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Your Questions to Developers [OLD]


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Schmul66 #41 Posted 11 April 2013 - 08:33 PM

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View PostPichu_Trainer, on 11 April 2013 - 02:18 PM, said:

View PostSchmul66, on 11 April 2013 - 02:07 PM, said:

I hope the right one won't appears in game !! Jet planes against WWII era ships... :ohmy::hiding:  
You don't understand jokes?

Questions :
Will the aircraft carrier tree will begin from tier 2 for all nations planned (as artillery in Wot)?
will all nations will have a tier 10 aircraft carrier?
Already answered? i know t10 is top tier for AC but you don't read carefully "Will ALL nations... " for instance will France have a T10 AC? will Germany have a T10 AC


read more carefully  :tongue:

Chipmunk_of_Vengeance #42 Posted 11 April 2013 - 08:40 PM

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Will Schmul66 get banned for pointing stuff out?  :trollface:

What's the Max range of Light, Medium and Heavy AA Weapons on Warships?

Edited by Pichu_Trainer, 11 April 2013 - 08:47 PM.

“Yes, of course duct tape works in a near-vacuum. Duct tape works anywhere. Duct tape is magic and should be worshiped.” 

King George V 2x4 1x2 14"/45 Mk VII = Tier 7 Battleship, King George V 3x3 15"/45 Mk II = Tier 8 Battleship

The only logical fan tree around!


Smederevac94 #43 Posted 11 April 2013 - 08:57 PM

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Schmul66 we have now a Kabazabak to answer all our questions...


Chipmunk_of_Vengeance #44 Posted 11 April 2013 - 10:50 PM

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Will it be possible to take an Aircraft carrier out of Action by damaging or destroying either it's Fore or Aft elevators?

Would we see Aircraft Carrier Flight Decks full of parked Aircraft like this?
Posted Image

Edited by Pichu_Trainer, 11 April 2013 - 10:52 PM.

“Yes, of course duct tape works in a near-vacuum. Duct tape works anywhere. Duct tape is magic and should be worshiped.” 

King George V 2x4 1x2 14"/45 Mk VII = Tier 7 Battleship, King George V 3x3 15"/45 Mk II = Tier 8 Battleship

The only logical fan tree around!


EvolGrinZ #45 Posted 12 April 2013 - 08:48 AM

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If planes crash onto the deck of the CV or planes get destroyed when they are taking off, will that mean that the CV can't launch any planes for a specific time?


Chipmunk_of_Vengeance #46 Posted 12 April 2013 - 12:16 PM

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Will there be a possibility that a plane will crash land on the deck of an carrier if it has taken a certain amount of damage?

Will it be possible to destroy a ship's steering and engine controls? (so they can't slow down, speed up or turn)

What is the smallest calibre naval gun in game so far?

Will aerial rockets have any effect on a warship?

Will there be ground targets for us to shoot at?

What is the airspeed velocity of an unladen swallow?

Edited by Pichu_Trainer, 13 April 2013 - 02:29 PM.

“Yes, of course duct tape works in a near-vacuum. Duct tape works anywhere. Duct tape is magic and should be worshiped.” 

King George V 2x4 1x2 14"/45 Mk VII = Tier 7 Battleship, King George V 3x3 15"/45 Mk II = Tier 8 Battleship

The only logical fan tree around!


xelrah #47 Posted 13 April 2013 - 09:06 AM

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Can we assume that damage which ship is capable of doing will be similiar to this list: http://en.wikipedia....ld_War_II_ships
As in Yamato doing roughly 19% more damage than Iowa etc?

Chipmunk_of_Vengeance #48 Posted 14 April 2013 - 12:28 PM

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Will planes automatically head back to their mothership to land before they reach the Point of No Return?

Edited by Pichu_Trainer, 14 April 2013 - 12:28 PM.

“Yes, of course duct tape works in a near-vacuum. Duct tape works anywhere. Duct tape is magic and should be worshiped.” 

King George V 2x4 1x2 14"/45 Mk VII = Tier 7 Battleship, King George V 3x3 15"/45 Mk II = Tier 8 Battleship

The only logical fan tree around!


Kabazabak #49 Posted 15 April 2013 - 11:21 AM

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Here we go. :)

View PostPichu_Trainer, on 10 April 2013 - 02:19 PM, said:

Will carriers also be able to launch Scout Aircraft?

Of Course.

View PostPichu_Trainer, on 10 April 2013 - 03:24 PM, said:

Will the ship icons be similar to this? Hehe
Posted Image


Remove your battleship icon and rename "battlecruiser" to "battleship&battlecruiser" - and you almost got it :)

View Postmr3awsome, on 10 April 2013 - 04:45 PM, said:

1) Will carrier be able to launch fighters (e.g. the Littorio's had the ability to launch 3 Re 2001s.)
2) how many ships from the US tree do you have rendered?

1. Carriers – of course. But Littorio is a battleship.
Maybe some of our battleships and cruisers will can launch hydro-fighters. We don’t sure now.
2. Seven so far.

View PostSchmul66, on 11 April 2013 - 02:07 PM, said:

Will the aircraft carrier tree will begin from tier 2 for all nations planned (as artillery in Wot)?
will all nations will have a tier 10 aircraft carrier?
Will there be a delay when launching aircrafts from AC (like irl, you wait for one to take off then another one takes off etc...) and will it be possible to manage 1 aircraft or only a squadron (and if so do we define the number of planes in each squadron or is it preset?)?

Yes to all your questions, but you can't control attack planes on their own as single planes

View PostPichu_Trainer, on 11 April 2013 - 02:18 PM, said:

What would the Pros and cons be of each ship class? (assuming that these would be the ship classes in-game)
BB
CV
CVE
CA
CL
DD
DE

Let's keep this as short and brief as possible. :P
There is 4 classes of ships in game – BB (included BC), CA&CL, DD (included DE), CV (included CVE).
BB – heavy armour and gun, but vulnerable for torpedoes
DD – fast, maneuverable and has torpedoes, but unarmoured and has small guns
CA&CL – a cross between BB and DD
CV – planes can sink everyone, but weak in close combat

tl;dr: In general BB beats CA, CA beats a pack of DD and a pack of DD beats BB. CV beat everyone else at long range and will beaten at close range.

View PostGigaton, on 11 April 2013 - 04:32 PM, said:

But from what I gather from this, the plan is that ships would need to use air spotting at greater ranges than 11-12nm? I guess the advantages that air spotting brings to optically directed gunnery might be tricky to model otherwise ingame. Does radar change this at all, as radar was preferable over aircraft for spotting both deflection and range (that is, there isn't much air spotting can provide if you already have a good gunnery radar)?

Ship has limited visibility in any case. Next it needs spotting (aircraft or other ship - no matter). This is the plan.
The main thing is that the normal range of optical visibility equals ~12 naval miles, radar can increase the range, but not very much.

View PostSmederevac94, on 11 April 2013 - 05:42 PM, said:

1.How much premium ships you gonna finish by the beginning of aplha, I know for one is there another ships?
2.We know that the battleships,battlecruisers,heavy and light cruisers and some destyoyers will have recon planes, can we put some bombs on recon planes (250kg or 500kg) and can we upgrading recon planes?
3.Whether we see these ships in the game and that they are not premiums?
4.Whether is USS Montana (BB-67) completed and whether we will soon see some pictures of that ships?
5.Will we soon see a new WoWs trailer?

1. Several but we don't have a precise answer yet
2. Bombs on recon – no. Upgrading recons – very unlikely.
3. It is very likely that you will these ships ingame. Most likely they will be premiums though.
4. No, USS Montana is being modeled right now.
5. We hope to share something new in the next few months (around E3?) :)

View PostPichu_Trainer, on 11 April 2013 - 06:40 PM, said:

Will the maps in WoWS have areas that can only be traversed by Destroyers such as Rivers coming from islands and Atoll lagoons?

Yes.

Kabazabak #50 Posted 15 April 2013 - 11:22 AM

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...And part 2:

View PostPichu_Trainer, on 11 April 2013 - 08:40 PM, said:

What's the Max range of Light, Medium and Heavy AA Weapons on Warships?

This will depend on each ship and will be according to historical data.


View PostPichu_Trainer, on 11 April 2013 - 10:50 PM, said:

Will it be possible to take an Aircraft carrier out of Action by damaging or destroying either it's Fore or Aft elevators?
Would we see Aircraft Carrier Flight Decks full of parked Aircraft like this?

1. Temporarily, until repairs.
2. Of course! :)


View PostEvolGrinZ, on 12 April 2013 - 08:48 AM, said:

If planes crash onto the deck of the CV or planes get destroyed when they are taking off, will that mean that the CV can't launch any planes for a specific time?

Something along those lines, yes.


View PostPichu_Trainer, on 12 April 2013 - 12:16 PM, said:

Will there be a possibility that a plane will crash land on the deck of an carrier if it has taken a certain amount of damage?
Will it be possible to destroy a ship's steering and engine controls? (so they can't slow down, speed up or turn)
What is the smallest calibre naval gun in game so far?
Will aerial rockets have any effect on a warship?
Will there be ground targets for us to shoot at?
What is the airspeed velocity of an unladen swallow?

1. Yes
2. Yes
3. That would be a 12.7mm machinegun.
4. That will depend on the type of rockets
5. Unlikely that there will be ground targets to shoot at as of now
6. An African swallow or European swallow? :P


View Postxelrah, on 13 April 2013 - 09:06 AM, said:

Can we assume that damage which ship is capable of doing will be similiar to this list: http://en.wikipedia....ld_War_II_ships
As in Yamato doing roughly 19% more damage than Iowa etc?

No. Canon damage will be proportional to the third degree caliber.


View PostPichu_Trainer, on 14 April 2013 - 12:28 PM, said:

Will planes automatically head back to their mothership to land before they reach the Point of No Return?

Yes. :)

Chipmunk_of_Vengeance #51 Posted 15 April 2013 - 07:27 PM

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How many Carrier Planes do you have currently modeled?

Will Fighters, Torpedo Bombers, Dive Bombers and Fighter/Bombers be upgradeable?

Will the Dauntless SBD be able to act as a scout as well as a Dive Bomber like it would historically?

If a carrier can carry 90 Aircraft then how many aircraft would it be able to launch at anyone time?

Will we see Coastal Defence Cruisers in game?

Will it be possible to remove a main battery to help increase the speed of a ship?

Will it be possible to add Dummy Turrets and Funnels to ships?

What can we ships can we expect at Tier II for the IJN and USN tech tree?

“Yes, of course duct tape works in a near-vacuum. Duct tape works anywhere. Duct tape is magic and should be worshiped.” 

King George V 2x4 1x2 14"/45 Mk VII = Tier 7 Battleship, King George V 3x3 15"/45 Mk II = Tier 8 Battleship

The only logical fan tree around!


Gigaton #52 Posted 15 April 2013 - 08:32 PM

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View PostKabazabak, on 15 April 2013 - 11:22 AM, said:

No. Canon damage will be proportional to the third degree caliber.

So is there any room for variation between individual guns/shells of same caliber in the system you are currently planning for? A primary example being of course the American 2700 lb Mark 8 AP shell for the fast battleships, which is longer, heavier and has larger burster than the 2240 lb Mark 5 AP shell for Colorados (by factor of ~1.2, which is about = 17³ / 16³). More obscure example would be the 31 lb shell which replaced earlier 25 lb shell on British 4-in guns after experience in Russo-Japanese War indicated heavier anti-TBD weapon would be needed.

Chipmunk_of_Vengeance #53 Posted 15 April 2013 - 08:48 PM

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Will exploding Flak (if close enough) kill/injure ship crewmen? Usually those that are unprotected or at AA stations with no blast shield

Will the AI in planes be intelligent?

Will we be seeing any Russian Aircraft Carriers?

Will some nations be receiving Fantasy Ships?

How many paper Ships will we have in game currently when the Alpha tests start?

Will Destroyers have Depth Charge Launchers? (As in props since Submarines won't be in game)

Could we be seeing Convoy Escort type Game modes in the games future?

Will any of the mid tier Battleships be using Quadruple Turrets?

Will the Allen M. Sumner class be an upgrade to the Fletcher Class or a separate ship?

Edited by Pichu_Trainer, 15 April 2013 - 08:50 PM.

“Yes, of course duct tape works in a near-vacuum. Duct tape works anywhere. Duct tape is magic and should be worshiped.” 

King George V 2x4 1x2 14"/45 Mk VII = Tier 7 Battleship, King George V 3x3 15"/45 Mk II = Tier 8 Battleship

The only logical fan tree around!


mr3awsome #54 Posted 16 April 2013 - 06:24 AM

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Will battleships be able to launch fighters rather than scouts?

general_B #55 Posted 16 April 2013 - 08:55 AM

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will there be a limit on aircraftcarriers? like in WoT its really frustrating to have 4 or more (huge) arties

to b or not to b, thats the question


Mr_Mistery #56 Posted 16 April 2013 - 01:22 PM

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View Postgeneral_B, on 16 April 2013 - 08:55 AM, said:

will there be a limit on aircraftcarriers? like in WoT its really frustrating to have 4 or more (huge) arties
I think about 2-3 pieces
6 would be too much

Chipmunk_of_Vengeance #57 Posted 16 April 2013 - 01:23 PM

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Since AA guns will AI controlled will there still be an option to set maximum engagement range and/or minimum engagement altitude to each type of gun?

It's been said that there won't be any Jets in game but will they be considered in the future or are they not to be included for balancing?

“Yes, of course duct tape works in a near-vacuum. Duct tape works anywhere. Duct tape is magic and should be worshiped.” 

King George V 2x4 1x2 14"/45 Mk VII = Tier 7 Battleship, King George V 3x3 15"/45 Mk II = Tier 8 Battleship

The only logical fan tree around!


Smederevac94 #58 Posted 18 April 2013 - 09:56 PM

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1.Whether the WoWs will have the similar medal as WoT or will have different?

2.Whether we will be able soon to see how it will looks our damage panel or crosshair?

3.Whether we will be able soon to see how it will looks our dock?

4.Whether we will be able to see the planes on catapults and when they take off from catapults, because I do not see recon planes on the USS North Carolina in this pics?
http://i.imgur.com/ucbUyr8.jpg

5.For USS Montana (BB-67) you gonna put the planned 406mm guns or something better?

6.Whether we will see on deck sailors who are moving?

Edited by Smederevac94, 19 April 2013 - 02:05 PM.


Stick #59 Posted 19 April 2013 - 06:47 AM

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Seeing that you have confirmed that the Zuikaku is already rendered, and in the US forums it was confirmed that the Shokaku will be tier 8, does that mean that we will have both in the game? They were part of the same CV class.
Regarding the Akitsushima, what branch will it be in? CVs, cruisers?

Edited by Stick, 19 April 2013 - 06:52 AM.

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Chipmunk_of_Vengeance #60 Posted 19 April 2013 - 09:44 AM

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View PostStick, on 19 April 2013 - 06:47 AM, said:

Seeing that you have confirmed that the Zuikaku is already rendered, and in the US forums it was confirmed that the Shokaku will be tier 8, does that mean that we will have both in the game? They were part of the same CV class.
Regarding the Akitsushima, what branch will it be in? CVs, cruisers?
The Zuikaku was a Carrier of the Shokaku class and sister ship to the IJN Shokaku, both being part of the raid on Pearl Harbor

“Yes, of course duct tape works in a near-vacuum. Duct tape works anywhere. Duct tape is magic and should be worshiped.” 

King George V 2x4 1x2 14"/45 Mk VII = Tier 7 Battleship, King George V 3x3 15"/45 Mk II = Tier 8 Battleship

The only logical fan tree around!





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