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Captains,
 
On February 7th we will be releasing a small update to the version 0.8.0. Due to this update the servers will be unavailable between 05:00 and 06:00 UTC.
 
As this update changes the new carriers, we will be extending the Commander skill redistribution discount until February 11th.
 
For full list of changes please consult our Portal article.

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Commanders! Due to the installation of Update 0.8.0.2. the server will be unavailable
from: Tue. 12 Feb. 05:00 CET (UTC+1) / your local time: Tue. 12 Feb. 05:00 until: Tue. 12 Feb. 06:00 CET (UTC+1) / your local time: Tue. 12 Feb. 06:00
Changelog: 
Fixed the bug that resulted in huge damage spikes from AA explosions at tier VIII.; Adjusted the damage progression of AA explosions on all tiers; Resolved some issues with continuous DPS calculation. As a result, continuous DPS was adjusted within 5% on all ships; Made balance changes to several ships in live testing (  V Viribus Unitis,   V Exeter,   V Yahagi,   IX Neustrashimy).

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All the way from St.Petersburg! Sir Nelson, Senior Game Designer for World of Warships will be joining MrConway and Crysantos on a special Q&A stream today. 
When?
Stream starts: Tue. 12 Feb. 18:00 CET (UTC+1) / your local time: Tue. 12 Feb. 18:00 Stream ends: Tue. 12 Feb. 20:00 CET (UTC+1) / your local time: Tue. 12 Feb. 20:00  
What's going to be discussed? 
Balance in World of Warships.

Can I ask questions? 
Ask away! Join us on Twitch, Facebook or Youtube and leave your questions in chat. The earlier you arrive, the better chance you have to get your question asked live on stream.  
 
Where?
Our Twitch channel!
 
 
 

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Captains,
 
The Public Test for the Update 0.8.1 is here!
Round 1:
Start: February 14th, 17:30 CET End: February 18th, 16:30 CET  
What's inside?
Naval Aviation Collection Improved In-Game Mechanics Shards Map Revision Port Optimization Other Changes For more detailed look check out the Dev Bulletin article or in the epic video below!
 
What will I get out of it?
Knowledge is power - you will be ready for what's coming! Missions! Stock up on special Signals and Type 6 camouflages! You can influence the upcoming update by leaving us feedback!  
How to get in?
Install the Test client (through the Wargaming Game Center -  if you don't have it yet, click here!) Create your account here if you did not yet (keep same mail as on Live) Detailed instructions are in our portal article  
How to claim rewards from the previous update?
Log in on the portal Click HERE and claim the goodies!  
 

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Captains!
We are happy to announce the release of the 0.8.0.3 update for World of Warships.
Commanders! Due to the installation of the Update, the server will be unavailable
from: Thu. 21 Feb. 05:00 CET (UTC+1) until: Thu. 21 Feb. 06:00 CET (UTC+1) Update size: ~ 200 MB.
 
 
Changelog:
Update 0.8.0.3 will affect the interaction of carriers with destroyers, the "Fighter" consumable, and the individual balance of some ships. Due to the good maneuverability and precise aiming even when changing direction of attack, Attack Aircraft are excessively effective against destroyers. The latter have almost no opportunities for counterplay, even with active maneuvering. Given the high speed, Attack Aircraft successfully repel destroyers from control points and, in the early stages of battle, force them to keep close to allies, so as not to suffer from airborne attack. Taking into account the above factors, we have reduced the effectiveness of attack aircraft against maneuvering destroyers, but at the same time preserved the main features of the planes. These changes will apply to Attack Aircraft of all CVs: Increased preparation time for the attack, which will not allow instant attacks on destroyers. Changed the parameters of aiming: now planes get a large aim penalty when changing their direction during an attack and will not be able to accurately shoot rockets when maneuvering. Maneuverability during the preparation for the attack and during the attack run is reduced, which will not allow Attack Aircraft to easily aim at a maneuvering destroyer if the approach of the attack was originally on the wrong vector. Thus, the destroyer, which actively maneuvers and takes into account in advance the attack vector of the squadron, will be able to successfully dodge the attack. The interaction of attack aircraft with ships that do not change their course or, due to their  characteristics, cannot do it quickly enough, will remain at the same level. Visibility of all ships from the air is reduced by 20%. This will reduce the reconnaissance potential of СVs at the start of the battle and will help destroyers to remain undetected for a longer period, provided that their AA is turned off with the help of the P key. To improve the efficiency of the "Fighter" consumable, we changed its settings. Now, fighters quickly begin pursuing enemy squadrons in their area of influence. Also increased cruising speed, increased the number of aircraft called by consumable on the squadron from 2-3-4 to 3-5-7, respectively. We have also significantly reduced the hit points of fighters, which will emphasize their weakness against ships and low efficiency as an intelligence tool. In addition, the radius of patrolling fighters for squadrons has changed with tier progression: at tier VI it has been reduced to 2.5 km, tier VIII is unchanged, and at the X tier it is now 3.5 km. Due to the excessive efficiency on account to the large number of torpedoes in the attack flight, the attacking potential of Midway’s torpedo bombers is reduced: their torpedoes have been replaced with weaker ones (the maximum damage is now 4233 instead of 5367) and the chance of flooding is reduced. Other parameters remain unchanged. Changes that have affected the premium aircraft carrier Enterprise: Bombers in all respects have become similar to the SB2C Helldiver bombers found on aircraft carrier Lexington, but they still carry AP bombs. This change will increase the survivability of the squadron. Reduced torpedo arming time. The torpedo aiming is now similar to the TBF Avenger torpedo bombers of the aircraft carrier Lexington. Previously, the torpedo aiming reticle was tightened slowly, but the penalty for maneuvering was lower. Now, the aiming will be faster, but the penalty for maneuvering will be higher. Thus, when it’s the right time to attack, the torpedo bombers will be able to drop their torpedoes more quickly and accurately. Replenishment of Attack Aircraft on the deck has been accelerated, allowing for faster compensation for the loss of aircraft in battle. Other changes: Fixed an incorrect cooldown for consumable "Defensive AA Fire II" on destroyers. Now it is lower than the "Defensive AA Fire I". Reduced the size of bomber squadrons for British aircraft carriers, and increased fall time of the bombs. Due to the specifics of dropping bombs, British aircraft were too effective compared to other bombers. These changes will allow them to retain their features but will lead to a more balanced damage output. Changed number of attack aircraft in the attack flight for the base plane module of the aircraft carrier Furious, and for the attack aircraft on the aircraft carrier Indomitable. Now there are two planes instead of three in the attack flight, which will make three attacks possible in one squadron instead of two. Fixed a bug that caused the guns of the ship HuangHe to be displayed as floating in the air when a special Lunar New Year camouflage was equipped. February 23, the port of St. Petersburg will be decorated to celebrate the Defender of the Fatherland Day. Its appearance will remain festive until the release of update 0.8.1.  

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Commanders! Due to the installation of the Update, the server will be unavailable
from Thu. 28 Feb. 06:00 CET (UTC+1) / your local time: Thu. 28 Feb. 06:00 till Thu. 28 Feb. 09:00 CET (UTC+1) / your local time: Thu. 28 Feb. 09:00 Update size: 1.3 GB  
Aircraft carriers are still in the spotlight! In Update 0.8.1, you will find the continuation of the "Fly! Strike! Win!" event, early access to British aircraft carriers, updated mechanics for flooding and Surveillance Radar, the new “Naval Aviation” collection, and much more.
 
What's inside? Let Dasha tell you below or visit the portal announcement! If you want to leave feedback, follow the link to appropriate Forum section.
 
 
Action Stations!

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This event repeats every 7 days forever


Captains,
 
Tune in on Thursday evenings to catch our staff in a regular stream - get ready for questions, answers, gameplay, new ships and more!
 
When? Every Thursday at 18:00
Where? Twitch and Facebook!
https://www.twitch.tv/worldofwarships
https://www.facebook.com/WorldofWarships/
 
Action Stations!

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