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Your Questions to Developers [OLD]


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Kabazabak #1 Posted 08 April 2013 - 08:10 AM

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Hello Admirals!

We wanted to give a official EU thread on here where you can ask all the questions you might have for us regarding World of Warships.

We will be gathering your questions here and will answer them as often as we can.

Please keep in mind before posting here, that you read our already answered Q&A threads in this forum.


I am looking forward to your questions! :honoring:

DieselPirate #2 Posted 08 April 2013 - 08:22 AM

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is there any more detailed "date" when the alpha may open ?

will there be possibility to send on board planes for "scouting" ?

how will look like throttle ? will it be like in WoT that we have to hold all the time key? or like on real ships that we can just put 1/3 half og full ahead or half ahead, emergency astern etc etc ?

mr3awsome #3 Posted 08 April 2013 - 08:35 AM

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wooo.

How many ships from the Japanese tree do you currently have rendered?

Jadg_astonb #4 Posted 08 April 2013 - 09:00 AM

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is WG going to add camo like they did in world of tanks and is there going to be a weather system that adds rain, thunder, big waves to make it reallistic.
Keep shooting and the kill will be yours until you die ofcourse

Chipmunk_of_Vengeance #5 Posted 08 April 2013 - 09:18 AM

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If weather is implemented will it affect Carrier operations in anyway?
What is the largest Calibre Anti-Air Gun currently ingame?
Will AA be set into fire groups?

“Yes, of course duct tape works in a near-vacuum. Duct tape works anywhere. Duct tape is magic and should be worshiped.” 

King George V 2x4 1x2 14"/45 Mk VII = Tier 7 Battleship, King George V 3x3 15"/45 Mk II = Tier 8 Battleship

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xelrah #6 Posted 08 April 2013 - 09:25 AM

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Yay, I resisted making acc on NA forums to ask questions and it paid off as it turns out (probably also a sign that development goes well if Devs have time to answer here as well) :veryhappy:

So here we go:
How effective will ramming ships of similiar size be, will it be efficent strategy in some cases or will it cause severe damage to both ships?
What is planned typical view distance of a ship without assistance from other sources?

View PostPichu_Trainer, on 08 April 2013 - 09:18 AM, said:

Will AA be set into fire groups?
As far as I recall AA on ships will be automatic (out of our control) so weapon groups are probably out of question.

Edited by xelrah, 08 April 2013 - 09:26 AM.


Mr_Mistery #7 Posted 08 April 2013 - 10:33 AM

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me the question is that most of ww2 Battleship of the "all or nothing" principle, and it was built in the game to do so because I mean the armor layout of Bismarck is not built according to this principle.
because the Germans tried to get more involved to protect the ship from the stern portion of the nose so a 80mm armored plate were carried.
The other issue is also adapted to the Bismarck turn this ship was a much better picture of the hit-tolerant than other vessels in this category are subject to confirmed sources so you get more chances to survive the bombs and torpedoes against?
for example when they bombed Tirpitzet bounced off a few non-critical or injury caused TALL BOY 5.4-ton bombs.

Chipmunk_of_Vengeance #8 Posted 08 April 2013 - 10:36 AM

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View PostMr_Mistery, on 08 April 2013 - 10:33 AM, said:

me the question is that most of ww2 Battleship of the "all or nothing" principle, and it was built in the game to do so because I mean the armor layout of Bismarck is not built according to this principle.
because the Germans tried to get more involved to protect the ship from the stern portion of the nose so a 80mm armored plate were carried.
The other issue is also adapted to the Bismarck turn this ship was a much better picture of the hit-tolerant than other vessels in this category are subject to confirmed sources so you get more chances to survive the bombs and torpedoes against?
for example when they bombed Tirpitzet bounced off a few non-critical or injury caused TALL BOY 5.4-ton bombs.
A Tall Boy is a 12000 lb Earthquake Bomb, even a near miss would've put the K.M.S Tirpitz out of action

Edit: A -1 for pointing out a fact, LOL

Edited by Pichu_Trainer, 08 April 2013 - 12:59 PM.

“Yes, of course duct tape works in a near-vacuum. Duct tape works anywhere. Duct tape is magic and should be worshiped.” 

King George V 2x4 1x2 14"/45 Mk VII = Tier 7 Battleship, King George V 3x3 15"/45 Mk II = Tier 8 Battleship

The only logical fan tree around!


DieselPirate #9 Posted 08 April 2013 - 11:47 AM

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View PostPichu_Trainer, on 08 April 2013 - 10:36 AM, said:

A Tall Boy is a 12000 lb Earthquake Bomb, even a near miss would've put the K.M.S Tirpitz out of action
tell that to War Gaming when u can bounce with HEAT shell

Smederevac94 #10 Posted 08 April 2013 - 12:58 PM

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Hi Kabazabak and welcome to the forum :honoring:

1.Can you tell us something about yourself Kabazabak?

2.I know that USS Arizona (BB-39) will be in the game, can you tell us what tier will be that ship?

3.Whether we will have on higher or beter ships AA guns (Bofors 40mm) on their turret?

4.Are we going to have this on our ships? (for example: how many ships we are sunk or how many planes we shot down...etc.)
Posted Image
In the middle right corner

5.Whether the Battleships have recon planes, if yes how much?

Edited by Smederevac94, 08 April 2013 - 01:57 PM.


Chipmunk_of_Vengeance #11 Posted 08 April 2013 - 01:20 PM

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View Postphoenixkimi, on 08 April 2013 - 11:47 AM, said:

tell that to War Gaming when u can bounce with HEAT shell
There's a Great difference between a Tank Round and a Earthquake Bomb, the Tallboy 12000 lb was designed to not make a direct hit but to cause as much damage with it impacting close to the Target.

“Yes, of course duct tape works in a near-vacuum. Duct tape works anywhere. Duct tape is magic and should be worshiped.” 

King George V 2x4 1x2 14"/45 Mk VII = Tier 7 Battleship, King George V 3x3 15"/45 Mk II = Tier 8 Battleship

The only logical fan tree around!


DieselPirate #12 Posted 08 April 2013 - 02:22 PM

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View PostPichu_Trainer, on 08 April 2013 - 01:20 PM, said:

There's a Great difference between a Tank Round and a Earthquake Bomb, the Tallboy 12000 lb was designed to not make a direct hit but to cause as much damage with it impacting close to the Target.

with all due respect but : no shit sherlock! anyways there is also NO POSSIBILITY! that HEAT shell would bounce also sub-cals bounces i know it's more arcade then simulator but some things should be improved. there r basics

Gigaton #13 Posted 08 April 2013 - 08:47 PM

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I would advice people to search the NA Q&A Wiki as well: http://wiredstar.com/WoWsWiki/

For example, scout floatplanes on cruisers and battleships (and even on one destroyer) are well confirmed by now.

Entombet #14 Posted 09 April 2013 - 05:49 AM

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Ok my question, as carrier captain can you give your plane squadrons specific orders how to attack enemy ships, for example ordering my planes to make torpedo runs from multiple directions which could make avoiding them harder?.

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'None of your lip, son.'


general_B #15 Posted 09 April 2013 - 06:48 AM

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What parts of a ship can be upgraded by the player? (for example: turrets, guns, loadingmechanism, radar, radio, engines??)

and how will the costs be? in WoT a T10 tank costs 6 mil credits, will the ship costs be the same? (i guess not, but just asking)

to b or not to b, thats the question


DieselPirate #16 Posted 09 April 2013 - 10:06 AM

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View Postgeneral_B, on 09 April 2013 - 06:48 AM, said:

What parts of a ship can be upgraded by the player? (for example: turrets, guns, loadingmechanism, radar, radio, engines??)

and how will the costs be? in WoT a T10 tank costs 6 mil credits, will the ship costs be the same? (i guess not, but just asking)
in fuckt i would really like it as u say that ships would cost up to 100-150 milions of credits but ofc the earnings would have to be also much much bigger

Chipmunk_of_Vengeance #17 Posted 09 April 2013 - 10:14 AM

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Will it possible to destroy an enemy battleship in the same manner as the U.S.S. Arizona was destroyed?

The Arizona was destroyed when a bomb penetrated the deck and detonating the powder stores under Turret 1, the explosive pressure was then diverted upwards when it hit the front bulwark causing a large explosion in front of it's turret one which then triggered a secondary explosion in the ships Ammo.

A similar incident happened also with the H.M.S. Hood

Edited by Pichu_Trainer, 09 April 2013 - 10:14 AM.

“Yes, of course duct tape works in a near-vacuum. Duct tape works anywhere. Duct tape is magic and should be worshiped.” 

King George V 2x4 1x2 14"/45 Mk VII = Tier 7 Battleship, King George V 3x3 15"/45 Mk II = Tier 8 Battleship

The only logical fan tree around!


Mr_Mistery #18 Posted 09 April 2013 - 11:01 AM

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View PostPichu_Trainer, on 09 April 2013 - 10:14 AM, said:

Will it possible to destroy an enemy battleship in the same manner as the U.S.S. Arizona was destroyed?

The Arizona was destroyed when a bomb penetrated the deck and detonating the powder stores under Turret 1, the explosive pressure was then diverted upwards when it hit the front bulwark causing a large explosion in front of it's turret one which then triggered a secondary explosion in the ships Ammo.

A similar incident happened also with the H.M.S. Hood
possible because of the planned U.S. and UK during ww1 armor item ships for critical parts are not exposed.
these old ships are no longer represented a serious threat to the next generation such as Battleship Yamato against, Tirpitz, KGV but I prefer to just call it tirptzet actually has a modern, Iowa

falcar #19 Posted 09 April 2013 - 06:14 PM

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I would like to know how warship fires on the enemy, ie: is it like world of tanks (nice and simple one gun piont and shoot) or is it more complicated style of play, i have already asked the question in this thread >http://forum.worldof...__fromsearch__1 but still dont know !

Chipmunk_of_Vengeance #20 Posted 09 April 2013 - 06:18 PM

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View PostMr_Mistery, on 09 April 2013 - 11:01 AM, said:

possible because of the planned U.S. and UK during ww1 armor item ships for critical parts are not exposed.
these old ships are no longer represented a serious threat to the next generation such as Battleship Yamato against, Tirpitz, KGV but I prefer to just call it tirptzet actually has a modern, Iowa
I think you don't get the point, the U.S.S Arizona and H.M.S Hood were both destroyed due to the Ammo Stores being Compromised, but at different points and by different munitions but their fates were quite similar.

“Yes, of course duct tape works in a near-vacuum. Duct tape works anywhere. Duct tape is magic and should be worshiped.” 

King George V 2x4 1x2 14"/45 Mk VII = Tier 7 Battleship, King George V 3x3 15"/45 Mk II = Tier 8 Battleship

The only logical fan tree around!





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