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Everything posted by SdKfz_186_Jagdtiger
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Aircraft Carriers: Check out the Changes! - Discussion Thread
SdKfz_186_Jagdtiger replied to The_EURL_Guy's topic in News & Announcements
I was thinking if it wasnt a good idea if for every 500 xp earned by another than CV class ship there would be 5 MLN credits, but it would be multiplaied - for example if u earn 1500 base exp in one battle on BB : 1500 : 500 = 3 and 3*5 MLN = 15 MLN for a battle. Maybe it would encourage players to play in smarter way. Because earning 500 base exp is nothing special, and people dont engage so much as in normal games. -
Aircraft Carriers: Check out the Changes! - Discussion Thread
SdKfz_186_Jagdtiger replied to The_EURL_Guy's topic in News & Announcements
tell me which CV did u play? -
Aircraft Carriers: Check out the Changes! - Discussion Thread
SdKfz_186_Jagdtiger replied to The_EURL_Guy's topic in News & Announcements
I have played some battles at T6, and didnt notice this kind of a problem. There was always some DMG. Maybe not much, but always! -
Aircraft Carriers: Check out the Changes! - Discussion Thread
SdKfz_186_Jagdtiger replied to The_EURL_Guy's topic in News & Announcements
Let me disagree with it. Even knowing from which direction enemy's planes will strike won't rescue you from getting hit hard by torpedoes/rockets/bombs if you are alone - and that is the thing u cant avoid in some games, but it is not so bad. You are the last player in BB against CV and some ships? Baaam! Game over. You cant stick to your team because they spreaded all along the map? Baaam! You decided to be a hero in Yamato and sail away alone? Baaam! The point is - random games are random. And random teammates are... random... But in the end even playing BB and being away from your team wont cause instant death with one air raid as it is possible right now. -
Aircraft Carriers: Check out the Changes! - Discussion Thread
SdKfz_186_Jagdtiger replied to The_EURL_Guy's topic in News & Announcements
With AP bombers it is easy to citadel enemy ship. It's just question of aiming nothing more. It doesn't matter if it is a bot or player. What's more I found bots harder to hit due to it's "awareness", players can have momentary "tunnel vision", bots can't. -
Aircraft Carriers: Check out the Changes! - Discussion Thread
SdKfz_186_Jagdtiger replied to The_EURL_Guy's topic in News & Announcements
Many people are mad because of "underpowered" rockets. If it is well aimed and target is adequate it can do pretty mess with enemy's ship HP. Here is a screen of Tiny Tim in action. Shima get those 15k dmg only form rockets. And it was only one squadron attacking it - so it was exactly 4 raids. I am just affraid about one thing - when players will master their new CV interface it will be difficult to play on BBs... Another problem, also mentioned above, is playing with bots all the time. It is quite annoying. When I play on CVs I'm attacking players. What's more I'm warning enemy that I will attack his/hers ship with a specific kind of planes. Then sometimes we talk about the raid I have made, and was it difficult to avoid it. -
Aircraft Carriers: Check out the Changes! - Discussion Thread
SdKfz_186_Jagdtiger replied to The_EURL_Guy's topic in News & Announcements
According to this: Feeling and fun factor are much better than RTS mode. Having direct influence on bomb drop is something amazing, and satisfaction after a good drop is great. So in my view this kind of change is very good idea and will bring CVs players quite fun. The "fighters" thing. This is a bad solution to call them and they instantly show up in the map. There should be some "arriving time" and they should flight form a deck of the CV. OR Remove ability to call fighters form CV and leave as it is - fighters on CA/CL and BBs. -
Aircraft Carriers: Check out the Changes! - Discussion Thread
SdKfz_186_Jagdtiger replied to The_EURL_Guy's topic in News & Announcements
What kind of CV have u played? Was it T6 or T10? Because my point is totally different. I've played all 4 CVs already and I must say that changes are good. I mean direction of rework. Playing CVs now is more fun, controls are intuitive, and hitting with Midway's HE bombs for 20k with 2 fires Montana is so satysfying. Now I would like to say about several situations I had. 1. While playing Midway I sunk Shima ~3000 HP standing in the smoke with a 1 salvo of rocket planes. From my point of view it is too easy to attack DDs in smoke now due to perspective I have when flying. Shooting DD is "visible" due to tracers. I know it was possible before but now it seems to be easier. 2. While playing Yamato I noticed that its AA is useless. Totally. Montana have much better air defence. Yamato never had strong AA but it was quite good. Now it is totally unplayable. 3. While playing CV and turning on "the map mode" it should be possible to: - use repair party when aircrafts are in the air, - change course and speed without creating whole path. 4. There should be a "cool down" for aircrafts at the beginning of the battle. Way it is now create a problem of instant spot for enemy team. Aircrafts should "load" like torpedoes do, but only at the start.\ Thats all for now.
