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Update 0.8.0.1

    

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Tuccy

Event details


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Captains,

 

On February 7th we will be releasing a small update to the version 0.8.0. Due to this update the servers will be unavailable between 05:00 and 06:00 UTC.

 

As this update changes the new carriers, we will be extending the Commander skill redistribution discount until February 11th.

 

For full list of changes please consult our Portal article.

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I think today cariers are nerfed. Yes it was need but I think this nerf is so much. This time cv loose it's fun. If I lost my planes waiting so much to reload them. 

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The update is not bad, I personally do not mind just one small flaw. I mean removing the additional cover from the aircraft returning to the aircraft carrier, when you are attacking a group of warships, for example a minotaur or worcester, the specified half returned, and now when you have a greater distance to overcome they may not return in full, adding more than a minute of loaded times, no squadron has landed more than 2-3 times. If you want to have fun, let him reduce the damage of some cruisers or shorten the landing time of the new aircraft on the aircraft carrier.

And adding at the end. I will not lie that the update did not take into account the small detail, namely that at the end of the match where usually damage counts, the aircraft carrier is not allowed any fight. Thank you

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12 hours ago, Butterdoll said:

@Tuccy

 

And what about Langley and Hosho?

 

Today I tried my hosho and it was like Langley.

 

 

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Hello,

 

After my experience with trying to get some practice in Co-Op.... Switch to randoms :) In Co-Op the majority of bots usually die very quickly and you have few targets to attack and shorter time to get the damage done, in Randoms you have more choice and since players try to stay alive, you should be able to score significantly more damage.

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9 hours ago, Tuccy said:

Hello,

 

After my experience with trying to get some practice in Co-Op.... Switch to randoms :) In Co-Op the majority of bots usually die very quickly and you have few targets to attack and shorter time to get the damage done, in Randoms you have more choice and since players try to stay alive, you should be able to score significantly more damage.

 

Thank you for the suggestion but I don't want to get lynched in random.

 

I couldn't be more further away from  being ready for random.

 

before.

 

 

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After

 

 

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Help?

 

t4 always was very weak in AA, now I have my squadrons shot down to pieces.

 

please WG, do something.

 

the New gameplay is very cool, visually speaking, but the rest...

 

Sugestions.

 

Go back for a single strike per wave 1 x 6 torps/bombs vs 6x1 torp/Bombs

the dB reticule of rts was better than this new one, perhaps adding auto aiming like the rest of the ships or change it back for the old one.

the torps green guide line it's huge for a single torp, shrink it, narrow it down

 

or do something else that will improve Low tier cvs.

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