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Fen1x_xD

Beta Tester
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Everything posted by Fen1x_xD

  1. Overall gameplay idea wont change. They didn't bother to change it in WoWP after it failed miserably. So, beta or not beta it doesnt mean anything. All they will do is ship balance etc. - poor scouting info makes games chaotic. You don't know where enemy will go and thus you have to make lucky guess. Give scout planes bigger range of view or give us radars that will show enemy position on minimap - game needs hard cap on all ships types not only CV. 4-5 BBs makes smaller ships irrelevant and useless unless ofc you want to win by cap which will result in frustration and less credits and exp ... - gameplay suffers from lack of LOGICAL goal for ships. Capping bases makes sense in land battles but doesnt in sea battles. They used the same template from tanks. Why not try something else related to naval battles like: invasions, convoy escorts, port assaults, hunts for big ships ? - maps are terribly designed with the use of template from tanks. Useless middle and corridorish sides ... All this makes game very unexciting. There is nothing you want to come back for. It's just flat boring grind fest once again.
  2. Fen1x_xD

    What are your biggest issues with the game at the moment?

    Biggest issue ? Game feels like playing tanks in disguise of ships. Same thing that killed WoWP. WG is one hit band. Nothing more to add
  3. I can already tell you that this game won't be a successful at all. It might end up being better than WoWP but thats it. Why is that ? It's because they use the same recipe they had used for WoT, whch wont work for ships. Whole gameplay is easily forgettable, there is nothing exciting about it. Game modes are terrible, maps also. Thus making WoWS very boring. Why no escorting convoys, why no invasions or port attacks ? ? ? Istead we have this stupid, chaotic cap a piece of ocean mode
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