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Sunleader

Weekend Tester
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Everything posted by Sunleader

  1. I have been Detonated rather often Lately. And I really have to ask this. But does this Mechanic actually serve any Purpose aside from being Frustrating and Annoying ? I mean no Offense to anyone. its not like its happening so often that I really care so much. But not caring about it and it actually having any meaningful purpose in the Game is two different things. So does this mechanic actually have any reason to exist beyond being annoying and frustrating and thus giving WG an option to Sell a Signal which just removes the Mechanic from the Game for you ???? Or is this Mechanic really just a sort of Middle Finger from WG to anyone who is too new to the Game as to Afford the Signals for Credits and who wont throw Gold at WG to buy Signals to make this go away ???
  2. Sunleader

    CV Rework Discussion

    Its a Simple Fact of the Game. Because just like as a T8 CV I have to Compete against T10 BBs and do this Perfectly fine. Unlike most other T8 Ships. MM is not Same Tier. So Comparing Ships and Deciding their Power by Comparing only Ships of 1 Tier is meaningless. Game Balance is not Decided in Clanbattles where 2 Coordinated Teams Fight each other. Its Decided in Random Battles which have a 2 Tier Range Matchmaking.
  3. Sunleader

    Dry Dock: Großer Kurfürst

    You forgot to Mention that the Devs completely Trample on the Work of the Designers and made this the Weakest of all T10 Ships with Incredible Unaccurate Guns becauser Germany was absolutely known for being Inaccurate on their Guns. I am always Impressed when you try to Present the Ships whose Ideas you Trample into the Dirt as some Great Achievement...
  4. Sunleader

    CV Rework Discussion

    1. Limiting to Single Ships or Single Tiers is Completely Meaningless because Ships are Matched with Different Tiers. And Especially T9 and T7 Ships have to put up with T8 and T10 CVs Respectively. 2. Nope. What you Posted was a Table with Single Ships. Which is Completely Meaningless because it only Tells you the Ships Performance against their other Class Equivalents. It doesnt tell you anything in that Classes Performance against the other Classes. 3. Yes. And I have Repeated this like 20 Times now and your just Ignoring it. Damage Alone is Completely Irrelevant. Because CV Dealing 10k Damage to a DD Equals a BB Dealing 50k Damage to a BB. And I already Explained this to you several Times. Single Ships will never give you any Reliable Data for this. The Main Target of a Kremlin is Enemy Battleships. So of course the Kremlin which is Currently much Superior to every other Battleship in the Game. Will get Insanely High Stats. But not all BBs are Kremlins. BB Class does not Consist of Kremlin alone. It doesnt tell you anything about how Powerful the Class is. And here a Simple Fact comes to Play. CVs among each other. Are much better Balanced than BBs are among each other. Haku and Midway are almost Equal and only Audacious is Slightly below the other Two. So they cant really Stick out of the Average. But Kremlin and Conqueror are vastly Superior to Grosser Kurfürst and Montana for example. Meaning they will Stick out of the Average Extremely. So all you get from Comparing Single Ships is that you See how Strong a Ship is within its own Class. It doesnt tell you anything on how Powerful the Class itself is. The Reason why the Class Statistics Put CVs on First Rank on nearly Everything is really Simple. You took T10 the Top 10. But Think about this Logical for a Minute. We have 3 CVs on Tier 10. But we have 9 BBs on Tier 10. Then we got 12 CAs on T10 and 10 DDs on T10. So of Course at the very least 7 of the T10 Ships will ALWAYS be a Non CV Class lol. Because only 3 CVs are in T10. But more Importand than that. While maybe only 1 CV is in the Top 10 List. Only 2 CVs are not in the Top 10. The other Classes meanwhile have 22 Ships which are not in the Top 10. And who had Guesses. These 22 Ships actually have lower Stats than the CVs. The Class Comparisson I am giving you. Is Using the Average of the Ships in that Class. And as the Vast Majority of the Ships in the other Classes actually Perform much Worse than CVs. Thats why of course as a Class. CVs will be much Higher in the Ranking.
  5. Sunleader

    CV Rework Discussion

    1. I actually did that Several Times. Even gave you a Screenshot of it. :) 2. And No. Most Players cant even be bothered to Learn Evading Heavy AA in a CV just like many Players cant even be bothered to Learn Angling their Ship. Thing is. While People not Learning how to Angle their Ship Tend to be Deleted from the Game. CV Players not Learning to Dodge Heavy AA in the Meantime are Protected by WG and instead get Pampered by being able to Strike regardless of their Incompetence and dont really lose anything either cause they are not in Danger of being Hit. 3. Stats for the Week. The Marked Ones is the Top Scorer. Guess who is Top Scorer on almost anything.... 4. As I said Mate. You only Compare Average Damage. But thats Meaningless. Because BBs and CVs Target Different Ships. So while the CV Deals 10k Damage to a DD pretty much taking 50% of his Life away from him. The BB Deals 11k to a BB doing well. Pretty much nothing of Importance for the Match... 5. Unlucky AP Drop ? You do Realize that with Haku I can pretty much Guarantee Citadels on most BBs right ??? Unlucky AP Drop..... The only one who has to Rely on RNG for AP Bombs is Graf Zeppelin.... 6. Mate See that is the Thing. To Citadel Enemy Ships with AP Shells. You need that Ship to make Mistakes and you need to be Lucky to Hit Citadels like that. Meanwhile as a CV. You can Pretty much Guarantee such Hits. And the Enemy does not need to make any Mistakes. No matter what he Does. If you as CV want to Kill him. You can do that. See Mate. You keep Talking about your Playing in Division. But thats entirely Irrelevant. Because your not actually Beating or Defending against the CV. Your just giving the CV a more Juicy Target by Sacrificing your Teammates. The Fact that your a Zebra and the CV is a Lion does not Change. Your just not the Zebra which the Lions Eat because your Hiding in the Center of the Herd and the Lion will instead just Eat whoever of your Team is closer to him. What your doing is basicly Hoping that you will Survive the Enemy CV longer than the Enemy Team Survives your CV. But thats the same as Admitting that CVs are Overpowered. Because it means your the Peasant Infantry and the CV is the Knight Cavalry. Your just trying to keep the Enemy Line till the Knight Cavalry Pushes through....
  6. Sunleader

    CV Rework Discussion

    Nope. Actually its called Overpowered. Because 1 Good Player has no Problems Beating 3 Good Players at Once. Solely because he is Playing a Class that is NOT Balanced. If it was Balanced. 1 Good Player vs 3 Good Players should Result in 3 Good Players Winning.
  7. Sunleader

    CV Rework Discussion

    Dont bother. That Guy Claims that between 0.8.6 and 0.8.7 nothing really Changed in terms of CV Balancing. And the last Time he even Played the Game was in March earlier this Year. Needless to Say that he doesnt even really Play anything but CVs. His Posts Show that he has pretty much no Idea of whats happening in the Game as well. So at this Point I am Pretty Convinced that he is just Trolling on Purpose as he doesnt really care
  8. Sunleader

    CV Rework Discussion

    And yet. Even the Graf Zeppelin can Massacre the currently most Overpowered Battleship Kremlin with nothing the Kremlin could do about it aside from Running away to the Corner of the Map hoping the CV doesnt want to Waste his Time on him...
  9. Sunleader

    CV Rework Discussion

    It happens when too many of the CVs reach the 5 Minute Limit. The MM then Basicly Creates a Bunch of Matches where there is 3 CVs and maybe 2 or 3 other Ships per Team. (The MM takes whatever it can Distribute and throws it in) Basicly Clearing out all the CVs that got Stuck in Queue with longer Waiting Times than the Matchmaker Deems Acceptable. Had such Matches a few Times in the Past. Its Hilarious when you got 6 Players per Team 3 of which are CVs. I think they Should Implement CV Only Matches. Just let the CVs have 12 on 12 Matches Bombing each other without Pestering the other Classes.
  10. Sunleader

    PLEASE unify the consumables hotkeys

    1. I doubt we will ever get a Ship with both Reload Boosters. Simply because that Consumable is far too Powerful. I also doubt that any Additional Consumables will come around. What we might see is Variants of the Consumables. Like the Smoke Generator that works while moving. But these will be Classed as Smoke Generator and thus can Share the already Existing Key. 2. Well. I am using it because thats the Key which WoWs told me to use when the Mechanic Popped Up. I think its no Secret that I barely use it anyways cause after Testing it in the Training Room I found that it makes barely any Difference after the AA Nerf. Compared to simply not using it at all. You shoot Down 1 or max 2 Additional Aircraft. Because the only AA actually doing something about Enemy Aircraft is the Heavy AA which is not Affected by the Sector Reinforcement. And as it wont change the Number of Strikes the CV can do on you. Using it is Generally a waste of Time unless your in a Blob of 3-5 People which all use it. But thats a different Topic. 3. My Suggestion here was Tailored to the Situation Presented to me by the other Post. Assuming that the way he Described it was the Case. Now as to which case Applies here and thus which Solution would be the Right one is Something I as well would only be able to Judge by Seeing the System below the Hood as you call it. But dont get me wrong here. This System cant really be that Difficult to Code. Because Ultimately. They have Added additional Consumables. And you yourself say that there might even be New Consumables as well. Meaning they have done Changes to this and have a way of Expanding that System. I might have Learned System Programming and not Game Programming. But I do have an Rough Idea how Game Systems Work by now :P In absolute Worst case. If they really dont want to Touch the System Itself. They could also easily Create a Mask to Trigger the Respective Slot. Effectively Overlay a System in which each Consumable is given a Key and then Calls upon the Respective Slot to be Triggered. Which would not only mean the System can be used as an Alternative System without Removing or Changing the Old one. But would also allow for pretty easy Changes later on. I dont like this kind of System because if your doing this too much it ends up Hurting the Performance because it Increases the Number of Processes Required for an Action. This is basicly the kind of thing you try to Remove later on when Optimizing a System to work with less Ressources. But worst case Scenario this would also be an Option that should not eat too much of their Limited Time. 4. Are you sure its such a Small Part of the Community Wanting this ? Because. While of course some People will say they want something different First. And some People dont care enough to really Complain about it. The really Vast Majority of People I know say they have wanted this ever since they Started Playing this Game. Honestly Said. I was Surprised that there is actually People in this Topic Arguing against it. Because its the First Time I actually saw other Users who dont want it. So I am not really Convinced that the Part of the Users wanting this is just such a Small Part of the Community. I do think most People consider it a Minor Issue. But saying that only a Small Part of the Community wants this is pretty doubtful to me :)
  11. Sunleader

    PLEASE unify the consumables hotkeys

    1. And why would you make it 11 ? Damage Con is already a Set Key for all Ships. And Aircraft Consumables dont Count as they got their own Unified Key Setup already. Leaving you with 8 Keys you need. Engine Boost Heal Reload Booster Catapult Aircraft Defensive AA Smoke Radar Hydro Currently the Used Keys are the ones around the WASD Block. That alone is 7 Keys. Add T and G to it and you got 9 Keys. More than enough to Unify it. 2. No Offense but thats a Simple thing mechanic wise. If you dont want to Change it from Slots to Item. Just Add Extra Slots, Put Item into a Certain Slot by Default and Hide Unused Slots Problem Solved.
  12. Sunleader

    WG marketing team is getting creative...

    Sigh.... And then people wonder why Wargaming considers most of its community to not be capable of breathing and thinking at the same time... Small Hint. The Law on False Advertising Contains a small Hook which requires that the False Information on the Product is given on Purpose and with the Intention of Deceiving the Audience of the Advertisement. As such an Obvious Mistake like this. Which on top is only in a Picture and does not Persist in any Place where you could actually Buy or Check the Price does not fall under this Law. Neither does the Statement which clearly talks about the Price Reduction of Doubloons which as Panocek has already Confirm was Carried out on the Smaller Doubloon Packages. But oh well. I can pretty much imagine your Answer. Its Pretty obvious that you have no Intention of being reasonable. So I will stop bothering you with irrelevant things like Reality and Reason. Welcome to the Ignore List.
  13. Sunleader

    PLEASE unify the consumables hotkeys

    Simple Solution. Make it an Alternative Option. People who want it can use it. People who dont. Dont need to. I can use Keys on my Keyboard without any Trouble. There is 6 Different Keys Next to the WASD +QE Spread. And we already can use T meaning G is no Problem either Heck AA Sector is Freaking O on Literally the other End of the Letters on the Keyboard. So Sorry. But this is no Excuse.
  14. Sunleader

    WG marketing team is getting creative...

    I Explained it to you before. The Email Says Perfectly Fine that Price of Doubloons has been Reduced by 30% Its neither Misleading nor an Error. Just you being Boneheaded about it cause you Misunderstood it. The 25% Discount on the Ships is a Coupon and is Mentioned later in the Email. The Only Error is that they Accidently Switched the Picture of PE with Picture of Massa. And even that is not in any way Legally Relevant in the EU. Because by Law in the EU: Errors on Price Tags are not Legally Binding. The Legally Binding Price is what is Shown to you at the Cash Register.
  15. Sunleader

    PLEASE unify the consumables hotkeys

    Signed. We really need this. I hate it when I play a Different Ship the Consumable is Suddenly on a Different Key....
  16. My Condolences to Arthur for that Team he had there..
  17. Sunleader

    CV Rework Discussion

    What ? You Serious ? Nothing Changed in 2 Months ???? So basicly you didnt notice the AA Rework at all ? :) Good. Now I am absolutely Sure your either Trolling on Purpose or you Really have not Played a Single Match in the last 2 Months...
  18. Sunleader

    CV Rework Discussion

    Sigh... 1. 2 Month Data is Irrelevant here. Because 2 Month Data Actually Includes the 0.8.5 Update and 0.8.6 Update were CVs were far better Balanced. 2. Winrate is Completely Irrelevant as well. Because 1 CV is always Fighting 1 CV. Thanks to which this Stat does tell us nothing about the Power of the Class. It only tells us the Difference between Ships inside the Same Class. And even there WR is extremely Unreliable. 3. Single Ship Statistics tell you pretty much nothing. Because they are Extremely Heavily Influenced on the Balance in between the Ships. Kremlin for Example is Promised to Stick out. Because it is currently Vastly Superior to the other T10 BBs against which it is Matched. But among the T10 CVs no CV Sticks out from the other T10 CVs like that. These Statistics tell you that Kremlin is far better at Fighting Grosser Kurfürst. Than Midway is at Fighting Hakuryu. But in terms of how Strong Midway is against Kremlin. Its telling you absolutely nothing.
  19. Sunleader

    CV Rework Discussion

    1. Irrelevant. Because from the get go not everyone has a Division to Carry him around. 2. CVs cover 2 Tiers. Thats Intended by Design. I think its Stupid as well. But its how the System Currently Works. 3. CV and BB have the Exact same Exp Factor. Sorry to tell you. But CVs doing so much more Exp than BBs actually Proves they do vastly more in the Match. As they get the Exact same Exp Reward as BBs for the same Actions. 4. Yes. But it makes you Untrustworthy.
  20. Sunleader

    CV Rework Discussion

    Did you Actually Read what I said ? :) Damage alone is entirely Irrelevant. Because you have no way to Check where that Damage was done. 10k Damage to a DD means that DD is Half Dead. 10k Damage to an Enemy BB means that BB is not even Impressed enough to Change Target to you. Now. Conqueror will certainly do 10k Damage to an Enemy BB in this Situation. But the only one able to just go ahead and Kill enemy DDs the same way is the CV. Also Mate. Someone already told you. WoWs Numbers is Nice. But it Contains Data from the Past Years from Completely Different Situations. If you want to get a Proper Grip on thins. Use Recent Data from Maplesyrup. For example from here. http://maplesyrup.sweet.coocan.jp/wows/ranking/20190928/eu_2month/average_class.html And Guess what 63k to 61k CVs and BBs in High Tier are Actually pretty much Equal in Damage. So are Low Tier BBs and CVs. But CVs as you can See get a Massively higher Experience Gain per Battle because they can a Crabton of other Jobs as well. They for example do more Spotting Damage than DDs. They also have a way Higher Kill Ratio per Match. And guess who has the Highest Defends Points ? Yep CVs again. See Mate. You can Actually see that the Other Classes are Fairly Balanced in their Exp. Because while they Differ in Single Stats. They usually will beat other Classes in other Stats. But CVs are Good at pretty much Everything Except being Hit by Enemies and Capturing Points. Sorry Mate. But the Facts are Against you. CVs are Overpowered. That is a Fact which you yourself Admitted already by Equaling it to a 3 Person Division of other Ships. Albeit of course that 3 Person Division never happened because you barely Play the Game and what little you Play is in CVs. Which basicly means you just Lied right into all of our Faces and made up these Claims up out of Thin Air..... But well thats a Different Story I guess......
  21. Sunleader

    CV Rework Discussion

    Yes and CV can do that too lol. Conqueror can do this by Driving out of its Cover into Position to Attack the Enemy Fleet. And will then Take the Counterfire of the Entire Enemy Fleet. So he will do a 10k Salvo and Eat 40-50k Damage. The CV can do exactly the Same. He can Just Yolo his Squad into the Blob to Drop some Torpedoes in there. And the Squad will be Gone. Thats how Fairness Works. Right now. The CV does not Care. He can Drop anyone at anytime without any Risk whatsoever to himself. Actually they Do. Your just not Understanding the Data. BBs mostly do Damage to BBs and Cruisers. So they get High Damage but Low Exp. They also dont do any real Spotting or Capturing of Points. So they have High Damage. And well that is it. Cruisers are doing Good Damage and do Good Exp as they mostly use their Support Abilities and alot of their Damage comes from Enemy Cruisers and DDs. And DDs do the lowest Damage. But they Capture Points and do Spotting. Moreover. Their Damage is often from Enemy DDs. Thanks to which they get alot of Experience. But CVs ? CVs do as much Damage as Battleships. But they do it to ALL Classes. They can do this Damage Accurately to Decide a Battle as they See fit. They on top do as much Spotting as DDs. And they can even keep Enemy DDs Spotted at will. Being able to Spot without any Risk to Themselves. Unlike the DD which has to Risk his Life to do this. Did you know ? Capturing the Base in a Death Match while the Enemy CV is Still Alive. Is nearly Impossible. Because even if the Entire Enemy Team is somewhere else. The CV can Reach you regardless of his own Position and can Ruin your Day. CVs can do Literally EVERYTHING better than the other Classes with only one Exception. Which is Capturing Points. But as they can Virtually Deny Point Capture and kill the DD doing it from the Enemy if they want to. Its not really a Matter. So no Offense to you Mate. But CVs are in Fact. Outperforming all other Classes. That is a Fact and has been Proven Several Times.
  22. Sunleader

    CV Rework Discussion

    Not Really. In 0.8.5 it was Actually Working extremely Good. If Enemy Stayed Together CV could not really Attack them Properly. BUT They could not really Attack the CV either. So what happened was the Same Situation that ALL other Ships have as well. If no Good Opportunity was there. A CV either had to take the Risk of having his Squadron Deleted. Just like Ships have to take the Risk of being Deleted. Or had to Wait for a Better Chance when Someone of the Enemy Team makes a Mistake. And That was actually Fair. Sorry. But the Current Situation is not Fair. The Current Situation is something that is Generally Enjoyed by People with no Real Life which have an Inferiority Complex and due to that need to be the King of Someone in a Game. And this is Generally something that Everyone but the King Hates. Thats why since the Update. WG has Gained about a Thousand CV Players Happily Sealclubbing People in Low Tier CVs. But at the same Time have lost 3 Thousand other Players which decided. Yeah Screw this. I am not Playing Fodder for some PEEEEEP which can just PEEEEEP me over and over again with nothing I can do about it. And No. We Clearly dont Agree. But right now. Beyond T4 the CVs are not Happy either. Because as I explained above. With Great Power comes Great Responsibility. If your a CV in T8 then you HAVE TO carry the Match. And there these Players which just want to be Godmode without any Skill. Have a problem. The Enemy has one of these Godmode Ships as well. And so they keep losing like Crazy and dont Play. Thats why you got Twice as many Low Tier CVs which cannot Block each other. Than you got High Tier CVs which end up in a Direct Competition for Victory.
  23. Sunleader

    CV Rework Discussion

    And that is the Very Definition of Massively Overpowered. Because 1 CV Equals a Full Division of 3 Players working together. JUST TO SURVIVE HIM. How about we Change this ? I think it should made so that you need 3 CVs Attacking a Battleship at once to Actually Strike it. Would you think thats Fair ? Think that would be Fun Gameplay for the CV ?
  24. Sunleader

    CV Rework Discussion

    Which Effectively Means. You Admit. That JUST TO SURVIVE against a CV you need 3 Players. See Mate. I always love these Statements. Because it means you need 3 People in a Division to actually even Defend yourself against a CV. :) But at this Point you have done 0 Damage to that CV. (And Honestly said. You can be 5 People and I would not Care. The Reason you will get less Bombed is because your a Less Juicy Target than whoever went forward alone and the CV will instead just kill that Guy. You are Still a Zebra Facing a Lion. Your just the Lucky Zebra which wasnt Seperated from the herd and thus Surviving because the other Zebra is the Lions Snack for that Attack). Not that this is Relevant to what I said. Because you See. I just went ahead Playing my GZ. I wasnt Supposed to. But while Helping my Friend Grind. I am watching this Topic in the Background. So I pulled my Friend who doesnt actually have T8 yet into a T8 Battle with me. And Apparently. The Enemy Triple Division was pretty Helpless.
  25. Sunleader

    CV Rework Discussion

    You get these Hits pretty Consistently once you have Learned how to Aim. And see that is the Thing. You can Onehit a Moskwa that was Stupid enough to Sail Broadside to you for so Long that you could hit it on 22km away with a Full Salvo. That Moskwa could have done something about this. It could have Turned out. And on 22km it could actually even have Evaded. But how do you Evade my Rockets ? :) How to do you Evade my Bombs ? The only one you can Actually Mitigate is Torpedoes as you can Limit the Surface you Show to me on Dropping. Well. If I strike you while you can Freely Maneuver that is. And Yes Mate. We are Supposed to have Different Classes. But to use your Chess Example. We are Supposed to have Knights, Rooks and Bishops. So Pieces of Roughly Equal Value which can use Different Techniques but are not Inherently Superior. But CV is currently not using a Different Technique. Its Vastly Superior to all other Pieces. Its basicly a Queen. And Sorry. But that is not Acceptable. So until CV becomes a Normal Piece instead of Being a Piece Vastly Superior to all others. There will be no Silence in these Forums and CVs will be Facing Toxicity and WG will Face Player Losses. As Simple as that ;)
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