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OnboardG1

Beta Tester
  • Content Сount

    202
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  • Battles

    4490

Everything posted by OnboardG1

  1. OnboardG1

    Ship sailed off without me

    That's hilarious. An obvious bug that should show in the replay, but still very funny.
  2. OnboardG1

    Yamato's Guns - other testers feedback wanted

    I suspect that you're getting overpenetrating shots because of the very high base pen, the close range and the currently unfinished armour models. Basically your shots have such high pen that they go straight through. There are places that they probably shouldn't but do right now.
  3. OnboardG1

    Ability to name our ships

    I suspect they'll add nameplates in the same way they do in WoT: through purchasable decals with historical class names.
  4. OnboardG1

    Aurora's guns bugged?

    Since that doesn't happen with any other ship that I've so far seen Im calling bug.
  5. OnboardG1

    Destroyer Turrets Turn Too Slow

    Until you get to the high tiers where the torpedo ranges equalise and the Japanese guns remain awful.
  6. Your citadel is huge in the Omaha but the guns are excellent and you can drive straight at or away from the enemy while still delivering a six gun salvo. You shouldn't really ever be broadside on in this unless you aren't the focus of attention.
  7. OnboardG1

    Kawachi, Myogi as bottom tier.

    I played through the Kawachii in four games. Three of them were T6. One was T5 on Ocean. Sod that.
  8. OnboardG1

    Tooltip error for Main Battery Upgrade?

    Someone mentioned that stacking it with the turret skill on the Gremyaschy was worthwhile because it let you track while turning more easily.
  9. OnboardG1

    Tooltip error for Main Battery Upgrade?

    There was a long discussion on wotlabs about this and we THINK that it's a slower reload for faster turn time. This tallies with alpha experience. However, Jingles' latest video seems to suggest that the reload does go down (unless he was having a senior moment and forgot to load the modification). I'd test it but I'm away from my PC right now.
  10. OnboardG1

    Seperate chat living / dead idea

    No, because I've talked reasonably bright but inexperienced players through carries before when they would have lost without input.
  11. OnboardG1

    Fuso Main Battery Upgrade

    I wondered if the shell penetration is higher, but since that stat is hidden for some reason who knows...
  12. OnboardG1

    Most favored / Least liked maps

    My first game on ocean was getting dragged up into T5 in a stock Kawachii with three Kongos on the red team. I've hated it ever since.
  13. OnboardG1

    Nations lineup (Keep it clean)

    Honestly, I'm not feeling it for the KM. The Hochseeflotte yes but not the KM. I'd rather see nations that had decent fleet lineups for both world wars, and yes that includes Russia, before the sad mess of the German surface fleet in WW2.
  14. OnboardG1

    Cleveland

    This is a problem with most of the cruisers bar the Cleveland, particularly the Japanese ones.
  15. Battleships and Destroyers because they're the only classes capable of hard carrying consistently. One through map control, the other through cap control. If they fix the fragility of cruisers then I'll probably play those quite a bit.
  16. OnboardG1

    Cruisers seem more fun?

    If they reduce the citadel hit incidence then cruisers would be in a good place. Right now it's frustrating to be eliminated from the game so easily once a BB notices you.
  17. OnboardG1

    Nations lineup (Keep it clean)

    I'd like to see the RM even before the HSF. Lots of very dangerous cruisers and destroyers.
  18. OnboardG1

    Most favored / Least liked maps

    I really don't like ocean. It's featureless, uninteresting and favours battleships too much. It reminds me of Prokh or Stalingrad: maps that screw one class hard enough to make you slap your head on the table. The same goes for New Dawn, which is poor for battleships. It's not good map design.
  19. OnboardG1

    Aiming MOD Exposed!

    People don't understand the difference between accuracy and precision. Precision is generally how straight you shoot, so a precise archer will hit the same spot every time. A precise archer could still not hit where she aims though and still hit the same point, making her precise but inaccurate. An archer who gets hits all over the place, but where the cluster is distributed roughly around where she aims is accurate but not precise. The shot distribution is your precision value. This mod makes you more accurate, which makes you hit more.
  20. OnboardG1

    Royal Navy

    Well, that escalated quickly.
  21. OnboardG1

    Micropatch 0.3.0.4.1

    Sounds like someone did a commit without checking their get. Version control problems.
  22. OnboardG1

    Please let somebody change something with Nagato

    Having 50% more guns would account for that. I love the Nagato. I much prefer it to the Fuso. You can angle up your armour to be virtually immune to your own calibre at anything other than right up close and the punch of the guns means I get more citadel hits. It suffers more from the desynch issues than a Fuso because of the smaller broadside weight.
  23. OnboardG1

    Royal Navy

    It was going to be simultaneous but a certain researcher didn't do his homework, or so the rumour mill goes.
  24. OnboardG1

    What should be done with IJN cruisers?

    I HATED the Kuma with a vengeful passion. Partly that was the ghastly T4 matchmaking, but it's such a fragile ship that its impossibly difficult to use.
  25. OnboardG1

    A decision on the future of BBs

    So, avoiding the historical argument, a replay would help me indicate where you might have gone wrong.
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