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Everything posted by Sunleader
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Musashi in der Auktion - Ernsthaft WG?
Sunleader replied to WGplsnerfColbert's topic in Allgemeine Diskussionen
In der tat ist es xD Denn viele Leute werden mehr Bieten weil Sie glauben das Sie ja am ende weniger Zahlen oder es zurückkriegen wenn sie nicht gewinnen. Wie weit diese Falle wirkt ist aber ne andere Frage. Könnte auch nach hinten losgehen. Wenn nicht genug leute absurde gebote abgeben könnte der Preis dadurch ziemlich gedrückt werden. Es wird interessant zu sehen wo die Gewinner Gebote enden. -
Lighthouse Auction - Musashi this weekend
Sunleader replied to Aragathor's topic in General Discussion
Aye. To begin with my Comment was more Aimed towards Rich People in the Sense of Wealthy enough to not care about throwing a few Hundred Bucks at the Screen. You dont need to be a Millionaire for that. Needless to mention. That being a Millionaire is not really putting you up on a Rich Scale anyways. Having 1 or 2 Million is actually fairly Low in terms of being Rich. Not Really. Because there IS ALOT of People out there. So no Doubt there also is ALOT of Stupid People that throw themselves into Debt or at least Burn everything they Earn right away. But while in Absolute Numbers they might be a Major Force. Their Percentage of the Population is Incredible Small. -
Lighthouse Auction - Musashi this weekend
Sunleader replied to Aragathor's topic in General Discussion
1. And yet it only took this tiny Challenge for you to Discuss them. ;) But well. Lets leave it at that ;) 2. Lol. OF COURSE most People playing this Game are Working Class. Likely in a 100 to 1 or Bigger Ratio lol. Because they ARE the Vast Majority of People out there. Albeit I never got to know anyone who would Spend several Months of his Wages on anything that was not either a Lifelong Passion of his. Or was Necessary for his Life. So Yeah. I think these People certainly Exist. But they are frankly a small Minority. 3. Again. That is absolutely Correct. But thats also not because Rich People dont like wasting Money. Its because Many Rich People are not into Video Games and instead Splurge on other Hobbys. And even the ones into Video Games have a vast Variety of Games available to them. So it would be fairly Impressive if they were mostly in this Game. Neither however changes anything about the Fact that we do have quite a Few Rich Whales in this Game which wont bat an Eye about throwing a few Thousand Euros at the Screen ;) -
Musashi in der Auktion - Ernsthaft WG?
Sunleader replied to WGplsnerfColbert's topic in Allgemeine Diskussionen
Es ist so einfach. Deshalb bezweifle Ich das diese Auktion dazu da ist Schnelles Geld zu machen. Die Musashi war schon lange eines der meist geforderten Schiffe für die Auktion. Ehrlich gesagt. Vermute Ich mal das WG diese Auktion Primär deshalb macht weil sie gerade mit dem Economic Rework und den Ubooten viel Flak kriegen und daher was machen wollten was viele Gefordert haben um etwas Positives zu haben was ablenkung von diesen Themen schafft. -
Lighthouse Auction - Musashi this weekend
Sunleader replied to Aragathor's topic in General Discussion
Yeah. I am sure that Millionaires Kid which never Worked a Minute in his Life are really thinking hard about this. About as hard as their 30.000 Dollar Daily Shopping Tour they have just for the fun of it. Needless to say that Certainly the Whales which Spend several Thousand Bucks on Games each Month are carefully weighing their Investments here. That was a Good one Mate. Best one I heard in a while. Not to Offend ya. I know quite a few Millionaires. And I know their Children. I know these Guys Worked Hard. Heck they were usually the ones Running 14 Hours inside the Company to get the Job done. And they themselves often Lived pretty Casually. You would never guess they are Rich if you didnt know just how many Houses and other Stuff they Owned. Thing is. Most of em got 1-3 Kids. Barely any of which fall into that Category. And while their Dads may not give them the whole Family Empire. They will make sure that even if they are useless and Lazy. They get enough to Live several Generations in Luxury ;) But thats the thing. While certainly among the Richest People you will Find mostly Self Made Men which Worked like Crazy and which are pretty Smart in General. The Number of Dumb People Inheriting a Fraction of their Wealth which is still enough to just throw Several Thousand Dollars away each Month without caring is 2-3 Times as High ;) -
Isnt that pretty Screwed up tough ? I mean basicly it means that others get the Puerto Rico much much Cheaper than we got it back in the Day. And we ONLY get Compensated if the Throw more Money at the Screen. If we dont Throw Money at the Screen to actually get that Compensation. We get no Compensation whatsoever. That does actually seem rather Unfair to me. I mean I did get Puerto Rico back then. And I certainly did not get it by throwing my Soul away by forcing myself through an Daily 8 Hour Grind to meet these Ridiculous Directives in time to Finish the Construction. Worse. The Directives back then were so Crazy. That completing even 1 or 2 was Harder than doing the whole Event nowdays. Which means we did more Grind and Paid more for that Ship than People will Today. And if we want any Compensation for that Difference in Difficulty. We have to Pay an Upfront Doubloon Price for this Event as otherwise we dont get any Compensation at all. That Compensation will then be Steel enough for a T10 Ship. Which honestly said is likely still not anywhere close to the Grind and Price People paid for Puerto Rico back in the Day. I would really Suggest to maybe Rethink this Approach. Its basicly Guaranteed to Create ALOT of Bad Blood.....
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Lighthouse Auction - Musashi this weekend
Sunleader replied to Aragathor's topic in General Discussion
Thats the Sad thing to be Honest. Who gets the Ship will be mostly Decided by Personal Wealth. Rich People who can throw away some Money wont care and just get it Guaranteed. While the vast Majority of Players is effectively Excluded from the Chance of getting it cause they simply cannot afford to throw that much Money at the Screen. -
Musashi in der Auktion - Ernsthaft WG?
Sunleader replied to WGplsnerfColbert's topic in Allgemeine Diskussionen
Leute. Lest doch erstmal die Diskussion..... Die Behauptung war WG braucht Geld. Deshalb die Auktion der Musashi. Meine Aussage war das ein Zeitlimitierter Verkauf BESSER wäre um Geld zu machen. Also. Nein. Es ist nicht beides Möglich denn derjenige der das Beispiel entschieden hat war Ich. Und Ich habe von anfang nur von einem Zeitlimit gesprochen nicht von einem Limit der Stückzahl. Und. Die Auktion ist Irrelevant weil mein Beispiel eine Alternative zur Auktion war die deutlich besser wäre wenn WG nur schnell Geld machen wollte.... Lest wenigstens die vorherigen Posts wenn ihr Diskutieren wollt..... -
Musashi in der Auktion - Ernsthaft WG?
Sunleader replied to WGplsnerfColbert's topic in Allgemeine Diskussionen
Limitierter Verkauf bedeuted ein Zeitlimit. Kein Limit der Stückzahl. -
Lighthouse Auction - Musashi this weekend
Sunleader replied to Aragathor's topic in General Discussion
Thats not an Announcement. Its the Auction Page pending the incoming Auction xD -
Musashi in der Auktion - Ernsthaft WG?
Sunleader replied to WGplsnerfColbert's topic in Allgemeine Diskussionen
Nah. Dafür gibt es zuviele Rare Schiffe in den Weihnachtscontainern. Die Leute die damit die Musashi holen wollten haben die Lange. Yo. Aber das selbe gilt für nen Limitierten Verkauf. Und da könnte WG das doppelte und dreifache an Geld machen. -
Musashi in der Auktion - Ernsthaft WG?
Sunleader replied to WGplsnerfColbert's topic in Allgemeine Diskussionen
Das war ein Beispiel. Praktisch gesehen. Wenn WG 1000 Musashi anbietet. Dann kriegt es für die 1000 Musashis vieleicht 1000x50k Doublonen. Wenn es stattdessen die Musashi für eine Woche für 30k Doublonen anbieten würde. Würde WG wahrscheinlich 5000 Musashis verkaufen. -
Musashi in der Auktion - Ernsthaft WG?
Sunleader replied to WGplsnerfColbert's topic in Allgemeine Diskussionen
Ich bezweifle ehrlich gesagt das WG hier Geld machen will. Dazu müsste WG mehrere Hundert Musashis in die Auktion packen. Denn Gebote die nicht gewinnen werden erstattet. Sprich bestenfalls kriegt WG hier etwa geld weil Leute zum Bieten Doublonen Kaufen. Aber wenn diese Leute nicht gewinnen werden Sie dann für Monate nichtsmehr Kaufen weil sie ja genug Doublonen haben. Wäre also bestenfalls nen bissl mehr Geld kurzfristig und möglicherweise langfristig sogar nachteilig weil man dann Leute mit Doublonen hat die Sickig auf WG sind weil Sie nicht gewonnen haben und daher kein Geld mehr ausgeben wollen. Da gäbe es deutlich bessere Methoden. WG hätte zum beispiel ne Aktion wie mit der Missouri machen können. Und die Musashi einfach für nen Wochenende für nen Teureren Preis zum Verkauf stellen können. Klar. Der Preis pro Schiff wäre dann wahrscheinlich nichtmal die Hälfte. Aber dafür würden Sie halt auch nicht nur nen kleines Loß an geboten Verkaufen sondern wahrscheinlich Hunderte Musashis. Würden also Richtig reibach machen. Und wenn der Preis nicht zu überteuert ist. Würden viele der Geld gebenen Kunden sogar Happy drüber sein und wahrscheinlich sogar in naher Zukunft mehr Kaufen weil WG ihnen nen Wunsch erfüllt hat. Ich denke eher mal. Das die Musashi schon länger geplant war. Es war eines der Schiffe von dem man von anfang an erwartet hat das es irgendwann in der Auktion auftaucht. -
Lighthouse Auction - Musashi this weekend
Sunleader replied to Aragathor's topic in General Discussion
Any Idea when the Announcement will come out ? Its somewhat strange that this just comes into the Armory with no News etc -
Lighthouse Auction - Musashi this weekend
Sunleader replied to Aragathor's topic in General Discussion
Was this Announced somewhere ? I didnt see anything about this before -
try Carrier for first time get a unsportman
Sunleader replied to Littlefat46's topic in General Discussion
The Simple Answer is. Do not go into Matches before you even know the Controls. Go to a Training Room. Put some Bots into it. And at least learn the Controls to the Point where you are actually capable of Hitting a Ship with Ship with something. After that you did that and thus at least do minimal damage to something. You can safely move to Matches without going Pink. -
Heads up. New devblog about ec rework is up. Ugh....
Sunleader replied to Andrewbassg's topic in General Discussion
Thats the Problem tough. Even if the Conversion is very Generous giving us alot more and higher Bonuscards than our Current Bonusses are worth. Its all for naught if afterwards we mostly end up with the smaller Boosters and the Big Boosters are stuff we only get very rarely. Because we will basicly be stuck with Small Bonusses that cannot be stacked and thus are only usable if we are ready for much much more grinding. Thats the thing I already mentioned in my First Answer to you. The Conversion is very Generous. I do get alot more of the Big Bonuscards than I could have super Big Stacks right now. Effectively I can almost Play twice as many Battles with the New Boosters than I could do Super Stacking with my current ones. While the current Stacks are only about 20-30% less Effective. Meaning in this Conversion I will indeed go out with a Profit. But thats only the Conversion. Its not the Future Economy. I somehow dont believe we will be getting these New Bonuscards in such quantities and qualities as we do from the Conversion. If in the Future Economy these Big Bonus Cards are as Rare as Mosaic/Asian Lantern Camos. Then we will be Nerfed Doubletime. Because not only is the next Lower Bonuscards so much lower that its basicly a Joke compared to the current Stacking you can Achieve with more common Bonusses. But we are also effectively getting the same amount of Big Bonusses which are still 20-30% weaker than what we could get before. Likewise my Answer from above also counts here. If indeed in the Future we basicly get 5 of the T3 Bonus Cards in a Present Container (the ones currently giving 5 Special Signals) And get 3-4 of the T4 Bonus Cards each time we now get one of the Mosaic/Asian Lantern Camos etc. Then its True that we will ultimately go out with a Win here. But dont get me wrong there. I somehow heavily Doubt that this will be the Case. And if this instead ends up with the Present Containers instead containing only 1 or 2 T3 Bonus Cards. And the T4 Bonus Cards are basicly as Rare as the Mosaic Camos. Then we actually end up heavily Nerfed. Because we get a Single Weaker Bonus instead of the Stacking we can do now. Dont Laugh. But I actually several times did just that and basicly Finished Grinds in very Few Games by using Stacking and thus basicly going through the Ship with just a Few Battles due to each being 15-25k Exp. I have over 30 Asia Lantern Camos alone. Another 30 Mosaic and yet another Springsky Camos. Are there. And I also got over 50 of the Distuingished Service ones for 50% Credits. So in total I could get over 30 Games of each Exp Type Superstacked like that. And over 50 Superstacked for Credits. But that aside. I am not complaining about the Conversion so much. The Conversion is a Onetime Event. And as I said. WG is Generous here. What comes after the Conversion is the Big Question. Because Yes. These Camos are Rare. But they are just the Tip of Iceberg. But unless the T4 Bonus Cards are alot more Commonly Available than these Mosaic Camos. This ends up being Irrelevant. 1. If the T4 Bonus Cards are as Rare as Mosaic Type Camos. Then we are Frankly Said Extremely Nerfed. Because in the Future. We will basicly get the Biggest Bonus that is 20-30% Weaker than what we got now. 2. And worse. The T3 Bonus Cards are much much weaker. In the Current System. The Mosaic Camos are indeed Super Rare. Despite my Big Stockpile I only got about 100 of them if I combine the 3 Types. 150 if I add the 50% Credit ones. But the Good Camos giving about Half of the Reward are pretty Common and easily Obtainable. And the Special Signals used to Stack them are also pretty Common. Thanks to that we currently can get 60-80% of the Big Bonusses with these. And these are available in far Larger Numbers. For example. A Camo currently giving 200% Exp and 200% Free Exp. Something I got several Hundred off right now. Right now this would mean that if I use these Camos and a Full Set of Signals. I would get out on 15k Free Exp. Which indeed is alot less than the T4 Booster which gives 30k right now. But these are Camos that would at best case be Comparable to a T3 Bonus Card in the Future. And honestly. I actually dont expect WG to really give out as many T3 Bonusses as we got these Special Signals and Camos. Yet the T3 Bonus Card is Ridiculously much weaker. And would only come out on 6.25k Free Exp. Basicly I would need to get 2-3 times as many T3 Boosters as I get of these Sets with Good Camos right now to make up for the Difference. And even then I would still be Shafted massively because I would need to Play 3 times as many Battles as before. And well. This is where it comes down to. If the T4 Bonus Cards are as Rare as Mosaic Type Camos. And the T3 Bonus Cards are as Rare as current Special Signals and Good Camos. Then this Economic Rework ends up a Really really Massive Nerf. The Problem of cource being that this is ridiculously Complicated because we now only got 16 Different Bonus Cards. While before this we had Hundreds of Different Camos and Signals. Meaning its entirely and utterly Impossible for us to really make out the Future here. Hence let me make this a Direct Question @Seraphice Does this System basicly mean that in the Future. We will be getting T1 Bonus Cards at a Similar Rate as Signals and Cheap Camos. We will be getting T2 Bonus Cards at a Similar Rate as Special Signals. We will be getting T3 Bonus Cards at a Similar Rate as Good Camos We will be getting T4 Bonus Cards at a Similar Rate as Mosaic Type Camos. ??? Because if this is the Case. This Rework would be a Massive Massive Nerf. Meaning we would get far less Bonusses than before and these Bonusses also would in Average be Weaker than before. -
Heads up. New devblog about ec rework is up. Ugh....
Sunleader replied to Andrewbassg's topic in General Discussion
1. Didnt notice much of that. Thats the thing. If your not around each Day. You also tend to not read much of the things. 2. You didnt. But that aside thanks for that. Its much Fairer if the Person confirming to it is from WG after all. I dislike it when People Answer Tidbits or give incomplete Answers where most of the Answer basicly is something you need to scrounge together yourself. So when People do that they will get an Equally Lazy and Coldhearted Response :) 1. So my Calculation was more or less Right. But that also means that this is Defacto a Nerf to the Economy. Because 18k Commander Exp less is Quite Alot really. 2. Also. The Reason the other Categories are gaining more. is because they are using the Big Bonusses for these Categories. If I used Springsky/Springheaven (not sure about the Camos Translation. The one which gives 200% Exp and 777% Free Exp) Then the Free Exp would actually end up on over 38k which is 8k more than it is in the New System despite the New System using the Biggest Bonus. The Same is true for Credits. Using a 50% Credit Camo instead would result in the Old System having 40% more Bonus on the Credits. And we are here using the Biggest Buffs from the Conversion. Which we dont yet know how Rare they will be to get in the Future. So both on Credits and on Free Exp I could actually get higher Results in the Old System. 3. Well. It depends on how you see it. In the Total amount it is of course not a Nerf. After all the total Bonus amount is higher than what we got now. And by a fairly Generous Margin as well. But still it does take away the Option for us to Focus on a Specific Ressource and get alot of that Ressource Quickly. Ultimately it ends up Forcing us to Play more Games to get the same Result. Which I consider a Nerf of the Economy. Because the Grind Increases. Frankly. Its somewhat Ironic that you tell me this allows us to better Customize which Bonusses we want to get from a Battle. When it actually heavily Reduces the Maximum Amount we can currently get by Focusing on a Specific Ressource. 4. Also. Something really Importand here that is unfortunately so far entirely Ignored. Is that this Generousity is in the Conversion of Old Bonusses. After all. Alot of this is because the Old Bonusses are always Uptiered respectively. Thus us getting alot of extra Bonuscards. But thats only the Conversion. I somehow Doubt that the Bonuscards we get in the Future will basicly be the same amount as what it would be if we got more Old Bonusses and Converted these with the current Rules. So this Generousity is not really telling us on wether this is a Nerf or not. If this 7200% Free Exp Booster for example basicly ends up as Rare as the Mosaic Camos. Then we will actually be heavily Nerfed. Because with fairly Common Camos and the fairly Common Special Signals we currently can get alot more than what the 2400% Booster of the New System would Provide. Thanks. -
Heads up. New devblog about ec rework is up. Ugh....
Sunleader replied to Andrewbassg's topic in General Discussion
1. And how is it not easy to Miss ? Ever tought that there might be People busy with Real Life and thus not constantly staying Up to Date on some Online Game ? 3. I do think so as well. And actually did such an Example above with the Asia Lantern Camo and a Full Signal Set. Thing is. WG Statet that the New System will NOT be a Nerf. And the New Big Bonus Cards are Equal or Bigger to the old System. Thus the New System not being an Excuse to Force Players into more Grind. Which means either WG made a False Statement. And this is actually a Nerf to Economics Forcing Players into more Grinding. Or I made a Mistake. And well. It would be Fairly Rude to just Clam they are Lying. When I dont Fully Understand the System. Hence I assume I made a Mistake and therefore would like to have a Proper Example with the Calculations. If its so Easy. You are Free to try doing it yourself. A Calculation Example of Asian Lantern Camo with Full Signals. Vs the New System with the Biggest Possible Commander Exp Bonus. 4. Which means its a Nerf right ? Because before this we could Achieve 2013% Commander Exp Bonus. So these 1000 Base Exp would have become 21.130 Commander Exp. While with the New System using the Highest Bonus Card it would be only 17.000 Commander Exp. Which as Stated above would be a Straight up Nerf. But WG Statet this would be either Equal or Higher. So either my Calculation is Wrong or WG is Contradicting themselves. Again. I would like an Answer to this to be Given by Seraphice. You telling me that my Calculation is Correct is Nice. But it wont Change anything about WGs Statements that this would not be a Nerf. 5. Yeah No. No thanks. I looked at that. And I have no Idea how to even use that Complicated Mess of a Screen. I already Hate Excel when its used Normally. I am not gonna go into that kind of Crab. 6. See above. 7. Which means the New System by Default is a Straight up Nerf because the Total Bonus you can get is in Fact Lower than what you could get before ? Because WG said that the Biggest Bonus Cards would actually be Equal or Bigger to the Maximum Stack you can Achieve. For your Edit: Well you could have just said. "No. Your Calculation is Right. The New System is in Fact a Nerf to Stacking and basicly means you instead need to do more Grind now to use your Bonus Cards" Thing is. You are not From WG. So just taking that Statement from you would be Unfair to them. Its still possible that my Calculations are wrong after all. And we are just Misunderstanding something. Because lets face it. That Old System is Pretty Bloated. And while the New System may be Easier at First Glance. It might still have other changes taken account off. -
Heads up. New devblog about ec rework is up. Ugh....
Sunleader replied to Andrewbassg's topic in General Discussion
Lol I didnt know there already was a Devblog for this in April. Is that still Accurate ? 1. Checked that after Finding the First Devblog. But its very Wonky because the Examples only Show the Results. Not the Calculation. So its not really Answering my Question. Going Purely by the Results I would be Right tough. Because the closest Example uses the Mosaic Camo and already gives more Commander Exp than the New System with Biggest Bonus can Provide. Now since the Asian Lantern Camo gives a much Larger Bonus for Commander Exp. (total of 355% more) that would mean that indeed the New System is a very Big Nerf to Commander Exp Stacking. Vastly Reducing the ability to get alot of Commander Exp in a Single Match. Still I would like to have a Proper Example with Calculation. Best using the Asian Lantern Example with all Signals. So we can See how its Calculated in the New System and if its a Nerf as well as how much of a Nerf it is if it is one. 2. Ah. This at least Answers why the Numbers dont Add up. Albeit somehow if I try to use that System I still dont get the Numbers to add up. Has something been changed between that and the Calculator ? It does however give me a Hint on why the Stacking doesnt add up. I checked the Sets. And Sets IGNORE Camouflages it seems. All Examples and all Sets are NOT including Camouflages. Thats why the highest Credit Bonus Achieved is 145% Because the 30% and 50% you can get from Camos are never Added. Is this done on Purpose to Pretend we are getting a higher Bonus ? Because if the Camouflage was Added to these Sets then about a 150 of my 160% Credit Bonus Cards would be moved up to become 320% Credit Bonus Cards instead. That would mean its actually a Buff. If this is Right then right now the Conversion would be a Nerf instead. 3. Not sure why you say No to a Single What If inside a Large Number of What Ifs instead of just answering the Question by saying. Yes they Change the Premium Account to also give its Bonus to Commander Exp and Free Exp. But the Devblog does Answer my Question. On Number 5. Because they are effectively Adding the Commander Exp and Free Exp to the Premium and it Remains a Mulitiplicator. Just that this Multiplicator is now Split up affecting the Base Value of each Exp Type instead of affecting the Base Value of Exp which was then the Base Value for all other Exp Types. -
Heads up. New devblog about ec rework is up. Ugh....
Sunleader replied to Andrewbassg's topic in General Discussion
Small Interjection on this. There being no Plan for and WG saying there wont be is two different things. For Bigger Guns than Yamato and Submarines for example. WG Clearly Said this wont Happen. They did not give a vague answer of there not being Plans for it. This is Importand. Because there not being Plans for it right now is not a Definitive Answer and does not count as a Promise. It only means its not Planned right now. Meaning they could come together tomorrow and decide to do it and then make a Plan to Release it Next Year or something. The Broken Promises however were stuff like there being no Subs and no Ships with Bigger Guns than Yamato. WG clearly Statet there this wont happen. Pls dont Confuse this. Its very Importand to keep this Record Properly. Otherwise it Muddies the Waters and Allows WG sweep it under the Rug by effectively picking the examples where they said it was not planned. Explaining not Planned doesnt mean it cant happen. Thus avoiding examples like Yamato or Subs where they Clearly said this is not gonna happen. -
Heads up. New devblog about ec rework is up. Ugh....
Sunleader replied to Andrewbassg's topic in General Discussion
@Seraphice Well then. If nothing else you got me you got me Interested to Bother Checking. Unfortunately this also means I get even more Questions now. 1. Could you give us an Example of how the Captain Exp Works with the New System ? Because I am trying to Calculate this. And right now. The Captain Exp is based on both Captain Exp and Normal Exp. Now by Stacking. The Highest Bonus to Exp and Captain Exp I can get at once is 575% Exp Bonus and 1438% Captain Exp Bonus. For whatever reason while Free Exp is a Multiplicator the Captain Exp seems to be Additive. Which makes this alot Simpler. As that basicly means right now the Highest Bonus I can get for Captain Exp by Stacking it. Is 2013% However. The Highest Bonus Card we get in the New System is only 1600% ---- For Reference Highest Stack right now is. Asia Lantern = 200% Exp and 555% Captain Exp. Speed Charly = 50% Exp Zulu Hotel = 50% Captain Exp Red Dragon = 100% Exp and 100% Captain Exp Dragon = 333% Captain Exp Scylla = 50% Exp and 150% Captain Exp Hydra = 50% Exp and 150% Captain Exp Basilisk = 75% Exp Leviathan = 50% Exp and 100% Captain Exp Total of 575% Exp and 1438% Captain Exp Thus giving a Total Bonus on Captain Exp of 2013% --- Am I missing something here ???? Or is Captain Exp not being Decoupled from Exp ? If that was the Case tough the Amounts of Captain exp that can be Earned in the New System would be Crazy. Because the Highest Bonus would 1600% from Exp and then another 1600% from Captain Exp. Coming for a Total of 3200% you get on Captain Exp. I somehow dont think this is the case Right ? 2. How is the Credit Gain Working. The Devblog mentions its changed. But honestly said this makes literally no Sense to me because its basicly a Black Box into which I cant look at all. Meaning I cant tell at all if this is better or worse than before. Because we already dont know the old Calculation and that Calculation is Changed in some way only vaguely described. So its pretty much Impossible to compare this properly. 3. How are Credit Bonusses Converted ??? For Credits I got: 1487 Zulu (20%) Credits 96 Wyvern (50%) Credits Scylla (25%) Credits Basilisk (30%) Credits Leviathan (20%) Credits 302 Camos (30%) Credits 68 Camos (50%) Credits 214 Camos (20%) Credits and about 20 or so odd ones with 10-15% Now in the Calculator. I get 868 - 40% Bonus Cards 304 -160% Bonus Cards. Now something immediately Obvious is that I receive much fewer Bonus Cards than I got Signals Right now. I also dont receive 20% Bonusses despite having them in large Numbers. But whats worrying me more. Is that the Highest Bonus Cards I receive just dont seem to Compare at all to what I can Achieve by Stacking. I can usually Stack: Zulu 20% Scylla 25% Basilist 30% Leviathan 20% Wyvern 50% And Honorable Service Camos 50% Which comes out to a total Bonus of 195% Yet. I dont Receive a Single Bonus Card that would Achieve 195% There is 320% Bonus Cards existing it seems. But they are not listed as being something you Can Buy. Nor do I get any for my Existing Signals and Camos. Even if I used the much more common French Camp I get 175% Bonus which is still higher than the highest Bonus Card I receive in the Conversion. This seems rather Bad. Its even more Bad considering I only get 304x 160% Bonus Cards. Which basicly means not only is the Total Stacking Bonus Lowered. But I am also receiving less of these. Instead I get a whole Crabton of 40% Bonus Cards for which I would need to Play over 800 Battles to actually use them. This is extremely Worrying. Because while it may sound Great that right now I could only get about 100 Battles with 175-195% Bonusses. And after the Conversion get 300 Battles with 160% Bonusses on Credits. This effectively Means I need to Play far more Battles to get my Bonusses. Adding Meaningless Grind. If we check out the smaller Bonus it gets even Worse. Because I get 868 of the 40% Cards. But when Checking. I could Play about 300 Battles with 50% and over 200 more with 40% with my Current Setup. So again. While the Total Number of Battles I can use such Bonusses has Increased. The actual Bonus Height has Decreased. Again I am forced to Play more Battles to Achieve the same Bonus. Whats the Rule to this Conversion ??? Also how do we get the 320% Credit Bonus ??? 4. How will the New Calculation of Free Exp be Affected by Premium Account Status ? For Free Exp we go from Exp to Base Exp as Reference Point. And we also go from 5% to 10% meaning its Supposed to basicly end up being the Same but being Decoupled from the Exp Modifiers. Worse however is the Method of Calculation. Because right now I can Stack. Mosaik Camo for 400% Exp Speed Charly for 50% Exp Red Dragon for 100% Exp Scylla for 50% Exp Hydra for 50% Exp Leviathan for 50% Exp Basilist for 75% Exp Total of 775% Then Papa Papa for 300% Free Exp Ouroboros 777% Free Exp Hydra 250% Free Exp Leviathan 200% Free Exp Total of 1477% Now in a Match where I get 2000 Base Exp. I would get 15k Exp (No Premium Included) Thats 750 Free Exp by Default which then with the Bonusses becomes 12k Free Exp (Again no Premium Included.) (Also pls note I am Rounding the Numbers a bit to not end up with ridiculous fractions) With Premium it should be around 3300 by default and then the Bonus would bring it up to 24k and 750 Exp Which means 1250 Free Exp that would become 20k Free Exp. Now in the New System we instead just get 10% of the Base Exp. This means the Premium Bonus is Completely Removed it seems. Because Premium increases the Exp. It doesnt change the Base Exp you Earn. (Or at least thats how most of us Understand it. Because we mostly go by the Definition that the Base Exp is the Number you get before any Modificators which is also whats Dispalyed in the Team Results. So we now get 2000 Base Exp. Which becomes 200 Free Exp. And the Highest Bonus Cards we got are the 7200% Card Which would come out to. 14k and 400 Free Exp for the 7200% Card. And then for the other one only 4.8k Free Exp This is MUCH Lower than what we got Before... This Seems to be mostly down to the Premium Bonus Missing. Because if we added the Premium Bonus beforehand we would get 23.7k Free for the 7200% Card. Thus actually being a Buff instead. I cant Imagine you guys would Nerf Premium Accounts Bonusses. So can I take it that the Buff from Premium Account will be counted as Base Exp Value ? 5. Which also brings me to the Final Question out of this. How is Premium Calculated into this ??? This might be mostly a Teminology Issue. Because the General Consensus is that Base Exp is the Earned Exp Value you get in the Teamscreen. As such Premium is not Factored into Base Exp. But in the Calculation. Premium is Applied before everything else. Meaning in the Calculation its like Premium Basicly Increases the Base Exp itself instead of being added as a Later Bonus. Thanks to that its Working as a Multiplicator to other Exp Bonusses which then again is used as a Multiplicator for Free Exp and an Additive for Captain Exp. Is Premium effectively increasing the Base Exp in the New System ? Thus still being Applied before other Modificators and thus Serving as an Increase of the Base Value ? This is also Importand for alot of Calculations after all. Greetz Sun -
Die Relativ einfache Antwort dazu ist. Ich hab halt Geld über das Ich nicht Brauche und das Ich daher für Vergnügungen ausgeben kann. Noch dazu gehören Anime Collabs aktuell zu den wenigen sachen wo Ich gerne mit meinem Portmoney Wähle. Denn während Ich es Definitiv besser Fände wenn bestimmte Angebote anders gemacht währen. Bin Ich grundsätzlich daran Interessiert WG zu zeigen das hier Geld zu verdienen ist. ^^ Aber etwas anderes hier Stört mich. Ohne dir jetz zu nahe zu Treten. Aber du hast 27.000 Battles im Spiel. Du bist auch kein Potato Spieler. Diese Matches sind also wohl eher nicht 5 Minuten Yolos. Sind wir mal sehr Conservativ und sagen 10 Minuten pro Match. Dann hast du 4500 Stunden in diesem Spiel verbracht. Über die Letzten 7 Jahre hast du also pro Tag im Schnitt etwa 2 Stunden dieses Spiel gespielt. :) Und das ist wie gesagt ne Conservative schätzung die weit unter der Realistichen Rechnung liegt. :) Also Sorry. Aber DU solltest echt anderen Leuten nichts über Suchtverhalten verzählen. Und vieleicht bist DU derjenige der vielleicht mal ein paar sachen überdenken sollte ;)
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Heads up. New devblog about ec rework is up. Ugh....
Sunleader replied to Andrewbassg's topic in General Discussion
Thanks for taking the Time to Answer these. But now I would like to Point out 2 Problems. Assuming I halfwat understood this. 1. Doesnt that mean that we basicly end up with a whole Ton of useless Bonuscards that basicly only give a very small amount of Bonus ? So far the Smaller Bonusses were mostly used to Stack. So having them was usually something to just add on top of each other. Thus the Total Bonus was still Decent. But now that we cant actually Stack them. That basicly means we end up with a Crabload of mini bonusses. While its true that we get the same overall. It means to actually make use of these we will need to Play alot more Battles. Thats not really sitting well with me. 2. And this effectively Doubles down. Because while its True that we can now effectively get the highest of each Boni at once. We also basicly wont get these Boni in such Quantities. Right now the System is that we just Stack alot of Small Bonusses together to get a Really Big Buff that then allows us to make large amounts of Exp in a Single Battle. But the vast Majority of these are only Converted to lvl 2 Bonusses. And only of 1 Type it seems. Meaning that these Bonusses that right now we can Stack to get really Big Bonusses are effectively reduced. Because even tough we actually get Bigger Bonusses by default. These are now no longer stackable on the same type. So they are only available as that small Bonus. For Credits we dont even know yet how to get the Biggest Bonusses at all cause apparently none of the Stackable Boni we used so far counts as a lvl 4. So the way I see it. This is basicly just an Economic Nerf. Forcing me to Play way more Battles to use my Bonusses. Making the Really Big Bonusses alot Rarer. Especially considering that while 7200% Free Exp Sounds alot. The Calculation here was changed to go off of Base Exp rather than Exp. So I dont actually know how big that actually is in Comparisson. Right now. If I stack stuff. I can get 20k Free in a Decent Match. With Records being around 30k and more. In a Match without Bonusses its usually only minor amounts of like 200-500. Which if taken with that 7200% comes out on around the same. For that. But that was based on Exp. Now its on Base Exp. And apparently the Multiplier is Raised accordingly. Meaning it should come out around the same. However. These are now extremely Rare it seems. Despite my Seriously Massive Stocks of Signals and Camos. I only get about 150 of these. -
-Driving a CV -Carrying a Match -Failing to Carry a Match despite killing half the enemy Team alone -Not doing something stupid/suicidal/useless that someone demanded -playing a Submarine -being in a Division -meeting a forum troll I humiliated in a topic -devstriking a potato -detonating someone -getting detonated lol -not using a camo on a T4-5 Ship -using Anime related camos or Captains -driving Paytorico -driving Elbing I think thats all. Yeah kidding I am just too lazy to keep going xD
