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Sunleader

Weekend Tester
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Everything posted by Sunleader

  1. Sunleader

    Roosevelt, Still the Terror of the Skies?

    Never has been in the First Place. Midway has always been Superior to it. FdR is more of a Memeship. Due to the Large Squadrons and Drop Capacity. As well as the Insane Survivability of its Planes. For Coop its not a Bad Choice tough. As you get Large Squadron that drop lots of stuff. And if the Enemy is not actively Evading you can do insane Damage with it.
  2. Sunleader

    Yo... Wedgie....WHAT ze actual fluff....

    Camos can actually be quite a Problem. Its one of the things most of the People here in the Forum often dont Realize. Because the Majority of the Forum Players are very Active Players. But while very Active Players that every Day run through Daily Missions and also pretty much always do alot of the Events etc on the Side and that basicly participate in every Event over the Time. Then often also Playing Ranked and Clanbattles as well. Do end up with alot of Signals and Camos to use. The Average Casual Player Player that only Plays an Hour per Day or maybe 2 Hours every 2 Days etc. Will actually not get all Containers each day. And will not Finish the Daily Missions each Day. As well as also not really Participating in all Events by Default etc. So they often actually do not get much in terms of Signals and other Stuff. And Economic Camos are actually really Rare in WoWs. We dont notice so much because we have been around forever and thus got large Stocks of Camos lying around from past Events and Specials. But most Casual Players dont have that. Crates only give Standard Camos without Economy Bonusses unless you get a Supercontainer. So most of the Camos come from Special Containers earned in Events. Other Option is to Buy them for Coal. (whoever does that) But thats also a rare ressource for a Casual Player. And then you get a few Camos from Ranked. The Truth is. Casual Players often do not actually have that many Camos with Exp Bonusses. :) And if WG takes CBs into Account this is even worse. Cause CB is a fairly Niche part of the Game only Played by the more active Clans. Which is not where the Casual Players usually Participate.
  3. Sunleader

    Musashi in der Auktion - Ernsthaft WG?

    Du kannst auch Doublonen Erspielen. Aber schau dir mal die möglichkeiten an Doublonen zu Erspielen gegenüber Credits zu Erspielen. Dann guckst du mal drauf wie die möglichkeiten sind Credits zu Kaufen gegenüber Doublonen zu Kaufen. Die Preise für Credits sind absurd Hoch. Während man sie beim Spielen recht leicht bekommt. Doublonen Erspielen ist derweile echt schwer während die Preise recht Niedrig sind. Es gibt hier also ne Deutliche Differenz dazu ob diese Währung Primär Ingame Erspielt wird. Oder Primär im Shop gekauft wird. 1. Die Yamato ist T10 und hat den Standard T10 Feuerschutz. Den alle T10 BBs haben. Musashi ist T9 und hat den Standard T9 Feuerschutz. Den alle T9 BBs haben. Alle T8 BBs haben weniger als die Musashi weil die halt nur den T8 Standard Feuerschutz haben. Brennen also besser als Musashi. Beide haben Japanisches DCP. Das 10 Sekunden läuft. Izumo hat auch 10 Sec DCP und den Standard T9 Feuerschutz. Abgesehen davon. 5 Sekunden DCP Unterschied ist so dermaßen irrelevant. Glaubst du echt das die 5 Sekunden irgendwas gegen nen HE Spammer DD oder HE Spammer Kreuzer ausrichten ? Ich als CV Spieler hab das noch nie Gemerkt. Ich warte grunsätzlich einfach immer 15 Sekunden bevor Ich das BB neu Anzünde wenn Ich sehe das der DCP genutzt hat. 2. Es gibt ne Differenz zwischen der Reichweite hier. Musashi hat ne Basis Range von 26km Und während sie nur Standard Sigma hat und nicht das gute Sigma der Yamato kriegt. Hat sie immernoch die Japanische Streuung die auf Reichweite weniger leidet als andere Nationen. Musashi ist also ungenau für ein Japanisches BB. Aber insgesamt auf Reichweite immernoch unter den Genaueren BBs. Musashi is natürlich nicht das einzige BB das auf Reichweite gespielt wird. Aber während es stimmt das die Meisten BBs keine Brawler sind. Ist die Aussage das die meisten BBs Sniper währen definitiv Falsch. Die meisten BBs Spielen auf Mittlere Reichweite. Mit Heutiger CV Meta ist der Torpedoschutz aktuell echt nützlich. Denn gerade mit BBs die unbeweglich sind und wenig Flak haben. Ist man bei CVs sehr beliebt. Und es Hilft schon wenn du vonnem Torpedo Drop nur 9k Damage nimmst während ne Kurfürst 15k kriegt. Und wenn Ich bedenke das mittlerweile auch Uboote dabei sind die auch durch die Linien nach hinten Schlüpfen wird das umso Interessanter. DDs kommen halt eher an Sniper BBs ran als Kreuzer. Insbesondere man ja auch irgendwann mal Pushen muss. Wo ebenfalls Torps das Größere Risiko sind als HE Spammer. Und Sehen wir doch mal hier den Tatsachen ins Auge. 5 Sekunden kürzer gegen Feuer Immune zu sein als andere BBs wenn man DCP drückt. Gegenüber fast den Doppelten Torpedoschaden Schutz haben wie andere BBs. Da kann mir keiner sagen das ihm die 5 Sekunden mehr Wert währen. Also Ich sag dir das Ehrlich. Obwohl die Kurfürst Hydro hat. Würde Ich auf der Kurfürst sofort die 5 Sekunden extra DCP Laufzeit gegen den Torpedobulge der Musashi Tauschen.
  4. Sunleader

    What's the rationale behind -1 / + 1 match making?

    1. Depends on the Time of Day. Right now during Prime Time only T5 and lower Struggle to find a Match in less than 3 Minutes During Middle Times T4 becomes rather hard to even Play without Bots and T6 starts having longer Waiting Times too. During Off Times T6 starts Reducing Team Sizes because it cant fill Matches and up to T8 Starts having longer Waiting Times. Reducing the Available Playerpool by 20-40% depending on the Tier. The 40% being of all things in T6 thats already Struggling. Would likely put T6 down to the level where T4 is right now. And make it unplayable during Offhours. T8 will likely Double or Triple in Waiting Times. And possibly even T10 will start having some Waiting Times. 2. 5 Tiers Loaded with Ships is more than 3 Tiers Mate. 3. Ships Right now are Balanced for +/- 2 Tiers. I explained that already. If you got no Arguments to counter it. Dont bother Denying it. 4. Pls keep the Personal Attacks to yourself. Its not helping your Point and only causes people to take you less Seriously.
  5. Sunleader

    Yo... Wedgie....WHAT ze actual fluff....

    Which means a Month Waiting Time. Alot of Wasted Effort on an Event and also not getting a Free T8 Tech Tree ship with a Captain that already has some Skillpoints and is trained for it. I would claim thats not exactly nothing. And I for my Part would certainly be Frustrated and Annoyed by this. Not the Feelings a Good Game should Invoke.
  6. Sunleader

    Musashi in der Auktion - Ernsthaft WG?

    Das is aber kein Exklusives Musashi Problem sondern gilt für Japanische BBs Selbst die Yamato hat nur 10s Nicht das die 5 Sekunden so einen Großen unterschied machen würden. 10 oder 15 Sekunden wird keinen HE Spam DD oder Kreuzer aufhalten. Da Musashi eher auf Reichweite gespielt wird. Ist sie auch generell eigendlich weniger von Feuer bedroht als die meisten BBs. Und dafür kommt Musashi mit einem Enormen Torpedoschutz von 55% Besser als selbst die meisten T10 BBs.
  7. Sunleader

    What's the rationale behind -1 / + 1 match making?

    Oh and you think it would not help to effectively have nearly Twice as many of the actually Playing Players available for Matchmaking ? :) At night even Tiers 5 and 6 start being Downgraded to Smaller Teams. And not even late into the Night. If they got place on only 1 Tier Range. They would basicly become unplayable outside Primetime. Even on Tier 8 you would likely end up with several Minutes Waiting Time outside Primetime. Really the only Tiers not caring would be Tier 9 and 10 because they are usually always Filled and well also because for them not much Changes. Which is frankly the same. Because again. You only Play Top Tier. And Yes. You would be Marginally Hurt. But actually not much because T10 already has Sharpened Matchmaking. Meaning if available the Matchmaker will often make T10 Only Matches. Your Wait Times will basicly just Increase outside Primetime and only by a minute or two. Your Balancing will be Affected tough. But again. Its nice you are willing to take the Hit. Many others are not. No. That was my Mistake. Actually Mutsu is Nerfed because the 27mm Plated Cruisers are T8. (Dont ask why. Someone I had in my had That Cruiser Deck on T8 and above goes to 30mm and below that was 27mm. I was one Step Off from the Ladder) So its not Buffed and Instead gets Nerfed. Meaning its Gimmick that allowed it to deal very well with being Uptiered cause it could Overmatch Cruiser Deck Armor and Armored Cruisers Bow and Stern Armor is no longer having any effect. That Nerf could become quite Steep actually. The Problem is T9. Because T9 is on one End massively Nerfed due to no longer having T7 and having Literally no Advantage from this. But at the same time. Since T9 Statistics will Decrease Rapidly WG will Buff them. Which might end up actually Nerfing T10 alot. Likewise however WG might Buff T10 as well. But thats the thing. You basicly End up with WG needing to Completely Rework every Single Ship. And Believe me. WG will do that in this case. WG Balances by Statistics. Changing the MM like that will result in WG basicly completely Rebalancing everything. Also. It would Change T5. Because right now T5 is a fairly Strong Tier because its inly allowed 1 Tier Down but 2 Tiers up. So Ships are Buffed accordingly to be capable of Dealing with T7 If T7 is Removed from their MM. You can Expect T5 Ships to all be Nerfed down. Because with max T6 Battles and still often allowed into T4. Their Statistics will Skyrocket. Frankly it will be the Opposite. Long Waiting Times extending not only into T4 but now also up to T6 and T7 will likely Result in even more People only Playing T8-10 Making the Grind even more Frustrating because anyone Playing outside Primetime ends up Waiting half of the Time. And again. You think its Positive because you only think of being Bottom Tier. But you also have less from being Top Tier. And all that is while Ignoring that WG would start massive Buffs and Nerfs to different Ships to Correct their Statistics back to the Range they want it in. Never noticed any Difference to T10 Ships honestly. I didnt even realize Conde was a Supership. I tought it was just a New T10 Spam Cruiser like Mino and Smolensk. But that aside. All it does is move the Problem Up. So the Superships which already Pay insane Costs to be Played will be even less Powerful in Comparisson because they now can only be Player against T10s which are nearly Equal anyways. Sorry. But in General I just dont Support this and dont think it will ever Happen. You might be Willing to have the Higher Waiting Times. But I am a Shift Worker. I already often have to Wait Minutes to get a Proper T8 Match when I play. I dont wanna Spend 10 Minutes in Queue for a Match just because someone tought reducing the Available Player Pool by 60% was a Great Idea...
  8. Sunleader

    What's the rationale behind -1 / + 1 match making?

    1. Yes. Guess why. Low Tiers have the Max 1 Tier Difference MM. Meaning that Playing a T2-3-4 Ship often means you will mostly Play with Bots unless you are basicly in Primetime. 2. If you want to just Bash others without Challenge all the time I recommend Coop. ;) But more Importandly. The Variety is relevant for the Balancing as well. Because Abilities and Gimmicks only work if there is Ships available to use them on. Likewise the Immunity or Counteroptions for these Abilities and Gimmicks are Worthless unless there actually is a Ship that has it. A System of Max 1 Tier Difference. Wrecks the current Balance. For example. Ships like Mutsu will become Incredible Overpowered. Because its a T6 Ship with 40cm Guns. Meaning it can Overmatch 27mm Plating. And Suddenly the BBs with 32mm Plating are Removed from its Matchmaking. All T9 Ships with 457mm Guns meanwhile are Nerfed Massively cause the amount of Ships with 30mm Plating and less is Reduced. T9 is actually Receiving a General Nerf by this. Because T9 Ships are currently Balanced with their Results including T7 Matches which will no longer be Possible for them. And they dont get any Benefit because they cant go higher than T10 anyways. Basicly T9s will need to Receive a Massive Buff to Rebalance them because otherwise their Average Results will Drop Massively. Which then again will of course make Playing T8 Worse. Because even tough you dont Face T10s anymore. The T9s you still can Face will be much Stronger. For T6 its meanwhile a Straight out Buff. Because they already cant Fight T4 anyways and now get T8 removed. This means that T6 which are currently usually Pretty Buff and provide a Fairly Big Jump in Ability (T6 is usually considered the Place where the Game Starts for Real) will need to be Nerfed. Because otherwise they will massively Overperform now that they no longer have to Compete with T8s. And thats just a rough Outline. The Actual things below the Hood when looking at each Single Ship are Insane. Basicly this would Require a Complete Rework of the Entire Games Balance.
  9. Sunleader

    Musashi in der Auktion - Ernsthaft WG?

    Ihr wisst aber schon das Musashi die selbe Brandwahrscheinlichkeit hat wie andere T9 BBs auch oder ??? Präziser gesagt. Die Selbe Brandwahrscheinlichkeit wie T9 BBs die schon die Verbesserte Hülle haben. Standardhülle bei Silber Schiffen Brennt etwas besser.
  10. Sunleader

    What's the rationale behind -1 / + 1 match making?

    It actually does not Solve the Problem. It Simply mitigates the Problem somewhat by at least not screwing you over Each Time. But unless you also allow the same for the Even Tiers thus also allowing Uneven Tiers to be Top Tier. The Problem is not Fixed. Thing is. Even if we completely Scrap your System. And basicly just go back to WGs System but reduce the Range by 1 Thus allowing max 1 Tier Difference between Ships. You have only Solved this Problem. What about all the other Problems you Create ? You Still Increase Waiting Times massively. You Still Reduce Variety in Battle massively. You Still need to Completely Rebalance all Ships to Fit the New System. None of these is Solved by your Change :)
  11. Sunleader

    What's the rationale behind -1 / + 1 match making?

    Counterquestion. Why would I ever bother Playing an Uneven Tier Ship in your System ? Why would I ever Play a Königsberg when Nurnberg is basicly a better Königsberg anyways ? Why would I ever Play Musashi when I can Play Yamato instead and have only Benefits with not a Single Drawback ? Why would anyone ever bother Playing Ships on Uneven Tiers unless the Grind Forces them to do so ? They would become Trash by Matchmaking. Because it means you by Default always Play a Ship that is Guaranteed to be Weaker than what your Enemies bring to the Table. And Yes. Being a T7 in a T9 Match right now means you Play a Weaker Ship that is Handicapped quite a bit. BUT. You might just as well Land in a T5-7 Match and be the Strongest Ship in the Match. In your System I would never Play T7 unless I am forced to do it to Grind through a Line. Because T7 would mean I am always Playing with a Handicap and never have the Chance to be the Top Dog.
  12. Sunleader

    Yo... Wedgie....WHAT ze actual fluff....

    You basicly need to earn 2 Million Exp. Which basicly means you need to Grind almost 3 Full Lines from T1 to Tier 10 With Papa Flag you would still need to Earn 500k Exp which still enough to get from T1 to Tier 9 in most Lines. With a Standard 100% Exp Camo and Papa Flags as well as the Standard Exp Flag it becomes alot easier. Because while you still need to Earn 500k Exp. You will do so at 2.5 times the Speed. Which means the Grind becomes Comparable to what you need to do for the Jump from T8 to T9 without Signals. Conclusion. Unless you at least use a 100% Exp Camo and Papa Flags I dont see any Realistic Way to Achieve this for an Average Player. Doable for a lot of People is not exactly a Good Measure. 100 is a lot of People. But if only 100 People can do an Event thats pretty Poorly made in a Game played over 100.000 ^^ As for the thing itself. Even with Papa Flag you still basicly need to Grind from T1 to T8. For many Casual Players that only Play an Hour or Two each Day. This is really alot when you got a Time Limit of just over a Week. Over these 9 Days they might play maybe 100 Battles. Which means for them this means they need to Earn 1k Free Exp each Battle. That would be 20k Exp without Signals. Thats not gonna happen even for Veteran Players lol Even with Papa it means each Game must be 5k Exp. Which is Doable for Good Players with Premium Account. But alot to ask for the Average Players. With Camos and Exp Signals on top it becomes Possible. But this is Generally not something the Average Player has lying around in Large Stocks. So its not that Surprising that Average and Casual Players which only Play a bit each Evening would be pretty Excluded from this kind of Mission.
  13. Sunleader

    What's the rationale behind -1 / + 1 match making?

    1. The MM you Suggest would be Horrible. It would mean that basicly all Ships on Uneven Tiers are useless Fodder that is ALWAYS Bottom Tier and can never be Top Tier. Thus basicly all these Ships becoming worthless and only something People will Play on their Grind to the Next Even Tier. Likewise the Even Tiers would always be Guaranteed Top Tier with no Risk whatsoever to ever be Bottom Tier. Furthermore it would Create a Huge Problem for Matchmaking. Because right now a T8 Player for example can go into a Match ranging from T6 to T10. That means the MM has Players from 5 Whole Tiers available to Match him with. But in your System this is Reduced to 2 Tiers. So you got only 40% of the Players Available for Matchmaking. And thats before you consider Effects like Uneven Tiers barely being Played anymore. Thus basicly eveyone being T4-6-8-10 and the MM constantly Reeling to somehow find a few People on Uneven Tiers to match them so they can Grind. And then there is also the Problem that this actually makes the Game Incredible Unbalanced. Right now Ships are Balanced by their Statistics in the current MM with up to 2 Tiers up or down. But if you force certain Tiers. You end up with a Max Tier Situation. Meaning that within a short time. You automaticly have a few Guaranteed Best Ships in each Tier. Basicly you get the same Problem as Clanbattle Seasons. With certain Ships really Strong on their own Tier now being Overpowered because they no longer run the Risk of being Uptiered. As well as other Fairly Balanced Ships in the General Sense now Suddenly being useless because they are by Default Bottom Tier. Musashi for example. Which was just Auctioned off. Would be a Complete Piece of Crab in your System. Because she would always be nothing more than a Nerfed Yamato and would basicly be entirely Worthless. CVs meanwhile would Love it. Cause they would be Guaranteed to always be Toptier. Making them even more Overpowered. So you would have Longer Waiting Times, Less Variety in Combat, Massive Balancing Issues that need to be Addressed, Half of the Games Ships being made Worthless Trash that nobody wants to Play (Including alot of Premium Ships) and as if that wasnt Horrible enough you would also make it a Super Frustrating Experience to Grind any Uneven Tiered Ship. 2. The Reasons for the Current System are actually fairly easily Related to that. A. It allows a Large Variety of Ships to be Played. Because you are not Guaranteed to be Top or Bottom Tier. Thus always having the Chance to be either. Never Creating an Absolute Best Ship to Take. B. It makes sure there is always Alot of People available to make Matches. Thus making sure that you dont have to Wait 10 Minutes for a Match to Start. C. It Allows for Asymetrical Balancing as some Ships may not be very Strong all the time. But also dont become Weak when Uptiered. While other Ships might really Struggle with being Uptiered but absolutely Rule if they are Top Tier etc. D. The Current Balancing is completely Laid out for this Matchmaking. And any Change to the System would basicly require a Complete Rebalancing of all Ships.
  14. Sunleader

    Leuchtturm-Auktion: Musashi

    Du hast eine sehr Conservative vorstellung was Preise in dieser Kategorie angeht. ^^ 100k Doublonen dürfte so 400 Euro sein. Für etwas das Kaffee Kocht und Socken zusammenlegt musste schon eher das Doppelte hinlegen. Und zwar Monatlich xD Noch dazu verhalten sich diese Geräte ähnlich wie Steuern. Je mehr du Verdienst desto Teurer wirds jeden Monat ^^ Wobei Diese Geräte natürlich meistens auchnoch mit anderen Vorteilen und Optionen kommen -.^ Oh mein Gott. Ich spüre förmlich wie der Feministinnen Verein mich für diesen Joke schon wieder umbringen will xD
  15. Sunleader

    Leuchtturm-Auktion: Musashi

    Er hat 75.000 Geboten. Aber da das Niedrigste Gewinnende Gebot 40.000 war. Hat auch er nur 40.000 Bezahlt. Er hat also 35.000 Doublonen Zurückbekommen. :) Es gibt auch leute die mehr Geboten haben. Früher im Topic hatte jemand ein Gebot knapp über 100k erwähnt.
  16. Sunleader

    Musashi in der Auktion - Ernsthaft WG?

    Aktuell etwas drüber. Wenn Ich meine zurückbekommenden Doublonen richtig Rechne müssten es 40.002 Doublonen sein. kann mich aber + - 100 Dubs irren.
  17. Sunleader

    Leuchtturm-Auktion: Musashi

    Der Drops is Gelutscht. Bleibt nurnoch drauf zu warten das Ausgezählt wird.
  18. Sunleader

    Musashi in der Auktion - Ernsthaft WG?

    Gibt es durchaus solche Spieler. Aber darum geht es halt nicht. Das hier ist EIN SPIEL. :) Diese Aussage das ein Spiel ist sorgt dafür das Politische Diskussionen Verboten sind. Und wird auch sonst gerne benutzt um alle hand Controversen zu verneinen. Aber jetzt ist es Plötzlich ein Auktionshaus und kein Spiel mehr sondern ein Geschäft. :) Da kann Ich durchaus verstehen das Leute sich da aufregen ^^ Wie gesagt. Solche Tricks sind leider üblich bei WG. Das ist halt ein weiteres Problem. Viele von uns sind Geld Bezahlende Spieler. Ich habe bestimmt 4000 Euro oder mehr in diesem Spiel über die Jahre. Ist mir auch Egal. Ich hab genauso viel über die Jahre in Restaurants oder auf Bowlingbahnen gelassen. Aber dieser Casino und Glücksspiel kram stößt mir auf. Das ist nichts was man in einem Shop der seine Waren an 12 Jährige Verkauft haben sollte. Schon garnicht in einem Video Spiel Shop. Der Pay to Win Factor bleibt aber durchaus. Denn die Tatsache bleibt halt das die Musashi eine Fähigkeit auf T9 hat die kein anderes Schiff hat. Also für Free to Play Spieler nicht erreichbar ist. Nun versteh mich nicht Falsch. Ich denke nicht das es wirklich viel Pay 2 Win in WoWs gibt. Das Game ist nach wie vor weit mehr auf Skill Fokussiert als auf das Schiff. Und die Differenzen zwischen Schiffen. Sind (mit ausnahme von CVs) bei weitem nicht so ausgeprägt das ein Bessere Spieler mit nem anderen Schiff nicht dagegen ankommen würde. Aber diese Vorteile zu Verneinen halte Ich trotzdem für Falsch. Denn es ist nunmal nach wie vor ein Vorteil der nur gekauft werden kann. ;)
  19. Sunleader

    Musashi in der Auktion - Ernsthaft WG?

    Geht eher um die Taktischen Möglichkeiten ;) Is genauso wie das Radar der Missouri. Die Missouri hat auch viele Limitierungen. Aber die Tatsache is halt sie is das einzige T9 BB mit nem Radar :) Das gibt ihr ein paar Einzigartige Möglichkeiten die man Ausnutzen kann um Vorteile zu erreichen. Die Möglichkeit der Musashi halt anderen durch die Nase zu Schießen. (In vielen fällen sogar Citadellen durch die Nase zu Kloppen) ist dabei halt häufig sehr Wertvoll. In den Augen von vielen Clans Wertvoller als alle anderen Optionen ^^
  20. Sunleader

    Musashi in der Auktion - Ernsthaft WG?

    1. Klar Zieht das Argument. Denn falls du das nicht Wusstest. Auch Spieler die nicht Direkt Zahlen bringen Geld. Tatsächlich sind diese Spieler sogar extrem Wichtig. Denn ohne Sie wäre WoWs ziemlich Tod und Leer und die Zahlenden Spieler würden ziemlich Lange warten und ziemlich Häufig mit Bots Spielen ;) Für eine Firma die Geld Verdienen will. Ist es also durchaus Wichtig rücksicht auf diese Spieler zu nehmen. 2. Leider sieht die Realität anders aus. 12 und 16 Jährige sind nunmal keine Erwachsenen. (Und auch viele 18-20 Jährige sind aktuell nicht so dermaßen gut gegen Casino Tricks gewappnet) Sie können häufig solche Wertigkeiten nicht Einschätzen. Es gibt einen Grund warum die meisten Länder Glücksspiel erst ab 18 oder 21 Erlauben. Und Aktuell weiß die Große mehrheit der Casinogänger aktuell tatsächlich garnicht was sie Tun. Ein Geschäftsmodell das bis Heute dazu führt das Casinos häufig noch Absurd hohe und ungeprüfte Kredite vergeben und Jedes Jahr Tausende in die Armut und sogar Selbstmord Treiben. 3. Erm Was ? Was Quatscht du da ???? CVs gibt es in T9 Clanbattle nichtmal. Und in T9 Ranked gibt es höchstens T8 CVs die kaum ne Musashi Jagen wenn sie nicht das ganze Match damit verbringen wollen. Und lol. Die Turmdrehung der Musashi und die Weichen Backen sind nen Problem auf unter 10km. Komm da erstmal hin innem Clanbattle wo du bei sonem Push sofort von 4 Schiffen inklusive der Musashi die dir durch die Nase in die Zitadelle schießt, gefocused wirst. Sorry. Aber Liest du überhaupt was Ich schreibe oder willst du einfach nur allem Widersprechen ohne überhaupt drüber nach zu denken ???? 4. Nope. Yamato ist Yamato. 5. Hat weniger mit Klassendenken zu tun und mehr mit Stolz auf ein Achievement. Was nutzt es dir ein schweres Achievement erreicht zu haben wenn es Später einfach jeder bekommt ? :) Sorry. Aber mir scheint. Der Sturm im Wasserglas bist hier wohl Du. Scheint als würdest du hier mit aller Gewalt andere Runtermachen wollen und anderen ihre Meinung Verbieten wollen nur weil du anderer Meinung bist :) Ich geb dir nen Tipp ;) Andere Menschen haben häufig andere Meinungen, andere Werte und andere Prioritäten als man Selbst. Ich finde es zum beispiel komplett Lächerlich das du dich hier darüber Aufregst das andere sich über etwas Aufregen ;) Deshalb Spreche Ich dir aber nicht ab deine Meinung zu Äußern. Denk mal Drüber nach ;) Ok. Versuch mal mich nur mit Frei Erspielten Doublonen zu Überbieten :) Das Spiel hier ist die Auktion. Der Gewinner der Auktion ist wer am meisten Doublonen Bietet. Glaubst du wirklich nen Free to Play Spieler hat die Geringste Chance in dieser Auktion ne Musashi zu bekommen ? :)
  21. Sunleader

    Musashi in der Auktion - Ernsthaft WG?

    Ah also haben Sie das in der Zwischenzeit gemacht. Ich bin nach wie vor der Meinung das USK 16 das Minimum sein sollte. Eher noch USK 18. Aber immerhin etwas bewegung.... Und Yo. Hatte irgendwie 1ne Mio im Kopf. Ich Korrigiers gleich. Bin mal gespannt wann Benham zurückkommt.
  22. Sunleader

    Musashi in der Auktion - Ernsthaft WG?

    Ich spiele Selber selten CBs. Aber man muss sie nicht Spielen um zu sehen das die Musashi in T9 Clanbattle Seasons ein sehr Beliebtes Schiff bei Clans ist die da durchaus Ahnung haben. Und wenn bestimmte Schiffe Omnipresent bei Guten Clans sind. Kannst du davon ausgehen das diese Schiffe etwas können was andere Schiffe nicht oder Schlechter können ;) Das heißt übrigens nicht das die Musashi die einzige Wahl ist. Missouri mit ihrem Radar gibt schließlich auch ne Sonder Option die man nutzen kann. Aber die Musashi is nunmal das einzige T9 BB das 32mm Plating Overmatchen kann. Das gibt ihr nunmal eine Einzigartige Taktische Option in T9 only Gefechten :) Eine Option die übrigens keines der Schiffe die du Genannt hast Bietet ;)
  23. Sunleader

    Musashi in der Auktion - Ernsthaft WG?

    Die sache ist. Eine T9 Clanbattle Season is kein Randoms. Beide Teams sind in der Regel (zumindest in höhren Leagues) kompetent und werden vernünftige Formationen haben um sich zu Schützen. Die Fähigkeit der Musashi trotz solcher Formationen massiven Schaden in die Front von Feinden zu drücken ist daher oft Gold Wert. Und da inner T9 Season keine CVs sind. Hat die Musashi auch sonst wenig Schwächen dort. Ihr hoher HP Pool und die hohe Torp Protection für nen T9 Schiff sind auch nicht ohne. In T9 Seasons würde Ich die Musashi daher schon als definitiv sehr Starkes Schiff ansehen. Insbesondere in Clanbattles wo bestimmte Fähigkeiten dem Team Taktiken erlauben die es sonst nicht machen könnte ;)
  24. Sunleader

    Japanese Supercarrier (cv haters avoid)

    Just so you know Mate. You are Talking to People which are Actually way Better CV Players than You and which got way more Idea about CVs. So Maybe you should not lean out of the Window and Claim the People who Argue against you are just CV Haters and Potatoes. Its really only gonna end up with you looking like a Clown you know. 1. CVs are in Fact extremely Easy to Play. That does not mean that a Potato Player will be Capable of Utilizing their most Overpowered Aspects. Because thats the thing with Overpowered Shipclasses in Mirror Matchmaking. The Enemy also gets an Just as Overpowered Ship. Its like in an FPS Game when Noobs grab Machinegun and Sniper Rifles. Thus having the most Influental Weapons of the Game. And Blocking their Teams Slots for these Weapons so that Good Players end up sitting on Rifles only. As the Enemy also has these Influental Weapons and theirs might end up in Good Players Hands. You actually end up with bad Results. Because your OP Ship which is Mirrored by an OP Ship on the Enemy Team ends up Inferior due to your Lack of Skill. 2. You should really not Insult other Players Playing Skills and Intelligence Man. Seriously.... And Mate. That Argument goes both Ways. CV Players Demanding that AA must always be so Weak that Strikes get through is just as Unacceptable. Because it means AA is useless and serves no Purpose. It means that any Potato will be able to Strike you regardless of AA. Thats why most Players Demand that either AA is Powerful enough that it at least Limits who you can Strike. Effectively being so Strong that you have to Strike from the Direction you Came and cant just Fly over Ships to Strike the one Behind. And the Fact is. Right now AA is so Weak that a CV can leisurely Adjust his Strike to Target under AA Fire and even Bomb Ships in Rearlines of AA Blobs. Or as you Phrase it. If a CV can always get an Attack Off no matter how Strong the AA is. Then what is the Point of it ? :) 3. No. Right now not a Single Ship is Capable of even Deleting an Attack Squadron of CVs Two Tiers Lower before they Attack. This only Happens when the CV Player is a Newbe which has not yet Learned how to Evade Flak and thus ends up Flying into it. Resulting in him taking Massive Damage on the Spot. A CV Player complaining about his Squadron being Deleted in a few Seconds is the same as a Cruiser Captain Complaining that he gets Deleted in a Single Salvo. It simply tells any Experienced Player that Yeah. This Player is a Potato. In the Case of the Cruiser it means the Cruiser went Full Broadside to an Enemy Battleship. And in CV Case it means the CV doesnt know how to Evade Flak.... 4. Thats only because You dont know how to Lead Drops Properly. The Delay of Rockets is 3-5 Seconds Depending on Rocket Type. Now 5 Seconds is alot. But these are usually the Heavy Rockets meant against Cruisers. So if you use these on DDs then thats you being Potato because your basicly a DD Shooting AP at a Bow in BB.... 3-4 Seconds is the same as a Cruiser Firing at a DD from 10km away. And well. Guess what. Thats VERY VERY Bad for the DD...... As the DD is Pretty easy to Hit at that Range.... Reason its Easy. Is because a DD may be Nimble. But if he only Changes Speed AFTER I started the Attack it wont do him any good. And such Maneuvers are also Risky. Because it means if his Maneuver Fails due to me Predicting it. He will get Slapped for Half his HP. Better Strategy is usually to instead Turn in to at least Mitigate Damage. Because thats the thing. I watch out if the DD Slows down. And his AA is a Joke. So I can do that and take my Time. Thus if I see him Slowing down I will Adjust the Attack to compensate for that. 5. On BBs thats even worse. A BB is Incredible Slow at Adjusting his Speed. So trying to Dodge Torps by Purely Adjusting Speed will generally only work against Complete Potato CVs that dont know how to Drop Torps Properly and which also fail to keep an Eye on the BBs Speed during the Drop. Thus still Dropping Torps even tough the BB already several Second beforehand was Slowing down. Against any Decent CV Player your only way to Mitigate Damage from Torps is to Turn for Evasion and have Started that Turn BEFORE he has Dropped. As otherwise you will not manage to mitigate much of the Damage. Bombs being RNG is pretty much the only thing your Right about. Thing is. Bombs also have such Insane Damage Numbers per Bomb that a Strike with all Bombs Hitting is often Devastating. And just a few Bombs Hitting is usually a Perfectly Acceptable Result. Long Story Short Mate. Seriously. If you want to Compare CV Stats to Show just how much better of a CV Player you are. Then be my Guest. Show us your Stats to put us little Lobotomized Players into our Place with your Superior Results. Showing Everyone that we are just Potatoes that complain about CVs cause we got no Idea how to Play them. Once you Posted your Stats I will post Mine. And then we Talk again ;)
  25. Sunleader

    Is this THE ONLY battlecruiser in the service?

    Not really. With Development in Anti Ship Missile Technology and the Ability of Aircraft as well as even Corvettes and Frigate Sized Ships to Strike Enemy Ships from several Kilometers away with Guided Missiles and Torpedoes. It became a Waste of Ressources to Build Larger Ships unless the Size was Specifically Required (Aircraft Carriers) Especially Ships meant to actually Fight on the Frontline therefore became Smaller rather than Bigger. This is a Trend that will Continue as long as Point Defense Technology is not Advanced to the Point where it can Reliable Shoot down several Incoming Missiles at once. As otherwise Larger Ships simply hold no Benefit over smaller Ships. After all. Why would you Build a 250m Long Ship when for the same Price you can Build 3x 100m Long Frigates which have the same Range and Firepower ? :) Now. The US did keep their Iowa Class Battleships for a While and tried to keep them useful by Installing Missiles Batteries as well as Point Defense and so on. But ultimately it was Realized that these Ships simply Served no Purpose anymore due to the Threat of Anti Ship Missile Systems that pretty much ignore the Battleships Armor anyways. Nowdays the only Nation which still Produces Large Combat Ships is Russia. This may be related to their Specific Geological Location and Lack of Alliances. (Unlike the US which has Allies all around the World and thus can be Resupplied all over the World even without the Ship being Capable of carrying massive Supply Stocks. Russia has always been fairly Isolated. And has little Trustworthy Friends where it would want its latest Warships to be Docked at. Meaning for Russia a Larger Ship also means more Independence at Sea) Another Reason is likely being Prestige Projects of having Larger Ships. Russia has Traditionally put alot of Importance on Symbolism. And having the Largest Combat Warships has always been a Symbol for Russian Pride. Now. Unlike what many Say. This is a Technology Issue that can in Fact Change Quickly. Especially Nowdays the Idea of Battleships Returning is actually pretty close at hand. Because Point Defense and Missile Defense Systems have been making Rapid Progress. And if that Progress comes to a Level at which Point Defense is Superior to Missile Technology. Thus there once again being a Requirement for Primary Artillery on Ships as well as the Ability to reliably Defend these Ships against Aircraft and Small Craft Launched Ammunition. Larger Warships would actually become Mainstay again. But thats Future Theories. Just as well we may soon get more Multi Warhead Missile Stuff etc just Overwhelming Point Defense. And thus immediately Crushing all Dreams of Battleships Returning for another 50 Years at least. ^^
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