Why doesn't this game have actual elo(or some other system) based matchmaking? What'd be the downside?
Here's a quick pros/cons off the top of my head.
Negative:
- Possibly slower matchmaking during off peak hours
- Would possibly have to be tier based, since winrate in t4 games is very different from winrate in t10. Possibly disabled until higher tiers.
Positive:
+ More consistent for vets and newbies alike, since teammates would be more predictable and matches would likely be more even.
+ No more vets crushing new players in low tier games. For example in league of legends, even in non-ranked games the hidden elo system makes sure that a veteran player will almost never face actual new players in matchmaking after first few games.
+ Less frustration for everyone. No more 60% winrates crying blood as they try to carry 40% teammates against a team that has 10% higher average WR.
I'm actually thinking that the main reason this game or world of tanks has never actually wanted a skill based matchmaking is that bad players can sometimes feel like absolute gods because they are matched against complete disaster teams. I mean, they still might lose 60% of their games but maybe those few games keep them playing more than consistently doing ok, but rarely doing amazingly?