the day at the update you are in the process of researching the Moskva, nothing will change it's just gonna be replaced by the Nevsky. If you already researched the Moskva and sold it (or not), you'll get it now as a coal ship. If you currently have the Mokva in your harbor, you will now have it as a coal ship. The Nevsky will be available for you to be research and purchase at the end of your research.
  6. Tanatoy

    ST - Soviet cruisers branch split

    Hi, The players who owns the type 20 camo are not losing anything, they will receive a better version of the Moskva (with reduced service cost) and keep the advantages that they had before. As thecamo stay on the ship that you bought.
  7. Please note that all information in the development blog is preliminary and subject to change during testing. Showcased features may or may not end up on the main server. Any final information will be published on our game's website. With the release of Update 0.9.4, Premium consumables will become free and standard consumables will be removed from the game. Thus, there will be only one type of each consumable, with the parameters of the current Premium versions. This change will significantly reduce the number of credits spent after every battle and make the game more comfortable for those who cannot afford using premium consumables all the time. Premium consumables in the Inventory, as well as those mounted on ships will be automatically converted to credits. "More Consumables" containers will no longer be available. Any of these containers you have on your account will be exchanged for 160 000 credits. In other containers and rewards, Premium consumables will be replaced with signals.
  8. Tanatoy

    ST - New ships

    Please note that all information in the development blog is preliminary, may change during testing and not appear on the main server. The final information will be published on the official portal. American aircraft carrier F. D. Roosevelt, Tier X: Roosevelt's aircraft will have a solid supply of armament and a good amount of hit points, but low speed and an interval of 25 seconds between squadron attacks. This way, Roosevelt's planes will be able to launch powerful but infrequent attacks on enemy ships. Also, all the aircraft carrier's squadrons are equipped with a "Repair" consumable with special settings: The consumable is recharged more quickly. The action time is longer than on other aircraft carriers. Restores less amount of hit points than the same consumable on the other aircraft carriers. This consumable is not designed to provide effective defense against the enemy's AA guns during an attack, but will help to restore the squadron's hit points between attacks, when outside the enemy's AA zone. Roosevelt's attack aircraft will also have special rocket launcher settings. Despite the large number of rockets in each attacking flight, they will be fired one by one and over a large area. Therefore, this type of armament will not be excessively effective against small and maneuverable targets, such as destroyers. French battleship Champagne, Tier VIII: The ship is a high-speed battleship with 2x3 406 mm guns. The accuracy settings of Champagne are similar to those of large cruisers. However, the ship has quite weak armor. Due to good ballistics and accuracy, this ship can effectively deal damage to enemy ships at long range. However, Champagne herself is vulnerable to enemy fire, and relies on her high speed of 34 knots and the "Engine Boost" consumable to escape danger. Also, Italian Tier VIII battleship Impero and Japanese Tier VIII battleship Asama will be added to the game for testing. These ships are based on the Italian battleship Roma and Japanese battleship Amagi, but with changed characteristics and consumables. At the moment, the concept of Impero involves the following changes: Impero will be equipped with semi-armor piercing shells instead of high explosive ones and will have "Exhaust Smoke Generator" consumable. At the same time, it will have increased reload time of the main caliber guns. Asama is at an early stage of testing and her special characteristics will be announced later. Detailed characteristics
  9. Bonjour à tous, Merci par avance pour vos retours sur les améliorations apportés dans l'onglet "Apparence" dans le port.
  10. Ouais, ok, mais à ce niveau là, on en reste au même souci, on ne peut pas se substituer au manque d'intelligence tactique du joueur.
  11. Il sera déjà intéressant de voir lorsque tout le monde auront les mêmes consommables, renforçant une égalité entre joueurs. Après, il faut aussi être conscient que l'on ne peut pas tout faire et que même si vous avez une partie miroir, avec tout le monde du même niveau, si un des côtés de la carte est en déséquilibre, il y aura forcément un effet boule de neige.
  12. Tanatoy

    bug sur les pavillons

    Oui, jusqu'à 21. C'est une des nouveautés de la mise à jour, n'hésites pas à lire les notes de mises à jour disponibles ici.
  13. Tanatoy

    pb de connexion aprés MAJ

    Ah. Le souci venait donc probablement du mod. Quand il y a un souci tech, toujours essayer sans les mods :)
  14. Tanatoy

    pb de connexion aprés MAJ

    Bonjour, Avez-vous essayé d'utiliser la réparation des fichiers ? Car nous avons actuellement plusieurs dizaines de milliers de joueurs en ligne sans souci.
  15. Bonjour, Il y a effectivement un souci pour certains joueurs où Master Of Orion ne s'affiche pas dans le WGC, nous sommes au courant de problème et sommes en train de le régler.
  16. Oui, c'est tout à fait ça. Désolé de ne pas avoir répondu plus tôt à ce sujet.
  17. Tanatoy

    Unique upgrades

    As the opening move towards changing Unique Upgrades as we promised, we'll update the way in which they are obtained. With the release of Update 0.9.2, Unique Upgrades will appear in the Armory's Research Bureau. The combat missions and challenges to get Unique Upgrades will change, too. Combat missions to get Unique Upgrades can be obtained until the release date of Update 0.9.1 (February 12-13, 2020) Any missions already obtained will expire on the release date of Update 0.9.2 (March 11-12, 2020) We’re going to revamp the existing upgrades and add new ones in future. Stay tuned for more news!
  18. Tanatoy

    Bug de mission ou pas?

    Ok, apparemment tu es le premier à reporter ce souci, afin que cela soit suivi comme il faut, peux-tu créer un ticket à ce sujet s'il te plaît ? Merci d'avance,
  19. Non, non je ne l'avais pas pris comme une attaque perso, ne t'en fais pas. Le meilleur sondage est actuellement vos retours à ce sujet, il n'y as pas je pense, besoin de créer un sujet spécial pour cela.
  20. Je suis très bien capable de traduire en anglais ^^ Mais merci. Non, cela ne ralentit pas l'interface, c'est juste que principalement cela la charge trop.
  21. Je tiens tout à nuancer la chose. Le but recherché est d'éviter de surcharger l'interface des missions personnelles, n'oubliez pas que vous aurez aussi avec cette mise à jour la possibilité de monter tous les pavillons économiques, sans pour autant "perdre" d'avantages au niveau des pavillons de combats avec un x2 au niveau des points de recherche disponible réguliérement.
  22. Tanatoy

    Public Test - Megathread for rewards & updates

    Hi, As written in the pm answer that I send you, the email adresses needs to be the same (and sorry if i didn't came back after the one that you send me, the pm's are not my top priority) I do understand that it's an issue for you here, but none of us, as Community Managers can do anything for you. We are not allowed to proceed to data changes on the accounts, nor we have the tools for it (as it's simply not our duty). So yes, you'll have to contact the customer support to solve this issue. Regards,
  23. Tanatoy

    Bug de mission ou pas?

    Salut, Je vais regarder, je reviens vers toi quand j'aurais plus d'infos.
  24. Bonjour à tous, Et merci pour vos retours. Ils seront transmis.
  25. Please note that all information in the development blog is preliminary and subject to change during testing. Showcased features may or may not end up on the main server. Any final information will be published on our game's website. Researchable German Aircraft carriers: IV Rhein, VI Weser, VIII August Parseval, and X Manfred Richthofen, as well as the German tier IX Destroyer Z-35, will be added to the game in the upcoming supertest session. As of now, the German Aircraft carriers concept offers the following peculiarities: Airplanes have comparatively high cruise speed, but their HP pool is below average; Attack aircraft use armor-piercing rockets. These rockets can deal high damage by hitting an enemy ship's citadel, but they allow for easy counterplay: when they hit at an acute angle, they can ricochet or simply not penetrate the armor. Rockets fired at broadsided destroyers –with their thin armor– will result in overpenetrations that deal 10% of the maximum damage. Armor-piercing rockets can also ricochet against destroyers' end armor when the ship is bow-in to the planes. Therefore, a player's reaction against such rockets should be similar to the actions one would take against armor-piercing shells. Bombers use armor-piercing bombs. Unlike the Japanese bombers, German ones dive immediately, without the prior altitude gain. Their drop zone is shaped like an elongated ellipse, and aiming it during an attack may be difficult. These bombs will be most effective against slower opponents. The final shape of torpedobomber's launching cone is similar to that of Japanese and American torpedo bombers. The torpedoes have a range of 6 km. The stats of these Aircraft carriers and Z-35, as well as the Z-35's concept will be published in the near future, stay tuned. Tier VIII Soviet battleship V. I. Lenin, based upon the battleship Lenin, was added to the game. The new ship will be used for partner collaborations.
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